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  <title>Track Awesome Game Engine Dev Updates Weekly</title>
  <id>https://www.trackawesomelist.com/stevinz/awesome-game-engine-dev/week/feed.xml</id>
  <updated>2026-02-08T09:10:44.837Z</updated>
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  <subtitle>Awesome list of resources for Game Engine Development.</subtitle>
  <entry>
    <id>https://www.trackawesomelist.com/2026/6/</id>
    <title>Awesome Game Engine Dev Updates on Feb 09 - Feb 15, 2026</title>
    <updated>2026-02-08T09:10:44.837Z</updated>
    <published>2026-02-08T09:10:44.083Z</published>
    <content type="html"><![CDATA[<h3><p>Game Engines / Commercial</p>
</h3>
<ul>
<li>💸 <a href="https://manu-vgm.itch.io/" rel="noopener noreferrer">MANU</a> - Unique animation system helps you create games without coding.</li>
</ul>

<ul>
<li>💸 <a href="https://github.com/Stencyl/stencyl-engine" rel="noopener noreferrer">Stencyl (⭐210)</a> - Quick and easy game making with visual scripting.</li>
</ul>
<h3><p>Learning / Computer Graphics</p>
</h3>
<ul>
<li>Blog Articles<ul>
<li>📚 <a href="https://web.archive.org/web/20260203162531/https://alain.xyz/blog/comparison-of-modern-graphics-apis" rel="noopener noreferrer">Comparison of Modern Graphics APIs</a> - Modern graphics APIs vs older APIs.</li>
<li>📚 <a href="http://www.fragmentbuffer.com/gpu-performance-for-game-artists/" rel="noopener noreferrer">GPU Performance for Game Artists</a> - Common art-related performance issues.</li>
</ul>
</li>
</ul>
<h3><p>Specialty Topics / Fluid / Smoke</p>
</h3>
<ul>
<li>🔒 <a href="https://github.com/mharrys/fluids-2d" rel="noopener noreferrer">Fluids-2D (⭐469)</a> - Real-time fluid dynamics on the GPU with the help of WebGL and Three.js.</li>
</ul>
<h3><p>Specialty Topics / Shaders</p>
</h3>
<ul>
<li>📚 <a href="https://web.archive.org/web/20260201143258/https://alain.xyz/blog/a-review-of-shader-languages" rel="noopener noreferrer">Review of Shader Languages</a> - Differences between HLSL, GLSL, MSL, and WGSL.</li>
</ul>

<ul>
<li>Postprocessing<ul>
<li>📚 <a href="https://github.com/alaingalvan/image-editor-effects" rel="noopener noreferrer">Image Editor Effects (⭐101)</a> - WebGL image filters / effects shaders.</li>
</ul>
</li>
</ul>
<h3><p>Specialty Topics / Signed Distance Fields</p>
</h3>
<ul>
<li>📚 <a href="https://iquilezles.org/articles/distfunctions2d/" rel="noopener noreferrer">2D SDFs</a> - Signed distance functions for basic 2D primitives.</li>
</ul>

<ul>
<li>📚 <a href="https://iquilezles.org/articles/distfunctions/" rel="noopener noreferrer">3D SDFs</a> - Signed distance functions for basic 3D primitives.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2026/6/"/>
    <summary>8 awesome projects updated on Feb 09 - Feb 15, 2026</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2025/48/</id>
    <title>Awesome Game Engine Dev Updates on Dec 01 - Dec 07, 2025</title>
    <updated>2025-11-24T15:51:00.250Z</updated>
    <published>2025-11-24T15:50:59.372Z</published>
    <content type="html"><![CDATA[<h3><p>Libraries / C</p>
</h3>
<ul>
<li>C: App Framework<ul>
<li>🎉 <a href="https://github.com/liballeg/allegro5" rel="noopener noreferrer">Allegro (⭐2.1k)</a> - Cross-platform library aimed at video game and multimedia apps.</li>
<li>🎉 <a href="https://github.com/glfw/glfw" rel="noopener noreferrer">glfw (⭐15k)</a> - Cross-platform API for windowing, graphics contexts, input and events.</li>
<li>🎉 <a href="https://github.com/emoon/minifb" rel="noopener noreferrer">MiniFB (⭐1.2k)</a> - Creates a cross-platform frame buffer for drawing pixels.</li>
<li>🎉 <a href="https://github.com/libsdl-org/SDL" rel="noopener noreferrer">SDL (⭐15k)</a> 🔥 - Low-level access to audio, keyboard, mouse, joystick, and graphics hardware.</li>
<li>🎉 <a href="https://github.com/floooh/sokol" rel="noopener noreferrer">Sokol (⭐9.7k)</a> 🔥 - Single-file libraries for graphics, windowing, file handling, audio and more.</li>
</ul>
</li>
</ul>

<ul>
<li>C: Layout<ul>
<li>🎉 <a href="https://github.com/nicbarker/clay" rel="noopener noreferrer">Clay (⭐17k)</a> - High performance 2D UI layout library.</li>
</ul>
</li>
</ul>

<ul>
<li>C: Network<ul>
<li>🎉 <a href="https://github.com/zpl-c/enet" rel="noopener noreferrer">ENet (⭐1k)</a> - Simple, lightweight and reliable UDP networking library.</li>
<li>🎉 <a href="https://github.com/zpl-c/librg" rel="noopener noreferrer">librg (⭐1.5k)</a> - Middleware between networking / file-streaming libraries and app logic.</li>
<li>🎉 <a href="https://github.com/mas-bandwidth/netcode" rel="noopener noreferrer">netcode (⭐2.6k)</a> - Secure client/server protocol for multiplayer games built on top of UDP.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / C#</p>
</h3>
<ul>
<li>C#: Gui<ul>
<li>🎉 <a href="https://github.com/Apostolique/Apos.Gui" rel="noopener noreferrer">Apos.Gui (⭐214)</a> - UI library for <em>MonoGame</em>.</li>
<li>🎉 <a href="https://github.com/AvaloniaUI/Avalonia" rel="noopener noreferrer">Avalonia (⭐30k)</a> - Cross-platform gui framework for .NET. [<a href="https://avaloniaui.net/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/RonenNess/GeonBit.UI" rel="noopener noreferrer">GeonBit.UI (⭐508)</a> - Gui for <em>MonoGame</em> projects.</li>
<li>🎉 <a href="https://github.com/Videogamers0/MGUI" rel="noopener noreferrer">MGUI (⭐100)</a> - UI framework for the <em>MonoGame</em> game framework.</li>
<li>🎉 <a href="https://github.com/BlizzCrafter/MonoGame.Forms" rel="noopener noreferrer">MonoGame.Forms (⭐306)</a> - <em>MonoGame</em> render window for Windows Forms.</li>
<li>🎉 <a href="https://github.com/rds1983/Myra" rel="noopener noreferrer">Myra (⭐854)</a> - Gui library for <em>MonoGame</em>, <em>FNA</em>, and <em>Stride</em>.</li>
<li>🎉 <a href="https://github.com/Roderik11/Squid" rel="noopener noreferrer">Squid (⭐147)</a> - C# Realtime GUI System.</li>
<li>🎉 <a href="https://github.com/unoplatform/uno" rel="noopener noreferrer">Uno (⭐9.9k)</a> - Mobile, desktop and WebAssembly gui library. [<a href="https://platform.uno/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>C#: Layout<ul>
<li>🎉 <a href="https://github.com/vchelaru/Gum" rel="noopener noreferrer">Gum (⭐444)</a> - Flexible layout tool for creating UI on any platform.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Java</p>
</h3>
<ul>
<li>Java: Gui<ul>
<li>🎉 <a href="https://github.com/kotcrab/vis-ui" rel="noopener noreferrer">VisUI (⭐764)</a> - A <em>libGDX</em> UI toolkit.</li>
</ul>
</li>
</ul>
<h3><p>Open Source Games / Awesome Collections</p>
</h3>
<ul>
<li>📚 <a href="https://quakeengines.github.io/" rel="noopener noreferrer">Quake Engines</a> - List of repositories of idTech engines, it's derivatives and sourceports.</li>
</ul>
<h3><p>Tools / Software / Voxel</p>
</h3>
<ul>
<li>💰 <a href="http://minddesk.com/" rel="noopener noreferrer">Qubicle</a> - Popular (Crossy Road, Pacman 256) voxel editor, easy creation of 3D models.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2025/48/"/>
    <summary>8 awesome projects updated on Dec 01 - Dec 07, 2025</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2025/22/</id>
    <title>Awesome Game Engine Dev Updates on Jun 02 - Jun 08, 2025</title>
    <updated>2025-05-31T02:08:16.763Z</updated>
    <published>2025-05-31T02:08:15.971Z</published>
    <content type="html"><![CDATA[<h3><p>Game Engines / Specialty</p>
</h3>
<ul>
<li>💸 <a href="https://www.unbound.io/" rel="noopener noreferrer">Unbound</a> - SDF‑powered game engine. Intuitively sculpt &amp; script 3D games.</li>
</ul>
<h3><p>Libraries / BASIC</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/JohnBlood/awesome-basic" rel="noopener noreferrer">Awesome Basic (⭐198)</a> - List of awesome BASIC dialects, IDEs, and tutorials.</li>
</ul>
<h3><p>Open Source Games / C++</p>
</h3>
<ul>
<li>🔒 <a href="https://github.com/ZDoom/gzdoom" rel="noopener noreferrer">zDoom (⭐3k)</a> - Modern, feature centric port for all Doom engine games.</li>
</ul>
<h3><p>Tools / Software / AI Assistants</p>
</h3>
<ul>
<li>💸 <a href="https://www.coplay.dev?ref=github&amp;utm_source=stevinz_awesome_game_engine_dev" rel="noopener noreferrer">Coplay</a> - Multi-agent AI Assistant for all aspects of Unity game developement.</li>
</ul>

<ul>
<li>💸 <a href="https://unity.com/products/muse" rel="noopener noreferrer">Unity Muse</a> - Unity's suite of AI products.</li>
</ul>
<h3><p>Tools / Software / Modeling Tools</p>
</h3>
<ul>
<li>💸 <a href="https://www.maxon.net/en/zbrush" rel="noopener noreferrer">ZBrush</a> - Simple and easy to use 3D sculpting tool.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2025/22/"/>
    <summary>6 awesome projects updated on Jun 02 - Jun 08, 2025</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2024/26/</id>
    <title>Awesome Game Engine Dev Updates on Jun 24 - Jun 30, 2024</title>
    <updated>2024-06-27T01:36:42.054Z</updated>
    <published>2024-06-27T01:36:42.054Z</published>
    <content type="html"><![CDATA[<h3><p>Libraries / JavaScript</p>
</h3>
<ul>
<li>JavaScript: Graphics - Three.js - Svelte<ul>
<li>🎉 <a href="https://github.com/threlte/threlte" rel="noopener noreferrer">Threlte (⭐3.2k)</a> - 3D framework and ecosystem for Svelte and Three.js. [<a href="https://threlte.xyz/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2024/26/"/>
    <summary>1 awesome projects updated on Jun 24 - Jun 30, 2024</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2024/15/</id>
    <title>Awesome Game Engine Dev Updates on Apr 08 - Apr 14, 2024</title>
    <updated>2024-04-11T01:23:19.053Z</updated>
    <published>2024-04-11T01:23:18.690Z</published>
    <content type="html"><![CDATA[<h3><p>Learning / Engine Development</p>
</h3>
<ul>
<li>Blog Articles<ul>
<li>📚 <a href="https://www.haroldserrano.com/blog/how-to-become-a-game-engine-developer" rel="noopener noreferrer">How to Become a Game Engine Developer</a> - Starting point on game engine development.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / F#</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/fsprojects/awesome-fsharp" rel="noopener noreferrer">Awesome F# (⭐1.4k)</a> - Curated list of frameworks, libraries, software and resources.</li>
</ul>

<ul>
<li>🌎 <a href="https://fsharp.org" rel="noopener noreferrer">F#</a> - Functional-first language for .NET, prioritizing expressive code and parallelism.</li>
</ul>

<ul>
<li>F#: Audio<ul>
<li>🔒 <a href="https://github.com/albertp007/FSound" rel="noopener noreferrer">FSound (⭐51)</a> - Sound processing library.</li>
</ul>
</li>
</ul>

<ul>
<li>F#: Entity Component System<ul>
<li>🎉 <a href="https://github.com/bcarruthers/garnet" rel="noopener noreferrer">Garnet (⭐168)</a> - Game composition library with ECS and actor-like messaging features.</li>
</ul>
</li>
</ul>

<ul>
<li>F#: Game Engine w/Editor<ul>
<li>🎉 <a href="https://github.com/bryanedds/Nu" rel="noopener noreferrer">Nu Game Engine (⭐1.3k)</a> - Cross-platform game engine built in the functional style.</li>
</ul>
</li>
</ul>

<ul>
<li>F#: Gui<ul>
<li>🎉 <a href="https://github.com/fabulous-dev/Fabulous" rel="noopener noreferrer">Fabulous (⭐1.3k)</a> - Declarative UI framework for cross-platform apps.</li>
</ul>
</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2024/15/"/>
    <summary>7 awesome projects updated on Apr 08 - Apr 14, 2024</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2024/13/</id>
    <title>Awesome Game Engine Dev Updates on Mar 25 - Mar 31, 2024</title>
    <updated>2024-03-27T01:20:37.255Z</updated>
    <published>2024-03-26T01:20:24.390Z</published>
    <content type="html"><![CDATA[<h3><p>Game Engines / Specialty</p>
</h3>
<ul>
<li>💸 <a href="https://lemontoast-games.itch.io/dopefish" rel="noopener noreferrer">DopeFish</a> - <em>Doom</em> / <em>Heretic</em> map loading system for <em>GameMaker</em>.</li>
</ul>
<h3><p>Learning / Engine Development</p>
</h3>
<ul>
<li>Commercial Studios Research Divisions<ul>
<li>🌎 <a href="https://research.activision.com/" rel="noopener noreferrer">Activision Research</a> - Blog posts, articles and presentations from research within <em>Activision</em>.</li>
<li>🌎 <a href="https://www.ea.com/technology/research" rel="noopener noreferrer">EA Technology</a> - Research on game tech including info on the <em>Frostbite</em> engine.</li>
<li>🌎 <a href="https://research.tri-ace.com/" rel="noopener noreferrer">tri-Ace Research</a> - Publications from the Research and Development Department at <em>tri-Ace Inc</em>.</li>
<li>🌎 <a href="https://www.ubisoft.com/en-us/company/how-we-make-games/technology" rel="noopener noreferrer">Ubisoft Technology</a> - Learn about in-house tech including the <em>Anvil</em> and <em>Snowdrop</em> engines.</li>
</ul>
</li>
</ul>
<h3><p>Tools / Software / Generative Art</p>
</h3>
<ul>
<li>Imaging<ul>
<li>💸 <a href="https://en.wikipedia.org/wiki/DALL-E" rel="noopener noreferrer">DALL·E</a> - Create realistic images from natural language.</li>
<li>🆓 <a href="http://discodiffusion.com/" rel="noopener noreferrer">Disco Diffusion</a> - Notebooks, models and techniques for AI art and animations.[<a href="https://github.com/alembics/disco-diffusion" rel="noopener noreferrer">Source (⭐7.4k)</a>]</li>
<li>💸 <a href="https://www.midjourney.com/home/" rel="noopener noreferrer">Midjourney</a> - Image generation accessed through Discord.</li>
<li>💸 <a href="https://replicate.com/" rel="noopener noreferrer">Replicate</a> - Run open source models with a cloud API.</li>
<li>💸 <a href="https://github.com/CompVis/stable-diffusion" rel="noopener noreferrer">Stable Diffusion (⭐73k)</a> - Latent text-to-image diffusion model.</li>
</ul>
</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2024/13/"/>
    <summary>3 awesome projects updated on Mar 25 - Mar 31, 2024</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2024/5/</id>
    <title>Awesome Game Engine Dev Updates on Jan 29 - Feb 04, 2024</title>
    <updated>2024-01-31T01:21:11.143Z</updated>
    <published>2024-01-31T01:21:11.143Z</published>
    <content type="html"><![CDATA[<h3><p>Specialty Topics / Shaders</p>
</h3>
<ul>
<li>Water / Refraction<ul>
<li>📚 <a href="https://rotatingcanvas.com/fragment-shader-to-simulate-water-surface-in-libgdx/" rel="noopener noreferrer">2D Water Shader</a> - GLSL fragment shader to simulate 2D water surface in <em>libGDX</em>.</li>
</ul>
</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2024/5/"/>
    <summary>1 awesome projects updated on Jan 29 - Feb 04, 2024</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2023/46/</id>
    <title>Awesome Game Engine Dev Updates on Nov 13 - Nov 19, 2023</title>
    <updated>2023-11-18T01:26:24.805Z</updated>
    <published>2023-11-18T01:26:24.804Z</published>
    <content type="html"><![CDATA[<h3><p>Video Game Assets / Material Assets</p>
</h3>
<ul>
<li>🆓 <a href="https://github.com/pmndrs/market-assets/tree/main/files/materials" rel="noopener noreferrer">Pmndrs Materials (⭐21)</a> - Collection of public domain materials.</li>
</ul>
<h3><p>Video Game Assets / Model Assets</p>
</h3>
<ul>
<li>🆓 <a href="https://github.com/pmndrs/market" rel="noopener noreferrer">Pmndrs Market (⭐276)</a> - Collection of public domain models.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2023/46/"/>
    <summary>2 awesome projects updated on Nov 13 - Nov 19, 2023</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2023/45/</id>
    <title>Awesome Game Engine Dev Updates on Nov 06 - Nov 12, 2023</title>
    <updated>2023-11-09T01:24:27.317Z</updated>
    <published>2023-11-09T01:24:27.317Z</published>
    <content type="html"><![CDATA[<h3><p>Libraries / C++</p>
</h3>
<ul>
<li>C++: Audio<ul>
<li>🎉 <a href="https://github.com/SparkyStudios/AmplitudeAudioSDK" rel="noopener noreferrer">Amplitude Audio SDK (⭐73)</a> - Cross-platform audio engine designed for the needs of games.</li>
<li>💰 <a href="https://www.ambiera.com/irrklang/" rel="noopener noreferrer">irrKlang</a> - High level 2D/3D sound engine and audio library.</li>
<li>💰 <a href="https://github.com/juce-framework/JUCE" rel="noopener noreferrer">Juce (⭐8.2k)</a> - The leading framework for multi-platform audio apps.</li>
<li>🔒 <a href="https://github.com/kcat/openal-soft" rel="noopener noreferrer">OpenAL Soft (⭐2.6k)</a> - Software implementation of the <em>OpenAL</em> 3D audio API.</li>
<li>🎉 <a href="https://github.com/PortAudio/portaudio" rel="noopener noreferrer">PortAudio (⭐2k)</a> - Cross-platform audio library.</li>
<li>🎉 <a href="https://github.com/ValveSoftware/steam-audio" rel="noopener noreferrer">Steam Audio (⭐2.8k)</a> - Cross-platform spatial audio SDK for games and VR.</li>
</ul>
</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2023/45/"/>
    <summary>1 awesome projects updated on Nov 06 - Nov 12, 2023</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2023/43/</id>
    <title>Awesome Game Engine Dev Updates on Oct 23 - Oct 29, 2023</title>
    <updated>2023-10-28T01:19:08.448Z</updated>
    <published>2023-10-28T01:19:08.448Z</published>
    <content type="html"><![CDATA[<h3><p>Libraries / C#</p>
</h3>
<ul>
<li>C#: Geometry<ul>
<li>🎉 <a href="https://github.com/ikpil/DotRecast" rel="noopener noreferrer">DotRecast (⭐859)</a> - A port of <em>Recast &amp; Detour</em>, navigation mesh toolset for games, Unity3D, servers, C#.</li>
</ul>
</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2023/43/"/>
    <summary>1 awesome projects updated on Oct 23 - Oct 29, 2023</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2023/40/</id>
    <title>Awesome Game Engine Dev Updates on Oct 02 - Oct 08, 2023</title>
    <updated>2023-10-06T01:22:17.578Z</updated>
    <published>2023-10-04T01:23:30.045Z</published>
    <content type="html"><![CDATA[<h3><p>Game Engines / Commercial</p>
</h3>
<ul>
<li>💸 <a href="https://esenthel.com/" rel="noopener noreferrer">Titan Engine</a> - Cross-platform engine, started in 2000. Formerly <em>Esenthel Engine</em>.</li>
</ul>
<h3><p>Game Engines / Specialty</p>
</h3>
<ul>
<li>🎉 <a href="https://github.com/renpy/renpy" rel="noopener noreferrer">Ren'Py (⭐6.3k)</a> - Visual novel engine. [<a href="https://www.renpy.org/" rel="noopener noreferrer">Website</a>]</li>
</ul>
<h3><p>Libraries / Rust</p>
</h3>
<ul>
<li>Rust: Graphics - 3D<ul>
<li>🎉 <a href="https://github.com/ash-rs/ash" rel="noopener noreferrer">Ash (⭐2.2k)</a> - Vulkan bindgins for Rust.</li>
<li>🎉 <a href="https://github.com/glium/glium" rel="noopener noreferrer">Glium (⭐3.6k)</a> - Safe wrapper arount the OpenGL API.</li>
<li>🎉 <a href="https://github.com/sebcrozet/kiss3d" rel="noopener noreferrer">Kiss3D (⭐1.7k)</a> - Keep it simple, stupid 3D graphics engine.</li>
<li>🎉 <a href="https://github.com/not-fl3/miniquad" rel="noopener noreferrer">Miniquad (⭐2k)</a> - Cross platform rendering.</li>
<li>🎉 <a href="https://github.com/vulkano-rs/vulkano" rel="noopener noreferrer">Vulkano (⭐5k)</a> - Safe and rich wrapper around the Vulkan API.</li>
</ul>
</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2023/40/"/>
    <summary>3 awesome projects updated on Oct 02 - Oct 08, 2023</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2023/38/</id>
    <title>Awesome Game Engine Dev Updates on Sep 18 - Sep 24, 2023</title>
    <updated>2023-09-20T01:20:54.558Z</updated>
    <published>2023-09-20T01:20:54.558Z</published>
    <content type="html"><![CDATA[<h3><p>Specialty Topics / Geometry</p>
</h3>
<ul>
<li>Meshes<ul>
<li>📚 <a href="https://paulbourke.net/geometry/" rel="noopener noreferrer">Geometry, Surfaces, Curves, Polyhedra</a> - Geometry topics including meshes, shapes, textures and more.</li>
<li>📚 <a href="https://ciechanow.ski/mesh-transforms/" rel="noopener noreferrer">Mesh Transforms</a> - <em>Apple</em>'s private API for manipulation of UIView meshes. [<a href="https://github.com/olegtyshcneko/CAMeshTransform" rel="noopener noreferrer">Source (⭐7)</a>]</li>
</ul>
</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2023/38/"/>
    <summary>1 awesome projects updated on Sep 18 - Sep 24, 2023</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2023/31/</id>
    <title>Awesome Game Engine Dev Updates on Jul 31 - Aug 06, 2023</title>
    <updated>2023-08-01T01:48:40.688Z</updated>
    <published>2023-08-01T01:48:39.809Z</published>
    <content type="html"><![CDATA[<h3><p>Libraries / C#</p>
</h3>
<ul>
<li>C#: Entity Component System<ul>
<li>🎉 <a href="https://github.com/genaray/Arch" rel="noopener noreferrer">Arch (⭐1.6k)</a> - High-performance ECS with optional multithreading.</li>
<li>🎉 <a href="https://github.com/Doraku/DefaultEcs" rel="noopener noreferrer">DefaultEcs (⭐753)</a> - ECS framework designed for game development.</li>
<li>🎉 <a href="https://github.com/friflo/Friflo.Engine.ECS" rel="noopener noreferrer">friflo ECS (⭐583)</a> - High-performance C# ECS.</li>
<li>🎉 <a href="https://github.com/Leopotam/ecs" rel="noopener noreferrer">LeoECS (⭐217)</a> - ECS framework powered by C# with optional integration to <em>Unity</em>.</li>
</ul>
</li>
</ul>
<h3><p>Specialty Topics / Shaders</p>
</h3>
<ul>
<li>Dithering<ul>
<li>📚 <a href="http://alex-charlton.com/posts/Dithering_on_the_GPU/" rel="noopener noreferrer">Dithering on the GPU</a> - Ordered dithering in glsl using 8x8 Bayer Dithering.</li>
</ul>
</li>
</ul>
<h3><p>Tools / Software / Color / Palettes</p>
</h3>
<ul>
<li>🌎 <a href="https://lospec.com/palette-list" rel="noopener noreferrer">Lospec</a> - Database of palettes for pixel art.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2023/31/"/>
    <summary>3 awesome projects updated on Jul 31 - Aug 06, 2023</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2023/30/</id>
    <title>Awesome Game Engine Dev Updates on Jul 24 - Jul 30, 2023</title>
    <updated>2023-07-25T01:57:18.450Z</updated>
    <published>2023-07-25T01:57:18.375Z</published>
    <content type="html"><![CDATA[<h3><p>Tools / Software / Pixel Art</p>
</h3>
<ul>
<li>💰 <a href="https://winterveil.itch.io/ditherdragon" rel="noopener noreferrer">Ditherdragon</a> - Resample art, sketches and images into pixel-art.</li>
</ul>
<h3><p>Legend / Model Assets</p>
</h3>
<ul>
<li>Other<ul>
<li>📚 - Article, Blog, Collection, List, Tutorial(s)</li>
<li>🔥 - Hot! Amazing Resource!</li>
<li>🌎 - Website</li>
</ul>
</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2023/30/"/>
    <summary>2 awesome projects updated on Jul 24 - Jul 30, 2023</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2023/28/</id>
    <title>Awesome Game Engine Dev Updates on Jul 10 - Jul 16, 2023</title>
    <updated>2023-07-11T01:56:25.078Z</updated>
    <published>2023-07-11T01:56:24.109Z</published>
    <content type="html"><![CDATA[<h3><p>Learning / Computer Graphics</p>
</h3>
<ul>
<li>Awesome Collections<ul>
<li>📚 <a href="https://github.com/psykon/awesome-demoscene" rel="noopener noreferrer">Awesome Demoscene (⭐447)</a> - Underground computer art culture exploring computer graphics and sound.</li>
<li>📚 <a href="https://github.com/jslee02/awesome-graphics-libraries#readme" rel="noopener noreferrer">Awesome Graphics Libraries (⭐518)</a> - Curated list of 3D graphics libraries and resources.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Haxe</p>
</h3>
<ul>
<li>📚 <a href="https://kircode.com/post/how-i-wrote-my-own-3d-game-engine-and-shipped-a-game-with-it-in-20-months" rel="noopener noreferrer">Haxe Blog: Game Engine</a> - "How I wrote my own 3D game engine and shipped a game in 20 months".</li>
</ul>

<ul>
<li>📚 <a href="https://www.gamedeveloper.com/programming/flash-is-dead-long-live-openfl-" rel="noopener noreferrer">Haxe Blog: OpenFL</a> - "Flash is dead, long live OpenFL".</li>
</ul>
<h3><p>Tools / Software / Animation Software</p>
</h3>
<ul>
<li>🆓 <a href="https://dragonbones.github.io/en/index.html" rel="noopener noreferrer">DragonBones</a> - Open source 2D game skeletal animation solution. [<a href="https://github.com/DragonBones/" rel="noopener noreferrer">Source</a>]</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2023/28/"/>
    <summary>4 awesome projects updated on Jul 10 - Jul 16, 2023</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2023/12/</id>
    <title>Awesome Game Engine Dev Updates on Mar 20 - Mar 26, 2023</title>
    <updated>2023-03-23T01:41:53.734Z</updated>
    <published>2023-03-23T01:41:53.724Z</published>
    <content type="html"><![CDATA[<h3><p>Libraries / Rust</p>
</h3>
<ul>
<li>Rust: Audio<ul>
<li>🎉 <a href="https://github.com/tesselode/kira" rel="noopener noreferrer">Kira (⭐1k)</a> - Create expressive audio for games.</li>
</ul>
</li>
</ul>

<ul>
<li>Rust: Gui<ul>
<li>🔒 <a href="https://github.com/fschutt/azul" rel="noopener noreferrer">Azul (⭐6.1k)</a> - Desktop gui framework.</li>
<li>🎉 <a href="https://github.com/dioxuslabs/dioxus" rel="noopener noreferrer">Dioxus (⭐35k)</a> - Cross-platform, React-like gui library.</li>
<li>🎉 <a href="https://github.com/linebender/druid" rel="noopener noreferrer">Druid (⭐9.7k)</a> - Data-first gui design toolkit.</li>
<li>🎉 <a href="https://github.com/emilk/egui" rel="noopener noreferrer">egui (⭐29k)</a> - Easy to use immediate mode gui. Runs on web and native. [<a href="https://www.egui.rs/" rel="noopener noreferrer">Demo</a>]</li>
<li>🔒 <a href="https://github.com/slint-ui/slint" rel="noopener noreferrer">Slint (⭐22k)</a> - Gui toolkit for embedded / desktop. Formerly <em>SixtyFPS</em>. [<a href="https://slint-ui.com/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2023/12/"/>
    <summary>2 awesome projects updated on Mar 20 - Mar 26, 2023</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2023/9/</id>
    <title>Awesome Game Engine Dev Updates on Feb 27 - Mar 05, 2023</title>
    <updated>2023-03-02T02:02:24.730Z</updated>
    <published>2023-03-02T02:02:24.730Z</published>
    <content type="html"><![CDATA[<h3><p>Libraries / Rust</p>
</h3>
<ul>
<li>Rust: Game Framework<ul>
<li>🎉 <a href="https://github.com/AmbientRun/Ambient" rel="noopener noreferrer">Ambient (⭐3.9k)</a> - Multiplayer game engine.</li>
<li>🎉 <a href="https://github.com/amethyst/amethyst" rel="noopener noreferrer">Amethyst (⭐8k)</a> - Data-driven 2D/3D game engine aiming to be fast and configurable.</li>
<li>🎉 <a href="https://github.com/bevyengine/bevy" rel="noopener noreferrer">Bevy (⭐45k)</a> 🔥 - Refreshingly simple data-driven 2D/3D game engine. [<a href="https://bevyengine.org" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/not-fl3/macroquad" rel="noopener noreferrer">Macroquad (⭐4.4k)</a> - Easy to use game library, heavily inspired by <em>RayLib</em>.</li>
</ul>
</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2023/9/"/>
    <summary>1 awesome projects updated on Feb 27 - Mar 05, 2023</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2023/5/</id>
    <title>Awesome Game Engine Dev Updates on Jan 30 - Feb 05, 2023</title>
    <updated>2023-02-03T01:54:52.271Z</updated>
    <published>2023-02-02T01:54:00.106Z</published>
    <content type="html"><![CDATA[<h3><p>Game Engines / Popular</p>
</h3>
<ul>
<li>🎉 <a href="https://github.com/godotengine/godot#readme" rel="noopener noreferrer">Godot (⭐109k)</a> 🔥 - Feature-packed, open source engine. Excellent! [<a href="https://github.com/godotengine/awesome-godot#readme" rel="noopener noreferrer">Awesome (⭐9.6k)</a> | <a href="https://godotengine.org" rel="noopener noreferrer">Website</a>]</li>
</ul>
<h3><p>Game Engines / AAA</p>
</h3>
<ul>
<li>🎉 <a href="https://github.com/aws/lumberyard" rel="noopener noreferrer">Amazon Lumberyard (⭐2.1k)</a> - AAA engine integrated with AWS and Twitch. Forked from <em>CRYENGINE</em>.</li>
</ul>

<ul>
<li>💸 <a href="https://github.com/FlaxEngine/FlaxEngine" rel="noopener noreferrer">Flax Engine (⭐6.7k)</a> - Modern 3D game engine written in C++ and C#.</li>
</ul>

<ul>
<li>🎉 <a href="https://github.com/o3de/o3de/" rel="noopener noreferrer">O3DE (⭐9k)</a> - Multi-platform AAA engine. Cinema-quality 3D. Successor to <em>Lumberyard</em>.</li>
</ul>
<h3><p>Game Engines / Commercial</p>
</h3>
<ul>
<li>🎉 <a href="https://github.com/defold/defold" rel="noopener noreferrer">Defold (⭐5.9k)</a> - Open sourced game engine by <em>King</em>. [<a href="https://defold.com" rel="noopener noreferrer">Website</a>]</li>
</ul>

<ul>
<li>💸 <a href="https://github.com/NeoAxis/NeoAxisEngine" rel="noopener noreferrer">NeoAxis (⭐250)</a> - Versatile real-time platform for making games and apps. [<a href="https://www.neoaxis.com" rel="noopener noreferrer">Website</a>]</li>
</ul>
<h3><p>Game Engines / Specialty</p>
</h3>
<ul>
<li>🎉 <a href="https://github.com/chrismaltby/gb-studio" rel="noopener noreferrer">GB Studio (⭐9.2k)</a> - Retro adventure game creator for <em>Game Boy</em>.</li>
</ul>

<ul>
<li>🔒 <a href="https://github.com/klembot/twinejs" rel="noopener noreferrer">Twine (⭐2.7k)</a> - Tool for telling interactive, nonlinear stories.</li>
</ul>
<h3><p>Learning / Computer Graphics</p>
</h3>
<ul>
<li>Graphics API: Glide<ul>
<li>📚 <a href="https://en.wikipedia.org/wiki/Glide_(API)" rel="noopener noreferrer">Glide</a> - Developed by <em>3dfx Interactive</em> for their <em>Voodoo Graphics</em> in the 1990's.</li>
<li>🌎 <a href="https://glide.sourceforge.net/" rel="noopener noreferrer">Glide Open Source Project</a> - Glide open source project.</li>
</ul>
</li>
</ul>

<ul>
<li>Graphics API: Mantle<ul>
<li>📚 <a href="https://en.wikipedia.org/wiki/Mantle_(API)" rel="noopener noreferrer">Mantle</a> - Developed by <em>AMD</em> as an alternative to Direct3D and OpenGL.</li>
</ul>
</li>
</ul>

<ul>
<li>Pipeline: GPGPU<ul>
<li>🌎 <a href="https://developer.nvidia.com/cuda-zone" rel="noopener noreferrer">CUDA</a> - Developed by <em>NVIDIA</em> for parallel computing and programming.</li>
<li>📚 <a href="https://en.wikipedia.org/wiki/DirectCompute" rel="noopener noreferrer">DirectCompute</a> - Developed by <em>Microsoft</em> for using compute shaders with DirectX 10 &amp; 11.</li>
<li>🌎 <a href="https://www.khronos.org/opencl/" rel="noopener noreferrer">OpenCL</a> - For writing programs that execute across CPUs, GPUs, and other processors.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / BASIC</p>
</h3>
<ul>
<li>BASIC: Game Framework<ul>
<li>🎉 <a href="https://github.com/TheGameCreators/Dark-Basic-Pro" rel="noopener noreferrer">Dark Basic (⭐516)</a> - BASIC programming language for creating apps and games. [<a href="https://www.thegamecreators.com/product/dark-basic-pro-open-source" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>
<h3><p>Libraries / C</p>
</h3>
<ul>
<li>C: Audio<ul>
<li>⭐ <a href="https://github.com/mackron/miniaudio" rel="noopener noreferrer">Miniaudio (⭐6.6k)</a> - Single-file audio playback and capture library.</li>
<li>🎉 <a href="https://github.com/libsdl-org/SDL_mixer" rel="noopener noreferrer">SDL_mixer (⭐686)</a> - Audio mixer that supports various file formats for SDL.</li>
<li>🎉 <a href="https://github.com/jarikomppa/soloud" rel="noopener noreferrer">SoLoud (⭐2.1k)</a> 🔥 - Free, easy, portable audio engine for games.</li>
</ul>
</li>
</ul>

<ul>
<li>C: File Formats<ul>
<li>🎉 <a href="https://github.com/assimp/assimp" rel="noopener noreferrer">Assimp (⭐13k)</a> - Open Asset Importer Library. Loads 40+ 3D file formats.</li>
<li>🎉 <a href="https://github.com/jkuhlmann/cgltf" rel="noopener noreferrer">cgltf (⭐1.9k)</a> - Single-file glTF 2.0 loader and writer in C99.</li>
<li>⭐ <a href="https://github.com/mackron/dr_libs" rel="noopener noreferrer">dr_libs (⭐1.7k)</a> - Single-file audio decoding libraries.</li>
<li>🎉 <a href="https://github.com/randy408/libspng" rel="noopener noreferrer">Libspng (⭐829)</a> - Simple, modern libpng alternative.</li>
<li>🎉 <a href="https://github.com/richgel999/miniz" rel="noopener noreferrer">Miniz (⭐2.7k)</a> - Single-file drop-in replacement for zlib's most used APIs (<em>libpng</em> and <em>libzip</em>).</li>
<li>🎉 <a href="https://github.com/karolek471/objgl" rel="noopener noreferrer">OBJ GL Loader v2 (⭐12)</a> - Quite fast wavefront OBJ loader for OpenGL.</li>
<li>🎉 <a href="https://github.com/phoboslab/pl_mpeg" rel="noopener noreferrer">PL_MPEG (⭐924)</a> - Single-file library for decoding MPEG1 Video and MP2 Audio.</li>
<li>🎉 <a href="https://github.com/phoboslab/qoi" rel="noopener noreferrer">QOI (⭐7.4k)</a> - The “Quite OK Image Format” for fast, lossless image compression.</li>
<li>⭐ <a href="https://github.com/nothings/stb/blob/master/stb_vorbis.c" rel="noopener noreferrer">stb_vorbis (⭐33k)</a> - Ogg Vorbis audio decoder.</li>
</ul>
</li>
</ul>

<ul>
<li>C: Physics<ul>
<li>🎉 <a href="https://github.com/slembcke/Chipmunk2D" rel="noopener noreferrer">Chipmunk (⭐2.4k)</a> - Fast, lightweight 2D game physics library. [<a href="https://chipmunk-physics.net/documentation.php" rel="noopener noreferrer">Docs</a>]</li>
</ul>
</li>
</ul>
<h3><p>Libraries / C++</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/Caerind/AwesomeCppGameDev#readme" rel="noopener noreferrer">Awesome C++ Game Dev (⭐2k)</a> - List of awesome C++ things for Game Development.</li>
</ul>

<ul>
<li>📚 <a href="https://github.com/p-ranav/awesome-hpp" rel="noopener noreferrer">Awesome Hpp (⭐4.1k)</a> - List of awesome header-only C++ libraries.</li>
</ul>

<ul>
<li>🌎 <a href="https://en.cppreference.com/w/cpp" rel="noopener noreferrer">cppreference.com</a> - Online reference for C, C++, and the STL.</li>
</ul>

<ul>
<li>📚 <a href="https://www.learncpp.com" rel="noopener noreferrer">Learn C++</a> 🔥 - Walks you through all the steps to write, compile, and debug C++.</li>
</ul>

<ul>
<li>📚 <a href="https://github.com/AnthonyCalandra/modern-cpp-features" rel="noopener noreferrer">Modern Cpp Features (⭐22k)</a> - Cheatsheet of modern C++ language and library features.</li>
</ul>

<ul>
<li>C++: App Framework<ul>
<li>🎉 <a href="https://github.com/cinder/Cinder" rel="noopener noreferrer">Cinder (⭐5.5k)</a> - App / graphics library for macOS, Windows, Linux, iOS. [<a href="https://libcinder.org" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/alaingalvan/CrossWindow" rel="noopener noreferrer">Cross Window (⭐692)</a> - Platform library for managing windows and other OS tasks.</li>
<li>🎉 <a href="https://github.com/SFML/SFML" rel="noopener noreferrer">SFML (⭐12k)</a> 🔥 - Cross-platform access to windowing, graphics, audio and networking.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Animation<ul>
<li>🎉 <a href="https://github.com/guillaumeblanc/ozz-animation" rel="noopener noreferrer">Ozz-Animation (⭐2.8k)</a> - Skeletal animation library and toolset.</li>
<li>🎉 <a href="https://github.com/mobius3/tweeny" rel="noopener noreferrer">Tweeny (⭐822)</a> - Inbetweening library for complex animations for games / apps.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Cross-Platform<ul>
<li>🌎 <a href="https://github.com/emscripten-core/emscripten" rel="noopener noreferrer">emscripten (⭐27k)</a> - The C/C++ to JavaScript (as WebAssembly) compiler. [<a href="https://emscripten.org/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Fonts<ul>
<li>🎉 <a href="https://github.com/harfbuzz/harfbuzz" rel="noopener noreferrer">HarfBuzz (⭐5.5k)</a> - Text shaping library. Formatted and positioned glyph output.</li>
<li>🎉 <a href="https://github.com/Chlumsky/msdfgen" rel="noopener noreferrer">msdfgen (⭐4.7k)</a> - Multi-channel signed distance field generator.</li>
<li>💰 <a href="http://sluglibrary.com" rel="noopener noreferrer">Slug</a> - High-quality, resolution-independent text and vector graphics for 3D apps.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Game Engine w/Editor<ul>
<li>🎉 <a href="https://github.com/godlikepanos/anki-3d-engine" rel="noopener noreferrer">AnKi 3D Engine (⭐1.6k)</a> - Vulkan backend, modern renderer, scripting, physics and more.</li>
<li>🔒 <a href="https://github.com/crownengine/crown" rel="noopener noreferrer">Crown Engine (⭐2.4k)</a> - Data-driven 3D and 2D game engine.</li>
<li>🎉 <a href="https://github.com/neelmewada/CrystalEngine" rel="noopener noreferrer">Crystal Engine (⭐283)</a> - Vulkan backend with PBR and styled GUI (<em>CrystalWidgets</em>).</li>
<li>🎉 <a href="https://github.com/scidian/drop" rel="noopener noreferrer">Drop Creator (⭐7)</a> - No code, 2.5D game engine built with <em>Qt</em>, OpenGL and <em>Chipmunk Physics</em>.</li>
<li>🔒 <a href="https://github.com/enigma-dev/enigma-dev" rel="noopener noreferrer">Enigma (⭐369)</a> - GameMaker compatible 2D engine.</li>
<li>🎉 <a href="https://github.com/BobbyAnguelov/Esoterica" rel="noopener noreferrer">Esoterica Engine (⭐1k)</a> - High-performance game engine with editor and AAA quality animation graph.</li>
<li>🎉 <a href="https://github.com/ir-engine/etherealengine-archive" rel="noopener noreferrer">Ethereal Engine (⭐710)</a> - Cross-platform game engine and editor.</li>
<li>🎉 <a href="https://github.com/ezEngine/ezEngine" rel="noopener noreferrer">ezEngine (⭐1.9k)</a> - Game engine in active development.</li>
<li>🎉 <a href="https://github.com/fifengine/fifengine" rel="noopener noreferrer">FIFE (⭐577)</a> - Multi-platform isometric game engine.</li>
<li>🎉 <a href="https://sourceforge.net/projects/irrlicht/" rel="noopener noreferrer">Irrlicht</a> - Cross-platform 3D engine worked on for nearly 2 decades. [<a href="https://irrlicht.sourceforge.io/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/enginmanap/limonEngine" rel="noopener noreferrer">Limon Engine (⭐678)</a> - 3D FPS game engine with full dynamic lighting and shadows.</li>
<li>🎉 <a href="https://github.com/inanevin/LinaEngine" rel="noopener noreferrer">Lina Engine (⭐892)</a> - Modular game engine, aimed to develop 3D desktop games.</li>
<li>🎉 <a href="https://github.com/jmorton06/Lumos" rel="noopener noreferrer">Lumos (⭐1.5k)</a> - Cross-platform 2D/3D game engine, supports both OpenGL and Vulkan.</li>
<li>🎉 <a href="https://github.com/nem0/LumixEngine" rel="noopener noreferrer">Lumix Engine (⭐3.8k)</a> - A 3D game engine with <em>Dear ImGui</em> based editor.</li>
<li>🎉 <a href="https://github.com/asc-community/MxEngine" rel="noopener noreferrer">MxEngine (⭐1.2k)</a> - Modern-C++ general-purpose 3D game engine.</li>
<li>🔒 <a href="https://github.com/i42output/neogfx" rel="noopener noreferrer">neoGFX (⭐568)</a> - Cross-platform app and game engine.</li>
<li>🎉 <a href="https://github.com/ObEngine/ObEngine" rel="noopener noreferrer">ÖbEngine (⭐861)</a> - 2D engine with Lua scripting built with <em>SFML</em>.</li>
<li>🎉 <a href="https://github.com/adriengivry/Overload" rel="noopener noreferrer">Overload (⭐2.4k)</a> - Well documented 3D game engine inspired by industry standards.</li>
<li>🎉 <a href="https://github.com/Pikachuxxxx/Razix" rel="noopener noreferrer">Razix Engine (⭐488)</a> - High-performance research engine for production pipeline.</li>
<li>🎉 <a href="https://github.com/sdslabs/rootex" rel="noopener noreferrer">Rootex (⭐232)</a> - Advanced C++ 3D game engine powering an in-production game.</li>
<li>🎉 <a href="https://github.com/skylicht-lab/skylicht-engine" rel="noopener noreferrer">Skylicht (⭐742)</a> - Upgraded features including audio, physics and particles. Built on <em>Irrlicht</em>.</li>
<li>🎉 <a href="https://github.com/PanosK92/SpartanEngine" rel="noopener noreferrer">Spartan Engine (⭐3k)</a> - Emphasis on quality and performance.</li>
<li>🎉 <a href="https://github.com/GarageGames/Torque3D" rel="noopener noreferrer">Torque 3D (⭐3.4k)</a> - High-performance 3D engine built on <em>The Forge</em>.</li>
<li>🔒 <a href="https://github.com/UPBGE/upbge" rel="noopener noreferrer">UPBGE (⭐1.7k)</a> - Blender game engine, originally forked from <em>Blender</em>.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Graphics - 2D<ul>
<li>🎉 <a href="https://github.com/blend2d/blend2d" rel="noopener noreferrer">Blend2D (⭐1.9k)</a> - High-performance 2D vector graphics engine. [<a href="https://blend2d.com/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/ArashPartow/bitmap" rel="noopener noreferrer">C++ Bitmap Library (⭐178)</a> - Featured bitmap loading and manipulation library.</li>
<li>🎉 <a href="https://github.com/QUItCoding/qnanopainter" rel="noopener noreferrer">QNanoPainter (⭐430)</a> - OpenGL accelerated vector drawing library for <em>Qt</em>, powered by <em>NanoVG</em>.</li>
<li>🎉 <a href="https://github.com/google/skia" rel="noopener noreferrer">Skia (⭐11k)</a> - Complete 2D graphics library used in Chrome by <em>Google</em>. [<a href="https://skia.org" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/jdryg/vg-renderer" rel="noopener noreferrer">vg-renderer (⭐622)</a> - 2D vector graphics renderer for <em>Bgfx</em>, based on ideas from <em>NanoVG</em>.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Input<ul>
<li>🎉 <a href="https://github.com/jkuhlmann/gainput" rel="noopener noreferrer">Gainput (⭐885)</a> - Easy to use input library.</li>
<li>🎉 <a href="https://github.com/wgois/OIS" rel="noopener noreferrer">OIS (⭐277)</a> - Object-oriented input system. Compatiable with many operating systems.</li>
<li>🎉 <a href="https://github.com/floooh/oryol/tree/043683dcb3181beb64ae1c85ea76e4a4eb71c124/code/Modules/Input" rel="noopener noreferrer">Oryol Input (⭐2.1k)</a> - Input module from the <em>Oryol</em> game framework.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Layout<ul>
<li>🎉 <a href="https://github.com/facebook/yoga" rel="noopener noreferrer">Yoga (⭐19k)</a> - Cross-platform <a href="https://developer.mozilla.org/en-US/docs/Web/CSS/CSS_Flexible_Box_Layout/Basic_Concepts_of_Flexbox" rel="noopener noreferrer">flexbox</a> layout engine by <em>Facebook</em>. [<a href="https://yogalayout.com/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Libraries<ul>
<li>🎉 <a href="https://github.com/boostorg" rel="noopener noreferrer">Boost Libraries</a> - Wide range of C++ libraries, many end up as part of the STL. [<a href="https://www.boost.org" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/cemyuksel/cyCodeBase" rel="noopener noreferrer">cyCodeBase (⭐323)</a> - Compact foundation library with math, geometry, image &amp; graphics utilities.</li>
<li>📚 <a href="https://github.com/raizam/gamedev_libraries" rel="noopener noreferrer">Gamedev Libraries (⭐1.7k)</a> - Collection of open source C/C++ libraries for game development.</li>
<li>📚 <a href="https://inqlude.org" rel="noopener noreferrer">Inqlude</a> - List of libraries for developers of <em>Qt</em>-based apps.</li>
<li>📚 <a href="https://en.cppreference.com/w/cpp/links/libs" rel="noopener noreferrer">List of Open Source C++ Libraries</a> - Comprehensive list of open source C++ libraries.</li>
<li>📚 <a href="https://github.com/NVIDIAGameWorks" rel="noopener noreferrer">NVIDIA GameWorks</a> - <em>NVIDIA</em> technologies for game &amp; app developers.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Math<ul>
<li>🎉 <a href="https://github.com/g-truc/glm" rel="noopener noreferrer">OpenGL Mathematics (⭐11k)</a> - Header-only math library for graphics software.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Physics<ul>
<li>🎉 <a href="https://github.com/erincatto/box2d" rel="noopener noreferrer">Box2D (⭐9.6k)</a> - Battle tested 2D physics for games. [<a href="https://box2d.org/documentation/" rel="noopener noreferrer">Docs</a> | <a href="https://www.unagames.com/blog/daniele/2010/06/fixed-time-step-implementation-box2d" rel="noopener noreferrer">Fixed Time-Step</a> | <a href="http://www.iforce2d.net/b2dtut/introduction" rel="noopener noreferrer">Tutorials</a>]</li>
<li>🎉 <a href="https://github.com/bulletphysics/bullet3" rel="noopener noreferrer">Bullet Physics (⭐14k)</a> - Popular 3D physics libary.</li>
<li>🎉 <a href="https://github.com/projectchrono/chrono" rel="noopener noreferrer">Chrono (⭐2.8k)</a> - High-performance multiphysics and multibody dynamics simulations. [<a href="https://projectchrono.org/gallery/" rel="noopener noreferrer">Gallery</a>]</li>
<li>🎉 <a href="https://github.com/xissburg/edyn" rel="noopener noreferrer">Edyn (⭐762)</a> - Multi-threaded, networked physics engine. Supports large dynamic worlds. [<a href="https://github.com/xissburg/edyn-testbed" rel="noopener noreferrer">Testbed (⭐40)</a>]</li>
<li>🎉 <a href="https://github.com/jrouwe/JoltPhysics" rel="noopener noreferrer">Jolt Physics (⭐9.9k)</a> - Multi-core friendly rigid body 3D physics and collision detection.</li>
<li>🎉 <a href="https://github.com/google/liquidfun" rel="noopener noreferrer">Liquid Fun (⭐4.9k)</a> - Extension of <em>Box2D</em>, adds particle-based fluid and soft bodies. [<a href="http://google.github.io/liquidfun/" rel="noopener noreferrer">Demos</a>]</li>
<li>🎉 <a href="https://github.com/MADEAPPS/newton-dynamics/" rel="noopener noreferrer">Newton Dynamics (⭐1k)</a> - Real-time simulation of 3D environments.</li>
<li>🎉 <a href="http://www.ode.org/" rel="noopener noreferrer">ODE</a> - Open Dynamics Engine, 3D rigid body physics.</li>
<li>🎉 <a href="https://github.com/RandyGaul/qu3e" rel="noopener noreferrer">Qu3e (⭐976)</a> - Fast 3D physics engine, created to be used in games.</li>
<li>🎉 <a href="https://github.com/DanielChappuis/reactphysics3d" rel="noopener noreferrer">ReactPhysics3D (⭐1.7k)</a> - 3D physics engine.</li>
<li>🎉 <a href="https://github.com/Slingshot-Physics/slingshot-community" rel="noopener noreferrer">Slingshot (⭐154)</a> - Constraint-based physics engine for 3D rigid body dynamics.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Reflection<ul>
<li>🎉 <a href="https://github.com/boostorg/pfr" rel="noopener noreferrer">Boost.PFR (⭐1.5k)</a> - Basic reflection C++14 library, part of the Boost Libraries.</li>
<li>🎉 <a href="https://github.com/Neargye/magic_enum" rel="noopener noreferrer">Magic Enum (⭐6k)</a> - Header-only C++17, provides static reflection for enums.</li>
<li>🎉 <a href="https://github.com/skypjack/meta" rel="noopener noreferrer">Meta (⭐651)</a> - Header-only, non-intrusive and macro-free runtime reflection system in C++17.</li>
<li>🎉 <a href="https://github.com/Neargye/nameof" rel="noopener noreferrer">Nameof (⭐2.3k)</a> - Header-only C++17, provides nameof macros to obtain name of a variable.</li>
<li>🎉 <a href="https://github.com/billyquith/ponder" rel="noopener noreferrer">Ponder (⭐662)</a> - Expose C++17 classes and objects so they can used as data.</li>
<li>🎉 <a href="https://github.com/stevinz/reflect" rel="noopener noreferrer">Reflect (⭐5)</a> - Small, flexible, single-header library for runtime reflection and meta data in C++11.</li>
<li>🎉 <a href="https://github.com/rttrorg/rttr" rel="noopener noreferrer">RTTR (⭐3.4k)</a> - Reflection for C++11.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Serialization<ul>
<li>🎉 <a href="https://github.com/capnproto/capnproto" rel="noopener noreferrer">Cap'n Proto (⭐13k)</a> - Fast data interchange format and capability-based RPC system.</li>
<li>🎉 <a href="https://github.com/USCiLab/cereal" rel="noopener noreferrer">Cereal (⭐4.6k)</a> - Header-only C++11 serialization library.</li>
<li>🎉 <a href="https://github.com/felixguendling/cista" rel="noopener noreferrer">Cista++ (⭐2.2k)</a> - Simple, high-performance serialization &amp; reflection library.</li>
<li>🎉 <a href="https://github.com/google/flatbuffers" rel="noopener noreferrer">FlatBuffers (⭐26k)</a> - Efficient cross-platform serialization library by <em>Google</em>.</li>
<li>🎉 <a href="https://github.com/nlohmann/json" rel="noopener noreferrer">JSON for Modern C++ (⭐49k)</a> - JSON support for Modern C++.</li>
<li>🎉 <a href="https://github.com/protocolbuffers/protobuf" rel="noopener noreferrer">Protobuf (⭐71k)</a> - Protocol Buffers, for platform-neutral serialized data by <em>Google</em>.</li>
<li>🎉 <a href="https://github.com/Tencent/rapidjson/" rel="noopener noreferrer">RapidJSON (⭐15k)</a> - Fast JSON parser / generator.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Terrain<ul>
<li>🎉 <a href="https://github.com/Jaysmito101/TerraForge3D" rel="noopener noreferrer">Terra Forge 3D (⭐1.1k)</a> - Procedural 3D terrain generation and texturing tool.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / C#</p>
</h3>
<ul>
<li>C#: Cross-Platform<ul>
<li>🌎 <a href="https://github.com/dotnet/aspnetcore/blob/main/src/Components/README.md" rel="noopener noreferrer">Blazor (⭐38k)</a> - C# to JavaScript (as WebAssembly) technology by <em>Microsoft</em>. [<a href="(https://dotnet.microsoft.com/en-us/apps/aspnet/web-apps/blazor)" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/mono/mono" rel="noopener noreferrer">Mono (⭐11k)</a> - Open source implementation of <em>Microsoft</em>'s .NET Framework.</li>
</ul>
</li>
</ul>

<ul>
<li>C#: Game Engine w/Editor<ul>
<li>🎉 <a href="https://github.com/AdamsLair/duality" rel="noopener noreferrer">Duality (⭐1.4k)</a> - Modular 2D engine, editor built with <em>OpenTK</em>.</li>
<li>🎉 <a href="https://github.com/vchelaru/FlatRedBall" rel="noopener noreferrer">Flat Red Ball (⭐549)</a> - 2D game engine &amp; design tools, built with <em>MonoGame</em>. [<a href="https://flatredball.com/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/isadorasophia/murder" rel="noopener noreferrer">Murder (⭐3.2k)</a> - Pixel-art, ECS game engine built on <em>MonoGame</em>. [<a href="https://isadorasophia.com/murder/" rel="noopener noreferrer">Docs</a>]</li>
<li>🎉 <a href="https://github.com/stride3d/stride" rel="noopener noreferrer">Stride (⭐7.5k)</a> - Game engine for realistic rendering and VR. Formerly <em>Xenko</em>. [<a href="https://www.stride3d.net/" rel="noopener noreferrer">Website</a>]</li>
<li>💸 <a href="https://store.unity.com/" rel="noopener noreferrer">Unity</a> - Biggest name in game engines, industry standard.</li>
</ul>
</li>
</ul>

<ul>
<li>C#: Game Framework<ul>
<li>🎉 <a href="https://github.com/FNA-XNA/FNA" rel="noopener noreferrer">FNA (⭐3k)</a> - Reimplementation of the Microsoft XNA Game Studio 4.0 libraries.</li>
<li>🎉 <a href="https://github.com/Martenfur/Monofoxe" rel="noopener noreferrer">Monofoxe (⭐440)</a> - Game engine designed to simplify working with <em>MonoGame</em>.</li>
<li>🎉 <a href="https://github.com/MonoGame/MonoGame" rel="noopener noreferrer">MonoGame (⭐13k)</a> 🔥 - Framework for creating cross-platform games. [<a href="https://www.monogame.net/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/prime31/Nez" rel="noopener noreferrer">Nez (⭐2k)</a> - Feature-rich 2D framework built on <em>MonoGame</em>.</li>
<li>🎉 <a href="https://github.com/RedpointGames/Protogame" rel="noopener noreferrer">Protogame (⭐181)</a> - Cross-platform 2D/3D game engine built on <em>MonoGame</em>.</li>
</ul>
</li>
</ul>

<ul>
<li>C#: Graphics - 3D<ul>
<li>🎉 <a href="https://github.com/opentk/opentk" rel="noopener noreferrer">OpenTK (⭐3.5k)</a> - Open Toolkit, C# bindings for OpenGL. [<a href="https://github.com/opentk/LearnOpenTK" rel="noopener noreferrer">LearnOpenTK (⭐502)</a>]</li>
<li>🎉 <a href="https://github.com/mellinoe/veldrid" rel="noopener noreferrer">Veldrid (⭐2.7k)</a> - Cross-platform, graphics API-agnostic rendering and compute library for .NET.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Dart</p>
</h3>
<ul>
<li>Dart: Game Framework<ul>
<li>🎉 <a href="https://github.com/flame-engine/flame" rel="noopener noreferrer">Flame (⭐10k)</a> - Minimalist <em>Flutter</em> based 2D game engine. [<a href="https://github.com/flame-engine/awesome-flame#readme" rel="noopener noreferrer">Awesome (⭐1.3k)</a> | <a href="https://examples.flame-engine.org/#/" rel="noopener noreferrer">Examples</a> | <a href="https://flame-engine.org/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Go</p>
</h3>
<ul>
<li>Go: Game Engine w/Editor<ul>
<li>🎉 <a href="https://github.com/g3n/engine" rel="noopener noreferrer">G3N (⭐3.1k)</a> - OpenGL 3D game engine.</li>
</ul>
</li>
</ul>

<ul>
<li>Go: Game Framework<ul>
<li>🎉 <a href="https://github.com/hajimehoshi/ebiten" rel="noopener noreferrer">Ebitengine (⭐13k)</a> - Dead simple 2D game library.</li>
<li>🎉 <a href="https://github.com/EngoEngine/engo" rel="noopener noreferrer">Engo (⭐1.8k)</a> - A 2D game framework.</li>
<li>🎉 <a href="https://github.com/faiface/pixel" rel="noopener noreferrer">Pixel (⭐4.5k)</a> - Hand-crafted 2D game library. [<a href="https://github.com/faiface/pixel-examples" rel="noopener noreferrer">Examples (⭐121)</a>]</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Haxe</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/Dvergar/awesome-haxe-gamedev#readme" rel="noopener noreferrer">Awesome Haxe Game Dev (⭐413)</a> - Awesome list of game dev resources for Haxe.</li>
</ul>

<ul>
<li>Haxe: App Framework<ul>
<li>🎉 <a href="https://github.com/haxelime/lime" rel="noopener noreferrer">Lime (⭐0)</a> - Flexible, lightweight layer for Haxe cross-platform developers.</li>
<li>🎉 <a href="https://github.com/haxenme/nme" rel="noopener noreferrer">nme (⭐496)</a> - Cross-platform native backend for Haxe projects.</li>
</ul>
</li>
</ul>

<ul>
<li>Haxe: Cross-Platform<ul>
<li>🎉 <a href="https://github.com/HaxeFoundation/hashlink/" rel="noopener noreferrer">HashLink (⭐876)</a> - Virtual machine for Haxe.</li>
</ul>
</li>
</ul>

<ul>
<li>Haxe: Game Engine w/Editor<ul>
<li>🎉 <a href="https://github.com/armory3d/armory" rel="noopener noreferrer">Armory (⭐3.3k)</a> - 3D game engine with full <em>Blender</em> integration.</li>
<li>🎉 <a href="https://github.com/openfl/away3d" rel="noopener noreferrer">Away3D (⭐221)</a> - Real-time 3D engine for OpenFL. [<a href="http://away3d.com" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/Dovyski/flixel-studio" rel="noopener noreferrer">Flixel-Studio (⭐111)</a> - Embeddable, in-game editor for <em>HaxeFlixel</em>.</li>
<li>🎉 <a href="https://github.com/heapsio/hide" rel="noopener noreferrer">Hide (⭐620)</a> - Extensible IDE for the <em>Heaps</em> 3D graphic engine.</li>
<li>🎉 <a href="https://github.com/deepnight/ldtk" rel="noopener noreferrer">LDtk (⭐4k)</a> 🔥 - Modern, lightweight and efficient 2D level editor. [<a href="https://ldtk.io" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/openfl/starling" rel="noopener noreferrer">Starling (⭐262)</a> - Popular (<em>Angry Birds</em>) 2D game engine built on <em>OpenFL</em>. [<a href="http://starlingbuilder.github.io" rel="noopener noreferrer">Editor</a> | <a href="https://gamua.com/starling/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>Haxe: Graphics<ul>
<li>🎉 <a href="https://github.com/HeapsIO/heaps" rel="noopener noreferrer">Heaps (⭐3.5k)</a> 🔥 - Cross-platform 2D/3D engine (by creators of Haxe). [<a href="https://heaps.io" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/Kode/Kha" rel="noopener noreferrer">Kha (⭐1.6k)</a> - Ultra-portable, high-performance multimedia framework.</li>
<li>🎉 <a href="https://github.com/AndreiRudenko/sparkler" rel="noopener noreferrer">Sparkler (⭐17)</a> - Modular macro-powered particle system.</li>
</ul>
</li>
</ul>

<ul>
<li>Haxe: Gui<ul>
<li>🎉 <a href="https://github.com/haxeui/haxeui-core" rel="noopener noreferrer">HaxeUI (⭐380)</a> - Cross-platform set of styleable gui components.</li>
<li>🎉 <a href="https://github.com/armory3d/zui" rel="noopener noreferrer">Zui (⭐317)</a> - Immediate mode user interface, used in <em>ArmorPaint</em>.</li>
</ul>
</li>
</ul>

<ul>
<li>Haxe: Libraries<ul>
<li>📚 <a href="https://lib.haxe.org/all" rel="noopener noreferrer">HaxeLibs</a> - List of every library uploaded to the Haxe website.</li>
<li>📚 <a href="https://github.com/haxetink" rel="noopener noreferrer">HaxeTink</a> - Various addon libraries for Haxe.</li>
<li>🌎 <a href="https://github.com/snowkit" rel="noopener noreferrer">Snowkit</a> - Collective of Haxe developers.</li>
</ul>
</li>
</ul>

<ul>
<li>Haxe: Utility<ul>
<li>🎉 <a href="https://github.com/DoclerLabs/hexCore" rel="noopener noreferrer">hexMachina (⭐6)</a> - Powerful modular MVC framework. [<a href="http://hexmachina.org/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/andyli/hxColorToolkit" rel="noopener noreferrer">HxColorToolkit (⭐45)</a> - Library for color conversion and color scheme generation.</li>
<li>🎉 <a href="https://github.com/tbrosman/hxmath" rel="noopener noreferrer">HxMath (⭐91)</a> - Game-oriented math library for the Haxe language.</li>
<li>🎉 <a href="https://github.com/larsiusprime/SteamWrap" rel="noopener noreferrer">SteamWrap (⭐113)</a> - Haxe native extension for the Steam API.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Java</p>
</h3>
<ul>
<li>📚 <a href="https://dev.java/learn/" rel="noopener noreferrer">Learn Java</a> - Official docs and tutorials.</li>
</ul>

<ul>
<li>📚 <a href="https://github.com/mattdesl/lwjgl-basics/wiki" rel="noopener noreferrer">OpenGL &amp; GLSL Tutorials (⭐1.9k)</a> - OpenGL / GLSL tutorials for <em>LWJGL</em> and <em>libGDX</em>.</li>
</ul>

<ul>
<li>Java: Game Framework<ul>
<li>🎉 <a href="https://github.com/jMonkeyEngine/jmonkeyengine" rel="noopener noreferrer">jMonkeyEngine (⭐4.2k)</a> - Modern 3D game development suite.</li>
<li>🎉 <a href="https://github.com/libgdx/libgdx" rel="noopener noreferrer">libGDX (⭐25k)</a> - Game framework built on, and adds to <em>LWJGL</em>. [<a href="https://github.com/rafaskb/awesome-libgdx#readme" rel="noopener noreferrer">Awesome (⭐1.2k)</a> | <a href="https://libgdx.com/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/LWJGL/lwjgl3" rel="noopener noreferrer">LWJGL (⭐5.3k)</a> - Graphics, audio, parallel computing, XR and more. [<a href="https://www.lwjgl.org/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>
<h3><p>Libraries / JavaScript</p>
</h3>
<ul>
<li>🌎 <a href="https://developer.mozilla.org/en-US/" rel="noopener noreferrer">MDN</a> - Mozilla Developer Network, excellent learning resource.</li>
</ul>

<ul>
<li>🌎 <a href="https://www.w3schools.com/default.asp" rel="noopener noreferrer">W3 Schools</a> - Learn to code with the world's largest web developer site.</li>
</ul>

<ul>
<li>JavaScript: Animation<ul>
<li>🎉 <a href="https://github.com/animate-css/animate.css" rel="noopener noreferrer">Animate.css (⭐83k)</a> - Ready-to-use, pure CSS animations. [<a href="https://animate.style/" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/d3/d3" rel="noopener noreferrer">D3.js (⭐113k)</a> - Data-Driven Documents. Bring data to life with SVG, canvas and HTML. [<a href="https://observablehq.com/@d3/gallery" rel="noopener noreferrer">Examples</a> | <a href="https://d3js.org" rel="noopener noreferrer">Website</a>]</li>
<li>💸 <a href="https://github.com/greensock/GSAP" rel="noopener noreferrer">GreenSock (⭐24k)</a> - Robust animation toolset. [<a href="https://greensock.com" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/sketchpunklabs/ossos" rel="noopener noreferrer">Ossos (⭐495)</a> - Web-based character animation system.</li>
<li>🎉 <a href="https://github.com/pmndrs/react-spring" rel="noopener noreferrer">React-Spring (⭐29k)</a> - Spring physics based React animation library.</li>
<li>🎉 <a href="https://github.com/daybrush/scenejs" rel="noopener noreferrer">Scene.js (⭐2.8k)</a> - JavaScript &amp; CSS timeline-based animation library.</li>
<li>🎉 <a href="https://github.com/theatre-js/theatre" rel="noopener noreferrer">Theatre (⭐12k)</a> - Motion design editor for the web.</li>
<li>🎉 <a href="https://github.com/tweenjs/tween.js" rel="noopener noreferrer">Tween.js (⭐10k)</a> - Tweening engine for easy animations using Robert Penner's equations.</li>
<li>🎉 <a href="https://github.com/CreateJS/TweenJS" rel="noopener noreferrer">TweenJS (⭐3.6k)</a> - Tweening / animation library, part of the <em>CreateJS</em> suite.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Audio<ul>
<li>🎉 <a href="https://github.com/goldfire/howler.js" rel="noopener noreferrer">Howler.js (⭐25k)</a> - Audio made easy and reliable across all platforms.</li>
<li>🎉 <a href="https://github.com/pixijs/sound" rel="noopener noreferrer">PixiJS Sound (⭐465)</a> - Audio library with filters, built on <em>PixiJS</em>. [<a href="https://pixijs.io/sound/examples/" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/CreateJS/SoundJS" rel="noopener noreferrer">SoundJS (⭐4.6k)</a> - Simple API and powerful features, part of the <em>CreateJS</em> suite.</li>
<li>🎉 <a href="https://github.com/nicolas-van/sonant-x" rel="noopener noreferrer">Sonant-X (⭐247)</a> - Small JavaScript synthesizer library. [<a href="https://nicolas-van.github.io/sonant-x-live/" rel="noopener noreferrer">Online Composer</a>]</li>
<li>🎉 <a href="https://github.com/spessasus/SpessaSynth" rel="noopener noreferrer">SpessaSynth (⭐327)</a> - MIDI player and synthesizer.</li>
<li>🎉 <a href="https://github.com/Tonejs/Tone.js" rel="noopener noreferrer">Tone.js (⭐15k)</a> - WebAudio framework for creating interactive music in the browser.</li>
<li>🎉 <a href="https://github.com/Theodeus/tuna" rel="noopener noreferrer">tuna (⭐1.8k)</a> - Audio effects library for the WebAudio API.</li>
<li>🎉 <a href="https://github.com/naomiaro/waveform-playlist" rel="noopener noreferrer">Waveform Playlist (⭐1.6k)</a> - Multitrack web audio editor and player with canvas waveform preview.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Color<ul>
<li>🎉 <a href="https://github.com/gka/chroma.js" rel="noopener noreferrer">Chroma.js (⭐11k)</a> - Library for all kinds of color manipulations.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Docking<ul>
<li>🎉 <a href="https://github.com/node-projects/dock-spawn-ts" rel="noopener noreferrer">Dock Spawn TS (⭐144)</a> - Maintained, TypeScript version of <a href="https://github.com/coderespawn/dock-spawn" rel="noopener noreferrer">Dock Spawn (⭐258)</a>, a JavaScript docking framework.</li>
<li>🎉 <a href="https://github.com/caplin/FlexLayout" rel="noopener noreferrer">FlexLayout (⭐1.3k)</a> - Multi-tab layout manager.</li>
<li>🎉 <a href="https://github.com/golden-layout/golden-layout" rel="noopener noreferrer">Golden Layout (⭐6.7k)</a> - Multi-window layout manager for web apps.</li>
<li>🎉 <a href="https://github.com/phosphorjs/phosphor" rel="noopener noreferrer">PhosphorJS (⭐1k)</a> - High-performance, pluggable, desktop-style web apps.</li>
<li>🎉 <a href="https://github.com/nomcopter/react-mosaic" rel="noopener noreferrer">React Mosaic (⭐4.7k)</a> - React tiling window manager.</li>
<li>🎉 <a href="https://github.com/ticlo/rc-dock" rel="noopener noreferrer">RC-Dock (⭐802)</a> - Dock layout component for React.</li>
<li>🎉 <a href="https://github.com/WebCabin/wcDocker" rel="noopener noreferrer">wcDocker (⭐148)</a> - Window layout system with a responsive and interactive design.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Framework<ul>
<li>🎉 <a href="https://github.com/alpinejs/alpine" rel="noopener noreferrer">Alpine (⭐31k)</a> - Rugged, minimal framework for composing JavaScript behavior in your markup.</li>
<li>🎉 <a href="https://github.com/angular/angular" rel="noopener noreferrer">Angular (⭐100k)</a> - The modern web developer's platform.</li>
<li>🎉 <a href="https://github.com/aurelia/framework" rel="noopener noreferrer">Aurelia (⭐12k)</a> - Modern, front-end framework for browser, mobile, and desktop apps.</li>
<li>🎉 <a href="https://github.com/emberjs/ember.js" rel="noopener noreferrer">Ember (⭐23k)</a> - Framework for ambitious web developers.</li>
<li>🎉 <a href="https://github.com/preactjs/preact" rel="noopener noreferrer">Preact (⭐39k)</a> - Fast 3kB React alternative with the same modern API.</li>
<li>🎉 <a href="https://github.com/facebook/react/" rel="noopener noreferrer">React (⭐244k)</a> - Declarative, efficient, and flexible JavaScript library for building user interfaces.</li>
<li>🎉 <a href="https://github.com/sveltejs/svelte" rel="noopener noreferrer">Svelte (⭐86k)</a> - Takes your declarative components and converts them into efficient JavaScript.</li>
<li>🎉 <a href="https://github.com/vuejs/vue" rel="noopener noreferrer">Vue (⭐210k)</a> - Progressive JavaScript framework for building UI on the web.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Game Engine w/Editor<ul>
<li>🎉 <a href="https://github.com/aframevr/aframe/" rel="noopener noreferrer">A-Frame (⭐18k)</a> - Web framework for building VR experiences. [<a href="https://aframe.io" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/cocos-creator/engine" rel="noopener noreferrer">Cocos Creator (⭐9.5k)</a> - Cross-Platform 2D/3D game creation. [<a href="https://www.cocos.com/en/creator" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/ct-js/ct-js" rel="noopener noreferrer">ct.js (⭐285)</a> - Desktop 2D game engine, built on <em>PixiJS</em>.</li>
<li>🎉 <a href="https://github.com/egret-labs/egret-core" rel="noopener noreferrer">Egret (⭐4k)</a> - Mobile game engine. [<a href="https://github.com/egret-labs/egret-ui-editor-opensource" rel="noopener noreferrer">Editor (⭐152)</a>]</li>
<li>🎉 <a href="https://github.com/4ian/GDevelop" rel="noopener noreferrer">GDevelop (⭐22k)</a> - Full-featured 2D game development. [<a href="https://gdevelop.io/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/phoboslab/impact" rel="noopener noreferrer">Impact (⭐2.1k)</a> - Game engine for desktop and mobile browsers. [<a href="https://impactjs.com/documentation/weltmeister" rel="noopener noreferrer">2D Level Editor</a>]</li>
<li>🎉 <a href="https://github.com/irrelon/ige" rel="noopener noreferrer">Isogenic (⭐572)</a> - Engine with advanced multiplayer, based on <em>Valve</em>'s multiplayer system.</li>
<li>🎉 <a href="https://github.com/melonjs/melonJS" rel="noopener noreferrer">melonJS (⭐6.3k)</a> - Modern 2D game engine, level editing with <a href="https://doc.mapeditor.org/en/stable/" rel="noopener noreferrer">Tiled</a>. [<a href="https://melonjs.org" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/pmgl/microstudio/" rel="noopener noreferrer">microStudio (⭐1.1k)</a> - Online game engine. Learn and practice programming.</li>
<li>🎉 <a href="https://github.com/cstoquer/pixelbox" rel="noopener noreferrer">Pixelbox.js (⭐484)</a> - Sandbox to fast-prototype 2D tile-based games. [<a href="https://pixwlk.itch.io/pixelbox" rel="noopener noreferrer">Download</a>]</li>
<li>🎉 <a href="https://github.com/qiciengine/qiciengine" rel="noopener noreferrer">QICI Engine (⭐899)</a> - Toolset for making games.</li>
<li>🎉 <a href="https://github.com/superpowers" rel="noopener noreferrer">Superpowers</a> - Both 2D &amp; 3D game making for indies. [<a href="http://superpowers-html5.com/index.en.html" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/moddio/taro" rel="noopener noreferrer">Taro (⭐288)</a> - Multiplayer engine with <em>Box2D</em> physics, aka <em>Moddio</em>. [<a href="https://www.modd.io" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Game Framework<ul>
<li>🎉 <a href="https://github.com/craftyjs/Crafty" rel="noopener noreferrer">Crafty (⭐3.6k)</a> - Create 2D games in a structured way.</li>
<li>🎉 <a href="https://github.com/excaliburjs/Excalibur" rel="noopener noreferrer">Excalibur (⭐2.3k)</a> - Friendly TypeScript 2D game engine for the web.</li>
<li>🎉 <a href="https://github.com/galacean/engine" rel="noopener noreferrer">Galacean (⭐5.7k)</a> - Web/Mobile-first engine built on WebGL and glTF.</li>
<li>🎉 <a href="https://github.com/replit/kaboom" rel="noopener noreferrer">Kaboom (⭐2.7k)</a> - Simple 2D framework.</li>
<li>🎉 <a href="https://github.com/KilledByAPixel/LittleJS" rel="noopener noreferrer">LittleJS (⭐4.1k)</a> - Lightweight 2D framework with WebGL rendering.</li>
<li>🎉 <a href="https://github.com/Usnul/meep" rel="noopener noreferrer">Meep (⭐291)</a> - ECS game framework.</li>
<li>🎉 <a href="https://github.com/ant-galaxy/oasis-engine" rel="noopener noreferrer">Oasis (⭐5.7k)</a> - WebGL framework by <em>AntGroup</em>. 2D/3D, animation, physics.</li>
<li>🎉 <a href="https://github.com/photonstorm/phaser" rel="noopener noreferrer">Phaser (⭐39k)</a> - Fast 2D game framework. [<a href="https://phaser.io" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/turbulenz/turbulenz_engine" rel="noopener noreferrer">Turbulenz (⭐4.9k)</a> - Modular 2D/3D game framework for browsers, desktops and mobile.</li>
<li>🎉 <a href="https://github.com/WhitestormJS/whs.js" rel="noopener noreferrer">WhitestormJS (⭐6.3k)</a> - Framework for 3D apps / games, built on <em>Three.js</em>.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Graphics - 2D<ul>
<li>🎉 <a href="https://github.com/google/skia/tree/main/modules/canvaskit" rel="noopener noreferrer">CanvasKit (⭐11k)</a> - WebAssembly build of <em>Google</em>'s 2D graphics library, Skia. [<a href="https://skia.org/docs/user/modules/canvaskit/" rel="noopener noreferrer">Samples</a>]</li>
<li>🎉 <a href="https://github.com/CreateJS/EaselJS" rel="noopener noreferrer">EaselJS (⭐8.2k)</a> - Makes working with the canvas element easy, part of <a href="https://createjs.com/" rel="noopener noreferrer">CreateJS</a>.</li>
<li>🎉 <a href="https://github.com/tentone/escher.js" rel="noopener noreferrer">Escher.js (⭐22)</a> - Interactive 2D graphics canvas framework.</li>
<li>🎉 <a href="https://github.com/fabricjs/fabric.js" rel="noopener noreferrer">Fabric.js (⭐31k)</a> - Powerful and simple JavaScript canvas library.</li>
<li>🎉 <a href="https://github.com/konvajs/konva" rel="noopener noreferrer">Konva (⭐14k)</a> - Canvas interactivity framework for desktop and mobile apps.</li>
<li>🎉 <a href="https://github.com/processing/p5.js" rel="noopener noreferrer">p5.js (⭐24k)</a> - Library for creative coding. [<a href="https://p5js.org" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/paperjs/paper.js" rel="noopener noreferrer">Paper.js (⭐15k)</a> - The swiss army knife of vector graphics. [<a href="http://paperjs.org/" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/pencil-js/pencil.js" rel="noopener noreferrer">Pencil.js (⭐288)</a> - Modular interactive 2D drawing library. [<a href="https://pencil.js.org/" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/pixijs/pixijs" rel="noopener noreferrer">PixiJS (⭐47k)</a> 🔥 - Fast, lightweight 2D library. [<a href="https://github.com/cursedcoder/awesome-pixijs" rel="noopener noreferrer">Awesome (⭐775)</a> | <a href="https://github.com/Megabyteceer/thing-editor" rel="noopener noreferrer">Editor (⭐408)</a> | <a href="https://github.com/ShukantPal/pixi-essentials" rel="noopener noreferrer">Essentials (⭐306)</a> | <a href="https://pixijs.com/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/williamngan/pts" rel="noopener noreferrer">Pts (⭐5.3k)</a> - Library for visualization and creative coding. [<a href="https://ptsjs.org" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/KaliedaRik/Scrawl-canvas" rel="noopener noreferrer">Scrawl-canvas (⭐360)</a> - Library for working with the canvas element.</li>
<li>🎉 <a href="https://github.com/piqnt/stage.js" rel="noopener noreferrer">Stage.js (⭐2.5k)</a> - 2D rendering engine for game development. [<a href="https://piqnt.com/stage.js/" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/jonobr1/two.js" rel="noopener noreferrer">Two.js (⭐8.6k)</a> - Renderer agnostic 2D drawing API for the web.</li>
<li>🎉 <a href="https://github.com/danzen/zimjs" rel="noopener noreferrer">ZIM (⭐573)</a> - Creative canvas framework. [<a href="https://zimjs.com/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Graphics - 3D<ul>
<li>🎉 <a href="https://github.com/BabylonJS/Babylon.js" rel="noopener noreferrer">Babylon.js (⭐25k)</a> 🔥 - Powerful web rendering engine. [<a href="https://github.com/BabylonJS/Extensions" rel="noopener noreferrer">Extensions (⭐187)</a> | <a href="https://www.babylonjs.com/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/pissang/claygl" rel="noopener noreferrer">ClayGL (⭐2.9k)</a> - WebGL library for scalable Web3D applications.</li>
<li>🎉 <a href="https://ambiera.com/copperlicht/" rel="noopener noreferrer">CopperLicht</a> - A 3D library for WebGL. [<a href="https://ambiera.com/coppercube/index.html" rel="noopener noreferrer">CopperCube Editor</a>]</li>
<li>🎉 <a href="https://github.com/google/filament/tree/main/web/filament-js" rel="noopener noreferrer">Filament for Web (⭐20k)</a> - WebAssembly build of Google's 3D graphics library, <em>Filament</em>.</li>
<li>🎉 <a href="https://github.com/CodyJasonBennett/four" rel="noopener noreferrer">Four (⭐367)</a> - Minimal three.js alternative.</li>
<li>🎉 <a href="https://github.com/hiloteam/Hilo3d" rel="noopener noreferrer">Hilo3d (⭐661)</a> - WebGL 3D rendering engine by <em>Alibaba</em>.</li>
<li>🎉 <a href="https://github.com/jagenjo/litescene.js" rel="noopener noreferrer">Litescene.js (⭐379)</a> - WebGL 3D engine library, used by WebGLStudio.</li>
<li>🎉 <a href="https://github.com/lume/lume" rel="noopener noreferrer">LUME (⭐1.5k)</a> - Simplifies the creation of interactive 2D/3D experiences.</li>
<li>⭐ <a href="https://github.com/oframe/ogl" rel="noopener noreferrer">OGL (⭐4.5k)</a> 🔥 - Fast, powerful, minimal WebGL library. [<a href="https://oframe.github.io/ogl/examples" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/tsherif/picogl.js" rel="noopener noreferrer">PicoGL.js (⭐804)</a> - Minimal WebGL 2 rendering library. [<a href="https://tsherif.github.io/picogl.js/" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/jnsmalm/pixi3d" rel="noopener noreferrer">Pixi3D (⭐816)</a> - 3D renderer for <em>PixiJS</em>, seamless integration with 2D apps. [<a href="https://pixi3d.org/" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/redcamel/RedGL2" rel="noopener noreferrer">RedGL (⭐157)</a> - JavaScript 3D WebGL library.</li>
<li>🎉 <a href="https://github.com/regl-project/regl" rel="noopener noreferrer">Regl (⭐5.5k)</a> - Fast functional WebGL.</li>
<li>🎉 <a href="https://github.com/google/swissgl" rel="noopener noreferrer">SwissGL (⭐1.2k)</a> - Minimalistic wrapper on top of WebGL2.</li>
<li>🎉 <a href="https://github.com/uinosoft/t3d.js" rel="noopener noreferrer">ThingJS (⭐211)</a> - Lightweight, extendable 3D library, aka <em>t3d</em>.</li>
<li>🎉 <a href="https://github.com/mrdoob/three.js/" rel="noopener noreferrer">Three.js (⭐112k)</a> 🔥 - General-purpose 3D library. [<a href="https://github.com/0xAxiome/awesome-threejs" rel="noopener noreferrer">Awesome (⭐870)</a> | <a href="https://threejs.org" rel="noopener noreferrer">Docs</a> | <a href="https://threejs.org/editor/" rel="noopener noreferrer">Editor</a> | <a href="https://threejs.org/examples/" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/greggman/twgl.js" rel="noopener noreferrer">TWGL (⭐3k)</a> - Tiny WebGL helper Library. [<a href="http://twgljs.org/" rel="noopener noreferrer">Examples</a>]</li>
<li>📚 <a href="https://en.wikipedia.org/wiki/List_of_WebGL_frameworks" rel="noopener noreferrer">WebGL Frameworks</a> - List of WebGL frameworks on Wikipedia.</li>
<li>📚 <a href="https://gist.github.com/76878ba6903cf15789b712464875cfdc" rel="noopener noreferrer">WebGL / WebGPU Frameworks</a> -  List of WebGL and WebGPU frameworks and libraries.</li>
<li>🎉 <a href="https://github.com/x3dom/x3dom" rel="noopener noreferrer">x3dom (⭐848)</a> - Integrate 3D content seamlessly into your webpage.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Graphics - Three.js - Addon<ul>
<li>🎉 <a href="https://github.com/FarazzShaikh/THREE-CustomShaderMaterial" rel="noopener noreferrer">Custom Shader Material (⭐1.3k)</a> - Extend Three.js materials with your own shaders.</li>
<li>🎉 <a href="https://github.com/sketchpunklabs/irregular_grid" rel="noopener noreferrer">irregular-grid (⭐49)</a> - Examples of generating and using irregular grids. [<a href="https://sketchpunklabs.github.io/irregular_grid/" rel="noopener noreferrer">Demos</a>]</li>
<li>🎉 <a href="https://github.com/pmndrs/lamina" rel="noopener noreferrer">Lamina (⭐1.1k)</a> - Extensible, layered shader material for Three.js.</li>
<li>❓ <a href="https://github.com/0beqz/screen-space-reflections" rel="noopener noreferrer">screen-space-reflections (⭐589)</a> - Screen space reflections in Three.js.</li>
<li>🎉 <a href="https://github.com/0beqz/three-billboard-reflection" rel="noopener noreferrer">three-billboard-reflection (⭐117)</a> - Performant plane reflections in Three.js.</li>
<li>🎉 <a href="https://github.com/gkjohnson/three-mesh-bvh" rel="noopener noreferrer">three-mesh-bvh (⭐3.3k)</a> - Speed up raycasting and enable spatial queries on Meshes.</li>
<li>🎉 <a href="https://github.com/felixmariotto/three-mesh-ui" rel="noopener noreferrer">three-mesh-ui (⭐1.5k)</a> - VR user interfaces for Three.js.</li>
<li>🎉 <a href="https://github.com/creativelifeform/three-nebula" rel="noopener noreferrer">three-nebula (⭐1.2k)</a> - WebGL particle system for Three.js. [<a href="https://three-nebula.org/examples/custom-renderer" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/marcofugaro/three-projected-material" rel="noopener noreferrer">three-projected-material (⭐711)</a> - Texture projection in Three.js.</li>
<li>🎉 <a href="https://github.com/jsantell/THREE.IK" rel="noopener noreferrer">three.ik (⭐566)</a> - Inverse kinematics for Three.js.</li>
<li>🎉 <a href="https://github.com/protectwise/troika/blob/master/packages/troika-three-utils/src/DerivedMaterial.js" rel="noopener noreferrer">Troika JS - Derived Material (⭐1.9k)</a> - Extend existing Three.js materials. [<a href="https://protectwise.github.io/troika/troika-three-utils/createDerivedMaterial/" rel="noopener noreferrer">Docs</a>]</li>
<li>🎉 <a href="https://github.com/andstor/voxelizer" rel="noopener noreferrer">voxelizer (⭐58)</a> - Voxelization of 3D models.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Gui<ul>
<li>🎉 <a href="https://github.com/twbs/bootstrap" rel="noopener noreferrer">Bootstrap (⭐174k)</a> - Popular. Develop responsive, mobile first projects. [<a href="https://getbootstrap.com/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/dataarts/dat.gui" rel="noopener noreferrer">dat.GUI (⭐7.7k)</a> - Lightweight gui for changing variables in JavaScript.</li>
<li>🎉 <a href="https://github.com/dojo/widgets" rel="noopener noreferrer">Dojo (⭐91)</a> - Gui widgets for web apps.</li>
<li>🎉 <a href="https://github.com/colejd/guify" rel="noopener noreferrer">Guify (⭐299)</a> - Simple gui for changing JavaScript variables. [<a href="https://jons.website/projects/guify/" rel="noopener noreferrer">Demo</a>]</li>
<li>🎉 <a href="https://github.com/superguigui/guigui" rel="noopener noreferrer">GuiGui (⭐72)</a> - Gui for tweaking stuff in JavaScript. [<a href="https://superguigui.github.io/guigui/" rel="noopener noreferrer">Demo</a>]</li>
<li>🎉 <a href="https://github.com/infernojs/inferno" rel="noopener noreferrer">Inferno (⭐16k)</a> - React-like library for building high-performance user interfaces.</li>
<li>🎉 <a href="https://github.com/jquery/jquery-ui" rel="noopener noreferrer">jQuery UI (⭐11k)</a> - The official gui library for jQuery.</li>
<li>🎉 <a href="https://github.com/pmndrs/leva" rel="noopener noreferrer">Leva (⭐5.9k)</a> - React-first components gui.</li>
<li>🎉 <a href="https://github.com/dpwoert/magic-circle" rel="noopener noreferrer">Magic Circle (⭐46)</a> - Multi-functional gui. Inspired by dat.GUI, Unity and Framer.</li>
<li>🎉 <a href="https://github.com/playcanvas/pcui" rel="noopener noreferrer">PCUI (⭐753)</a> - UI component library for the web by <em>PlayCanvas</em>.</li>
<li>🎉 <a href="https://github.com/cocopon/tweakpane" rel="noopener noreferrer">Tweakpane (⭐4.4k)</a> - Compact gui for fine-tuning values.</li>
<li>🎉 <a href="https://github.com/lo-th/uil" rel="noopener noreferrer">uil (⭐588)</a> - Simple JavaScript gui.</li>
<li>🎉 <a href="https://github.com/vitmalina/w2ui" rel="noopener noreferrer">w2ui (⭐2.7k)</a> - Gui widgets for modern web apps.</li>
<li>🎉 <a href="https://github.com/barmalei/zebkit" rel="noopener noreferrer">Zebkit (⭐934)</a> - Canvas rendered UI component libary.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Input<ul>
<li>🎉 <a href="https://github.com/barhatsor/joycon.js" rel="noopener noreferrer">Joycon.js (⭐90)</a> - JavaScript controller functionality.</li>
<li>❓ <a href="https://github.com/Neleac/Mesekai" rel="noopener noreferrer">Mesekai (⭐92)</a> - Real-time motion tracking.</li>
<li>🎉 <a href="https://github.com/pmndrs/use-gesture" rel="noopener noreferrer">use-gesture (⭐9.6k)</a> - Utility for mouse / touch gestures in React and JavaScript.</li>
<li>🔒 <a href="https://github.com/WebAR-rocks/WebAR.rocks.faceDepth" rel="noopener noreferrer">WebAR.rocks.faceDepth (⭐43)</a> - Insert your face from your camera into a 3D scene.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Networking<ul>
<li>🎉 <a href="https://github.com/socketio/socket.io" rel="noopener noreferrer">Socket.io (⭐63k)</a> - Enables real-time bidirectional event-based communication.</li>
<li>🎉 <a href="https://webrtc.org/" rel="noopener noreferrer">WebRTC</a> - Supports video, voice, and generic data to be sent between peers.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Utility<ul>
<li>🎉 <a href="https://github.com/zenorocha/clipboard.js" rel="noopener noreferrer">Clipboard.js (⭐34k)</a> - Small, modern copy to clipboard.</li>
<li>🎉 <a href="https://github.com/iamkun/dayjs" rel="noopener noreferrer">Day.js (⭐49k)</a> - Fast 2kB alternative to <a href="https://github.com/moment/moment" rel="noopener noreferrer">Moment.js (⭐48k)</a> with the same modern API.</li>
<li>🎉 <a href="https://github.com/i18next/i18next" rel="noopener noreferrer">i18next (⭐8.5k)</a> - Popular internationalization framework.</li>
<li>🎉 <a href="https://github.com/jquery/jquery" rel="noopener noreferrer">jQuery (⭐60k)</a> - Fast and feature-rich JavaScript library. [<a href="https://jquery.com" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/CreateJS/PreloadJS" rel="noopener noreferrer">PreloadJS (⭐2.9k)</a> - Preloading assets w/progress events.</li>
<li>🎉 <a href="https://github.com/moomoolive/struct-vec" rel="noopener noreferrer">Struct Vec (⭐27)</a> - JavaScript array-like containers for multithreading.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Timeline<ul>
<li>🎉 <a href="https://github.com/mrdoob/frame.js/" rel="noopener noreferrer">Frame.js (⭐1.2k)</a> - JavaScript sequence editor.</li>
<li>🎉 <a href="https://github.com/lo-th/neo" rel="noopener noreferrer">Neo (⭐302)</a> - Timeline for JavaScript. [<a href="http://lo-th.github.io/neo/" rel="noopener noreferrer">Demo</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Video<ul>
<li>💸 <a href="https://github.com/remotion-dev/remotion" rel="noopener noreferrer">Remotion (⭐41k)</a> - Create videos programmatically in React. [<a href="https://www.remotion.dev/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Visual Programming / Nodes<ul>
<li>🎉 <a href="https://github.com/alibaba/butterfly" rel="noopener noreferrer">Butterfly (⭐4.7k)</a> - Diagramming library concentrated on flow and field layout by <em>Alibaba</em>.</li>
<li>🎉 <a href="https://github.com/jerosoler/Drawflow" rel="noopener noreferrer">Drawflow (⭐6k)</a> - Simple JavaScript flow library. [<a href="https://jerosoler.github.io/Drawflow/" rel="noopener noreferrer">Demo</a>]</li>
<li>🎉 <a href="https://github.com/sunag/flow" rel="noopener noreferrer">Flow (⭐108)</a> - Node-graph library.</li>
<li>🎉 <a href="https://github.com/jagenjo/litegraph.js" rel="noopener noreferrer">Litegraph.js (⭐7.9k)</a> - Create graphs in the browser similar to Unreal Blueprints. [<a href="https://tamats.com/projects/litegraph/editor/" rel="noopener noreferrer">Demo</a>]</li>
<li>🎉 <a href="https://github.com/node-red/node-red" rel="noopener noreferrer">Node-RED (⭐23k)</a> - Low-code programming for event-driven applications.</li>
<li>🎉 <a href="https://github.com/emilwidlund/nodl" rel="noopener noreferrer">Nodl (⭐1.8k)</a> - Framework for computational node graphs.</li>
<li>🎉 <a href="https://github.com/retejs/rete" rel="noopener noreferrer">Rete.js (⭐12k)</a> - Framework for visual programming and node editors. [<a href="https://rete.js.org/#/examples/basic" rel="noopener noreferrer">Demo</a>]</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Kotlin</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/KotlinBy/awesome-kotlin" rel="noopener noreferrer">Awesome Kotlin (⭐11k)</a> - List of awesome Kotlin related stuff.</li>
</ul>

<ul>
<li>Kotlin: Game Engine w/Editor<ul>
<li>🎉 <a href="https://github.com/korlibs/korge" rel="noopener noreferrer">KorGE (⭐3k)</a> - Multi-platform 2D game engine for Kotlin. [<a href="https://korge.org/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Pascal</p>
</h3>
<ul>
<li>📚 <a href="https://en.wikipedia.org/wiki/Delphi_(software)" rel="noopener noreferrer">Delphi</a> - Pascal dialect and popular IDE with cross-platform support.</li>
</ul>

<ul>
<li>🌎 <a href="https://www.freepascal.org/" rel="noopener noreferrer">Free Pascal</a> - Mature, open source Pascal compiler.</li>
</ul>

<ul>
<li>📚 <a href="https://www.tutorialspoint.com/pascal/index.htm" rel="noopener noreferrer">Pascal Tutorials</a> - Simple and easy Pascal tutorials.</li>
</ul>

<ul>
<li>Pascal: Game Engine w/Editor<ul>
<li>🎉 <a href="https://github.com/castle-engine/castle-engine" rel="noopener noreferrer">Castle (⭐1.1k)</a> - Cross-platform 2D/3D game engine and editor. [<a href="https://castle-engine.io/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Python</p>
</h3>
<ul>
<li>Python: App Framework<ul>
<li>🎉 <a href="https://github.com/pyglet/pyglet" rel="noopener noreferrer">Pyglet (⭐2.2k)</a> - Windowing and multimedia library intended for game development.</li>
</ul>
</li>
</ul>

<ul>
<li>Python: Game Framework<ul>
<li>🎉 <a href="https://github.com/pythonarcade/arcade" rel="noopener noreferrer">Arcade (⭐2k)</a> - Easy to use library for creating 2D arcade games.</li>
<li>🎉 <a href="https://github.com/panda3d/panda3d" rel="noopener noreferrer">Panda3D (⭐5.1k)</a> - Powerful, mature game engine, developed by Disney and CMU. [<a href="https://www.panda3d.org" rel="noopener noreferrer">Website</a>]</li>
<li>🔒 <a href="https://github.com/pygame/pygame" rel="noopener noreferrer">Pygame (⭐8.7k)</a> - Game &amp; multimedia app framework, built on <em>SDL</em>.</li>
<li>🎉 <a href="https://github.com/asweigart/pygcurse" rel="noopener noreferrer">Pygcurse (⭐3)</a> - <a href="https://en.wikipedia.org/wiki/Curses_%28programming_library%29" rel="noopener noreferrer">Curses-like</a> library for text adventures / roguelikes. [<a href="http://inventwithpython.com/pygcurse/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>Python: Gui<ul>
<li>🎉 <a href="https://github.com/kivy/kivy" rel="noopener noreferrer">Kivy (⭐19k)</a> - Cross-platform gui framework. [<a href="https://kivy.org/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Ruby</p>
</h3>
<ul>
<li>Ruby: Framework<ul>
<li>🎉 <a href="https://github.com/rails/rails" rel="noopener noreferrer">Ruby on Rails (⭐58k)</a> - Web app framework. [<a href="https://rubyonrails.org" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>Ruby: Game Framework<ul>
<li>🎉 <a href="https://github.com/ruby2d/ruby2d" rel="noopener noreferrer">Ruby 2D (⭐676)</a> - Make cross-platform 2D apps.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Rust</p>
</h3>
<ul>
<li>Rust: App Framework<ul>
<li>🎉 <a href="https://github.com/makepad/makepad" rel="noopener noreferrer">Makepad (⭐6.3k)</a> - Software development platform and native-rendering gui framework. [<a href="https://makepad.dev/" rel="noopener noreferrer">Editor</a>]</li>
<li>🎉 <a href="https://github.com/tauri-apps/tao" rel="noopener noreferrer">Tao (⭐2k)</a> - Cross-platform windowing. [<a href="https://docs.rs/tao/latest/tao/" rel="noopener noreferrer">Docs</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>Rust: Game Engine w/Editor<ul>
<li>🎉 <a href="https://github.com/FyroxEngine/Fyrox" rel="noopener noreferrer">Fyrox (⭐9.1k)</a> - 2D/3D game engine with editor. Formerly <em>Rg3d</em>. [<a href="https://fyrox.rs/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>Rust: Physics<ul>
<li>🎉 <a href="https://github.com/dimforge/rapier" rel="noopener noreferrer">Rapier (⭐5.2k)</a> - 2D/3D physics engines focused on performance. [<a href="https://rapier.rs" rel="noopener noreferrer">Docs</a>]</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Zig</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/ratfactor/ziglings" rel="noopener noreferrer">Ziglings (⭐4.6k)</a> - Learn the Zig programming language by fixing tiny broken programs.</li>
</ul>

<ul>
<li>Zig: Game Engine w/Editor<ul>
<li>🎉 <a href="https://github.com/hexops/mach" rel="noopener noreferrer">Mach (⭐4.7k)</a> - Game engine &amp; graphics toolkit. [<a href="https://machengine.org/gpu/" rel="noopener noreferrer">Examples</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>Zig: Graphics - 2D<ul>
<li>🎉 <a href="https://github.com/fabioarnold/MiniPixel" rel="noopener noreferrer">Mini Pixel (⭐191)</a> - Tiny pixel art editor. [<a href="https://fabioarnold.itch.io/mini-pixel" rel="noopener noreferrer">Download</a>]</li>
<li>🔒 <a href="https://github.com/foxnne/pixi" rel="noopener noreferrer">Pixi (⭐1.3k)</a> - Pixel art editor.</li>
</ul>
</li>
</ul>
<h3><p>Open Source Games / C</p>
</h3>
<ul>
<li>🔒 <a href="https://github.com/blinry/gish" rel="noopener noreferrer">Gish (⭐346)</a> - Open Source version of the award-winning physics platformer. [<a href="https://store.steampowered.com/app/9500/Gish/" rel="noopener noreferrer">Steam</a>]</li>
</ul>
<h3><p>Open Source Games / C++</p>
</h3>
<ul>
<li>🔒 <a href="https://github.com/crawl/crawl" rel="noopener noreferrer">Dungeon Crawl: Stone Soup (⭐2.8k)</a> - Classic roguelike adventure. [<a href="https://crawl.develz.org/" rel="noopener noreferrer">Play</a>]</li>
</ul>

<ul>
<li>🎉 <a href="https://github.com/Soverance/EtherealLegends" rel="noopener noreferrer">Etheral Legends (⭐241)</a> - Indie Action RPG built with <em>Unreal Engine 4</em>. [<a href="https://store.steampowered.com/app/428980/Ethereal_Legends/" rel="noopener noreferrer">Steam</a>]</li>
</ul>

<ul>
<li>🎉 <a href="https://github.com/XProger/OpenLara" rel="noopener noreferrer">OpenLara (⭐5k)</a> - Classic Tomb Raider open source engine. [<a href="http://xproger.info/projects/OpenLara/" rel="noopener noreferrer">Play</a>]</li>
</ul>

<ul>
<li>🎉 <a href="https://github.com/teeworlds/teeworlds" rel="noopener noreferrer">TeeWorlds (⭐2.6k)</a> - Retro multiplayer shooter. [<a href="https://teeworlds.com/" rel="noopener noreferrer">Website</a>]</li>
</ul>
<h3><p>Specialty Topics / Entity Component Systems</p>
</h3>
<ul>
<li>📚 <a href="https://www.raywenderlich.com/2806-introduction-to-component-based-architecture-in-games" rel="noopener noreferrer">Intro to Component-Based Architecture in Games</a> - Component-based architecture.</li>
</ul>
<h3><p>Specialty Topics / Physics</p>
</h3>
<ul>
<li>📚 <a href="https://brm.io/game-physics-for-beginners/" rel="noopener noreferrer">Game Physics from Scratch</a> - Starting resource for game physics.</li>
</ul>

<ul>
<li>📚 <a href="https://www.toptal.com/game/video-game-physics-part-i-an-introduction-to-rigid-body-dynamics" rel="noopener noreferrer">Intro to Physics</a> - Part I: Intro to Rigid Body Dynamics.</li>
</ul>

<ul>
<li>📚 <a href="https://www.tapirgames.com/blog/open-source-physics-engines" rel="noopener noreferrer">Open Source Physics Engines</a> - List of open source physics engines.</li>
</ul>

<ul>
<li>Verlet Physics<ul>
<li>📚 <a href="https://medium.com/m/global-identity?redirectUrl=https%3A%2F%2Fbetterprogramming.pub%2Fmaking-a-verlet-physics-engine-in-javascript-1dff066d7bc5" rel="noopener noreferrer">Making a Verlet Physics Engine</a> - Under the hood of a 2D physics engine in JavaScript.</li>
</ul>
</li>
</ul>
<h3><p>Specialty Topics / Shaders</p>
</h3>
<ul>
<li>📚 <a href="https://thebookofshaders.com" rel="noopener noreferrer">Book of Shaders</a> 🔥 - Step-by-step guide through <a href="https://www.khronos.org/opengl/wiki/Fragment_Shader" rel="noopener noreferrer">Fragment Shaders</a>. [<a href="https://github.com/patriciogonzalezvivo/thebookofshaders" rel="noopener noreferrer">Source (⭐6.8k)</a>]</li>
</ul>

<ul>
<li>🎉 <a href="https://github.com/alaingalvan/CrossShader" rel="noopener noreferrer">CrossShader (⭐306)</a> - Cross-compiling shaders between GLSL, HLSL, Metal, and more.</li>
</ul>

<ul>
<li>🌎 <a href="https://www.geeks3d.com/shader-library/" rel="noopener noreferrer">Geeks3D Shader Library</a> - Postprocessing, lighting, utlities and many more.</li>
</ul>

<ul>
<li>📚 <a href="https://www.ronja-tutorials.com/" rel="noopener noreferrer">Ronja Tutorials</a> - Tutorials covering many shader techniques.</li>
</ul>

<ul>
<li>🌎 <a href="https://github.com/shader-park/shader-park-core" rel="noopener noreferrer">Shader Park (⭐817)</a> - Shader programming in JavaScript.</li>
</ul>

<ul>
<li>🌎 <a href="https://github.com/dfranx/SHADERed" rel="noopener noreferrer">SHADERed (⭐4.7k)</a> - Shader IDE, written in C++.</li>
</ul>

<ul>
<li>🌎 <a href="https://www.shadertoy.com" rel="noopener noreferrer">Shadertoy</a> - Build and share shaders online.</li>
</ul>
<h3><p>Specialty Topics / Signed Distance Fields</p>
</h3>
<ul>
<li>📚 <a href="https://jasmcole.com/2019/10/03/signed-distance-fields/" rel="noopener noreferrer">CSG w/SDFs</a> - Using circular SDFs to build 3D objects with CSG. [<a href="https://github.com/jasmcole/Blog/tree/master/CSG" rel="noopener noreferrer">Source (⭐89)</a>]</li>
</ul>
<h3><p>Specialty Topics / Tiling</p>
</h3>
<ul>
<li>📚 <a href="https://gamedevelopment.tutsplus.com/tutorials/how-to-use-tile-bitmasking-to-auto-tile-your-level-layouts--cms-25673" rel="noopener noreferrer">Auto-Tile</a> - How to use tile bitmasking to auto-tile your level layouts.</li>
</ul>
<h3><p>Specialty Topics / Transparency</p>
</h3>
<ul>
<li>📚 <a href="https://learnopengl.com/Guest-Articles/2020/OIT/Introduction" rel="noopener noreferrer">Intro to Order-Independent Transparency</a> - Article by <em>LearnOpenGL</em>.</li>
</ul>
<h3><p>Legend / Model Assets</p>
</h3>
<ul>
<li>Open Source Software<ul>
<li>⭐ - <a href="https://en.wikipedia.org/wiki/Public-domain-equivalent_license" rel="noopener noreferrer">Public Domain License</a> (<a href="https://creativecommons.org/publicdomain/zero/1.0/" rel="noopener noreferrer">CC0</a>, <a href="https://blitiri.com.ar/p/bola/" rel="noopener noreferrer">BOLA</a>, <a href="https://en.wikipedia.org/wiki/WTFPL" rel="noopener noreferrer">WTFPL</a>, <a href="https://en.wikipedia.org/wiki/Unlicense" rel="noopener noreferrer">Unlicense</a>, etc.)</li>
<li>🎉 - <a href="https://en.wikipedia.org/wiki/Permissive_software_license" rel="noopener noreferrer">Permissive License</a> (<a href="https://en.wikipedia.org/wiki/MIT_License" rel="noopener noreferrer">MIT/Expat</a>, <a href="https://en.wikipedia.org/wiki/BSD_licenses" rel="noopener noreferrer">BSD</a>, <a href="https://en.wikipedia.org/wiki/Zlib_License" rel="noopener noreferrer">ZLIB/LIBPNG</a>, <a href="https://en.wikipedia.org/wiki/ISC_license" rel="noopener noreferrer">ISC</a>, <a href="https://en.wikipedia.org/wiki/Apache_License" rel="noopener noreferrer">Apache</a>, <a href="https://www.boost.org/users/license.html" rel="noopener noreferrer">Boost</a> etc.)</li>
<li>🔒 - <a href="https://en.wikipedia.org/wiki/Copyleft" rel="noopener noreferrer">Copyleft License</a> (<a href="https://en.wikipedia.org/wiki/Creative_Commons_license" rel="noopener noreferrer">CC</a>, <a href="https://en.wikipedia.org/wiki/GNU_General_Public_License" rel="noopener noreferrer">GPL</a>, <a href="https://en.wikipedia.org/wiki/GNU_Lesser_General_Public_License" rel="noopener noreferrer">LGPL</a>, <a href="https://en.wikipedia.org/wiki/Mozilla_Public_License" rel="noopener noreferrer">MPL</a>, etc.)</li>
<li>❓ - Unknown License</li>
</ul>
</li>
</ul>

<ul>
<li>Asset / Service / Tool<ul>
<li>🆓 - Free</li>
<li>💰 - Paid</li>
<li>💸 - Partially Free</li>
</ul>
</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2023/5/"/>
    <summary>110 awesome projects updated on Jan 30 - Feb 05, 2023</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2023/2/</id>
    <title>Awesome Game Engine Dev Updates on Jan 09 - Jan 15, 2023</title>
    <updated>2023-01-11T01:51:37.747Z</updated>
    <published>2023-01-10T01:53:12.183Z</published>
    <content type="html"><![CDATA[<h3><p>Game Engines / Awesome Collections</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/JohnClarking/CoolEngines" rel="noopener noreferrer">CoolEngines (⭐106)</a> - List of open source graphic &amp; game engines.</li>
</ul>

<ul>
<li>📚 <a href="https://en.wikipedia.org/wiki/List_of_game_engines" rel="noopener noreferrer">Wikipedia: List of Game Engines</a> - Game engines along with their platforms and licenses.</li>
</ul>
<h3><p>Game Engines / Popular</p>
</h3>
<ul>
<li>💸 <a href="https://unity.com" rel="noopener noreferrer">Unity</a> - Biggest name in game engines, industry standard. [<a href="https://github.com/RyanNielson/awesome-unity" rel="noopener noreferrer">Awesome (⭐7.1k)</a>]</li>
</ul>

<ul>
<li>💸 <a href="https://www.unrealengine.com" rel="noopener noreferrer">Unreal Engine</a> - AAA quality, insane feature set, photoreal visuals. [<a href="https://github.com/insthync/awesome-ue4#readme" rel="noopener noreferrer">Awesome (⭐1.5k)</a>]</li>
</ul>
<h3><p>Game Engines / AAA</p>
</h3>
<ul>
<li>💰 <a href="http://c4engine.com" rel="noopener noreferrer">C4 Engine</a> - Modern console engine.</li>
</ul>

<ul>
<li>💸 <a href="https://www.cryengine.com" rel="noopener noreferrer">CRYENGINE</a> - Powerful real-time game development platform by <em>Crytek</em>.</li>
</ul>

<ul>
<li>🆓 <a href="https://evergine.com" rel="noopener noreferrer">Evergine</a> - High-quality 3D and 2D solutions. Formerly <em>Wave Engine</em>. [<a href="https://github.com/EvergineTeam/Samples" rel="noopener noreferrer">Samples (⭐130)</a>]</li>
</ul>

<ul>
<li>💰 <a href="http://www.gamebryo.com" rel="noopener noreferrer">Gamebryo</a> - Complete toolset, flexible workflow, rapid prototyping.</li>
</ul>

<ul>
<li>💸 <a href="https://unigine.com" rel="noopener noreferrer">Unigine</a> - Real-time 3D engine. Photorealistic graphics, large virtual worlds, C++ and C# API.</li>
</ul>
<h3><p>Game Engines / Commercial</p>
</h3>
<ul>
<li>💸 <a href="https://www.buildbox.com" rel="noopener noreferrer">Buildbox</a> - Create 3D &amp; 2D video games without coding.</li>
</ul>

<ul>
<li>💸 <a href="https://www.construct.net/" rel="noopener noreferrer">Construct</a> - Drag and drop game builder. [<a href="https://github.com/ConstructCommunity/awesome-construct#readme" rel="noopener noreferrer">Awesome (⭐91)</a>]</li>
</ul>

<ul>
<li>💰 <a href="https://corgi-engine.moremountains.com/" rel="noopener noreferrer">Corgi Engine</a> - 2D/2.5D platformer engine built on top of <em>Unity</em>.</li>
</ul>

<ul>
<li>💸 <a href="https://felgo.com/games" rel="noopener noreferrer">Felgo</a> - Build cross-platform 2D games in days, built with <em>Qt</em>.</li>
</ul>

<ul>
<li>💰 <a href="https://www.game-guru.com/" rel="noopener noreferrer">GameGuru</a> - Game builder, 3D, no coding required by <em>TheGameCreators</em>.</li>
</ul>

<ul>
<li>💸 <a href="https://www.yoyogames.com/en/gamemaker" rel="noopener noreferrer">GameMaker Studio</a> - Popular 2D game development environment by <em>YoYo Games</em>.</li>
</ul>

<ul>
<li>💸 <a href="https://gamesalad.com" rel="noopener noreferrer">GameSalad</a> - Sophisticated visual programming interface.</li>
</ul>

<ul>
<li>💸 <a href="https://luxeengine.com/" rel="noopener noreferrer">Luxe</a> - 2D first engine, with a 2D/3D renderer.</li>
</ul>

<ul>
<li>💰 <a href="https://phasereditor2d.com" rel="noopener noreferrer">Phaser Editor 2D</a> - Commercial, web-based editor for <em>Phaser</em>. [<a href="https://github.com/PhaserEditor2D/PhaserEditor2D-v3" rel="noopener noreferrer">GitHub (⭐494)</a>]</li>
</ul>

<ul>
<li>💸 <a href="https://playcanvas.com" rel="noopener noreferrer">PlayCanvas</a> - Popular (<em>Flappy Bird</em>) WebGL game engine. [<a href="https://github.com/playcanvas/awesome-playcanvas#readme" rel="noopener noreferrer">Awesome (⭐396)</a> | <a href="https://github.com/playcanvas/engine" rel="noopener noreferrer">GitHub (⭐15k)</a>]</li>
</ul>

<ul>
<li>💸 <a href="https://www.roblox.com/create" rel="noopener noreferrer">Roblox</a> - Create immersive 3D experiences with Lua scripting.</li>
</ul>

<ul>
<li>💸 <a href="https://benmorris.itch.io/plugin-based-scene-editor" rel="noopener noreferrer">Simulation Starter Kit</a> - Create interactive 3D apps across a range of platforms.</li>
</ul>
<h3><p>Game Engines / Specialty</p>
</h3>
<ul>
<li>🔒 <a href="https://github.com/harfang3d/harfang3d" rel="noopener noreferrer">HARFANG 3D (⭐641)</a> - 3D visualization library for industry professionals, usable in C++, Python, Lua, Go.</li>
</ul>

<ul>
<li>💰 <a href="https://robvansaaze.itch.io/platforming-engine" rel="noopener noreferrer">Platforming Engine</a> - Everything you need to create your own platformer in <em>GameMaker</em>.</li>
</ul>

<ul>
<li>💰 <a href="https://www.rpginabox.com" rel="noopener noreferrer">RPG in a Box</a> - Turn your stories and ideas into games, built with <em>Godot</em>.</li>
</ul>

<ul>
<li>💰 <a href="https://www.rpgmakerweb.com" rel="noopener noreferrer">RPG Maker</a> - Create an original role-playing game without any specialized knowledge.</li>
</ul>
<h3><p>Learning / Computer Graphics</p>
</h3>
<ul>
<li>Books<ul>
<li>📚 <a href="https://developer.nvidia.com/gpugems/gpugems/contributors" rel="noopener noreferrer">GPU Gems</a> - Programming techniques, tips, and tricks for real-time graphics.</li>
<li>📚 <a href="https://developer.nvidia.com/gpugems/gpugems2/copyright" rel="noopener noreferrer">GPU Gems 2</a> - Programming techniques for high-performance graphics.</li>
<li>📚 <a href="https://developer.nvidia.com/gpugems/gpugems3/contributors" rel="noopener noreferrer">GPU Gems 3</a> - Collection of state-of-the-art GPU programming examples hosted by <em>NVIDIA</em>.</li>
<li>📚 <a href="https://www.cs.unm.edu/~angel/" rel="noopener noreferrer">Interactive Computer Graphics</a> - Top down approach to computer graphics.</li>
<li>📚 <a href="https://www.pbrt.org" rel="noopener noreferrer">Physically-Based Rendering</a> - From the Academy Award winning authority on PBR.</li>
</ul>
</li>
</ul>

<ul>
<li>Education Portals<ul>
<li>📚 <a href="http://simonschreibt.de/game-art-tricks/" rel="noopener noreferrer">Game Art Tricks</a> - Articles exploring different graphics techniques.</li>
<li>📚 <a href="http://www.lighthouse3d.com/tutorials/" rel="noopener noreferrer">Lighthouse3d.com</a> - Collection of tutorials on OpenGL, GLSL and other graphics topics.</li>
<li>📚 <a href="https://www.jeremyong.com/paperbug/" rel="noopener noreferrer">Paper Bug</a> - Indexed compendium of graphics programming papers.</li>
<li>📚 <a href="https://www.scratchapixel.com" rel="noopener noreferrer">Scratchapixel</a> - In depth coverage of computer graphics topics.</li>
</ul>
</li>
</ul>

<ul>
<li>Graphics API: DirectX<ul>
<li>🌎 <a href="https://docs.microsoft.com/en-us/windows/win32/directx" rel="noopener noreferrer">DirectX</a> - <em>Microsoft</em> API used to create 2D/3D games and apps. [<a href="https://devblogs.microsoft.com/directx/" rel="noopener noreferrer">Blog</a> | <a href="https://github.com/microsoft/DirectX-Graphics-Samples" rel="noopener noreferrer">Samples (⭐6.7k)</a>]</li>
<li>📚 <a href="http://www.directxtutorial.com/default.aspx" rel="noopener noreferrer">DirectXTutorial.com</a> - Older resource with lots of tutorials on DirectX versions 9 &amp; 11.</li>
</ul>
</li>
</ul>

<ul>
<li>Graphics API: Metal<ul>
<li>🌎 <a href="https://developer.apple.com/metal/" rel="noopener noreferrer">Metal</a> - API for developing 3D apps on <em>Apple</em> platforms. [<a href="https://developer.apple.com/metal/sample-code/" rel="noopener noreferrer">Samples</a>]</li>
<li>📚 <a href="https://www.raywenderlich.com/7475-metal-tutorial-getting-started" rel="noopener noreferrer">Metal Tutorial</a> - Learn how to get started with Metal at <em>RayWenderlich.com</em>.</li>
</ul>
</li>
</ul>

<ul>
<li>Graphics API: OpenGL<ul>
<li>📚 <a href="https://learnopengl.com" rel="noopener noreferrer">LearnOpenGL</a> 🔥 - Incredible! In depth tutorials for modern graphics programming.</li>
<li>🌎 <a href="https://www.mesa3d.org/" rel="noopener noreferrer">Mesa 3D</a> - Open source implementations of OpenGL.</li>
<li>🌎 <a href="https://www.opengl.org/" rel="noopener noreferrer">OpenGL</a> - The industry's foundation for high-performance graphics.</li>
<li>📚 <a href="https://www.opengl-tutorial.org" rel="noopener noreferrer">OpenGL Tutorial</a> - Collection of OpenGL tutorials with source code examples.</li>
</ul>
</li>
</ul>

<ul>
<li>Graphics API: Vulkan<ul>
<li>🌎 <a href="https://www.vulkan.org" rel="noopener noreferrer">Vulkan</a> - Modern cross-platform graphics API. [<a href="https://github.com/khronosGroup/Vulkan-samples" rel="noopener noreferrer">Samples (⭐5.2k)</a>]</li>
<li>📚 <a href="https://github.com/Overv/VulkanTutorial" rel="noopener noreferrer">Vulkan Tutorial (⭐3.6k)</a> - Teaches the basics of using Vulkan graphics and compute API.</li>
</ul>
</li>
</ul>

<ul>
<li>Graphics API: WebGL<ul>
<li>🌎 <a href="https://www.khronos.org/webgl/" rel="noopener noreferrer">WebGL</a> - Open web standard 3D graphics API. [<a href="https://github.com/KhronosGroup/WebGL" rel="noopener noreferrer">GitHub (⭐2.8k)</a>]</li>
<li>📚 <a href="https://webglfundamentals.org" rel="noopener noreferrer">WebGL Fundamentals</a> 🔥 - Full understanding of what WebGL really is and how it works.</li>
<li>📚 <a href="https://webgl2fundamentals.org" rel="noopener noreferrer">WebGL 2 Fundamentals</a> - Updated to use the WebGL2 standard.</li>
<li>📚 <a href="https://github.com/WebGLSamples/WebGL2Samples" rel="noopener noreferrer">WebGL 2 Samples (⭐1k)</a> - Short and easy to understand samples demonstrating WebGL 2 features.</li>
<li>📚 <a href="https://developer.mozilla.org/en-US/docs/Web/API/WebGL_API/Tutorial" rel="noopener noreferrer">WebGL Tutorial</a> - How to use the canvas element to draw WebGL graphics.</li>
</ul>
</li>
</ul>

<ul>
<li>Graphics API: WebGPU<ul>
<li>🌎 <a href="https://dawn.googlesource.com/dawn" rel="noopener noreferrer">Dawn</a> - Open source, cross-platform implementation of the WebGPU standard, by <em>Google</em>.</li>
<li>🌎 <a href="https://github.com/gpuweb/gpuweb/wiki/Implementation-Status" rel="noopener noreferrer">WebGPU (⭐5.4k)</a> - Next generation web 3D graphics API. [<a href="https://github.com/gpuweb/gpuweb" rel="noopener noreferrer">GitHub (⭐5.4k)</a>]</li>
<li>🌎 <a href="https://webkit.org/demos/webgpu/" rel="noopener noreferrer">WebGPU Demos</a> - Collection of simple WebGPU examples by <em>Apple</em>.</li>
</ul>
</li>
</ul>

<ul>
<li>Platform: XNA<ul>
<li>📚 <a href="http://rbwhitaker.wikidot.com/" rel="noopener noreferrer">RB Whitaker's Wiki</a> - Tutorials on C#, MonoGame, XNA, and more.</li>
<li>📚 <a href="https://github.com/SimonDarksideJ/XNAGameStudio/wiki/RiemersArchiveOverview" rel="noopener noreferrer">Riemer's MonoGame Tutorials (⭐820)</a> - Everything you need to start programming with MonoGame.</li>
<li>📚 <a href="https://github.com/SimonDarksideJ/XNAGameStudio" rel="noopener noreferrer">XNA Game Studio Archive (⭐820)</a> 🔥 - Required visit for <a href="https://en.wikipedia.org/wiki/MonoGame" rel="noopener noreferrer">MonoGame</a> / <a href="https://fna-xna.github.io/" rel="noopener noreferrer">FNA</a> / <a href="https://en.wikipedia.org/wiki/Microsoft_XNA" rel="noopener noreferrer">XNA</a> developers.</li>
</ul>
</li>
</ul>
<h3><p>Learning / Engine Development</p>
</h3>
<ul>
<li>Books<ul>
<li>📚 <a href="https://www.gameenginebook.com" rel="noopener noreferrer">Game Engine Architecture</a> - Theory and practice of game engine development.</li>
</ul>
</li>
</ul>
<h3><p>Learning / Game Development</p>
</h3>
<ul>
<li>Books<ul>
<li>📚 <a href="https://www.amazon.com/Art-Game-Design-Book-Lenses/dp/0123694965" rel="noopener noreferrer">Art of Game Design</a> - Teaches game design in an accessible manner.</li>
<li>📚 <a href="https://gameprogrammingpatterns.com" rel="noopener noreferrer">Game Programming Patterns</a> - Patterns found in games that make code easier to understand.</li>
</ul>
</li>
</ul>

<ul>
<li>Developer Portals<ul>
<li>🌎 <a href="https://www.gamedeveloper.com" rel="noopener noreferrer">Game Developer</a> - Industry blogs, events, jobs, updates and more. Formerly <em>Gamasutra</em>.</li>
<li>🌎 <a href="https://www.gamedev.net/" rel="noopener noreferrer">GameDev.net</a> - Game dev forums, tutorials, blogs, projects, portfolios, and news.</li>
<li>🌎 <a href="https://gamefromscratch.com" rel="noopener noreferrer">GameFromScratch.com</a> - Game dev news, tutorials and much more.</li>
<li>🌎 <a href="https://itch.io" rel="noopener noreferrer">itch.io</a> - Game dev resources and platform to showcase / promote / buy &amp; sell games.</li>
</ul>
</li>
</ul>

<ul>
<li>Education Portals<ul>
<li>🌎 <a href="https://lazyfoo.net/tutorials/SDL/" rel="noopener noreferrer">Lazy Foo' Tutorials</a> - Beginning game programming with SDL.</li>
</ul>
</li>
</ul>
<h3><p>Learning / Programming</p>
</h3>
<ul>
<li>🌎 <a href="https://deadlockempire.github.io/#menu" rel="noopener noreferrer">Deadlock Empire</a> - Interactive tutorial to master threads and concurrency.</li>
</ul>

<ul>
<li>📚 <a href="https://github.com/mtdvio/every-programmer-should-know" rel="noopener noreferrer">Every Programmer Should Know (⭐98k)</a> - Technical things every developer should know.</li>
</ul>

<ul>
<li>📚 <a href="https://github.com/michelpereira/awesome-games-of-coding#readme" rel="noopener noreferrer">Games of Coding (⭐2.1k)</a> - Games that teach you a programming language.</li>
</ul>

<ul>
<li>🌎 <a href="https://www.geeksforgeeks.org" rel="noopener noreferrer">Geeks for Geeks</a> - Tutorials, articles, courses, coding competitions, jobs and more.</li>
</ul>

<ul>
<li>📚 <a href="https://github.com/karlhorky/learn-to-program#readme" rel="noopener noreferrer">Learn to Program (⭐4.7k)</a> - Educational resources to learn to program.</li>
</ul>

<ul>
<li>📚 <a href="https://www.tiobe.com/tiobe-index/" rel="noopener noreferrer">TIOBE Index</a> - Popularity of programming languages, updated monthly.</li>
</ul>
<h3><p>Libraries / BASIC</p>
</h3>
<ul>
<li>BASIC: App Framework<ul>
<li>💰 <a href="https://www.q7basic.org/index.html" rel="noopener noreferrer">Basic for Qt</a> - BASIC language and environment built with <em>Qt</em>. Formerly <em>Q7Basic</em>.</li>
<li>🎉 <a href="https://github.com/QB64Team/qb64" rel="noopener noreferrer">QB64 (⭐698)</a> - Modern BASIC+OpenGL language, retains <em>QBasic</em> / <em>QB4.5</em> compatibility.</li>
<li>📚 <a href="https://docs.microsoft.com/en-us/dotnet/visual-basic/" rel="noopener noreferrer">Visual Basic</a> - Object-oriented language for Windows by <em>Microsoft</em>.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / C</p>
</h3>
<ul>
<li>C: Cross-Platform<ul>
<li>🎉 <a href="https://github.com/jart/cosmopolitan" rel="noopener noreferrer">Cosmopolitan (⭐21k)</a> - Build-once run-anywhere C library.</li>
</ul>
</li>
</ul>

<ul>
<li>C: Entity Component System<ul>
<li>🎉 <a href="https://github.com/SanderMertens/flecs" rel="noopener noreferrer">Flecs (⭐8.2k)</a> - Fast and lightweight entity component system in C99.</li>
</ul>
</li>
</ul>

<ul>
<li>C: File System<ul>
<li>🎉 <a href="https://github.com/codeplea/hexembed" rel="noopener noreferrer">HexEmbed (⭐51)</a> - Small utility to help embed files in C/C++ programs in an easy, cross-platform way.</li>
<li>⭐ <a href="https://github.com/graphitemaster/incbin" rel="noopener noreferrer">Incbin (⭐1.2k)</a> - Include binary and text files in your C/C++ apps with ease.</li>
<li>🎉 <a href="https://github.com/icculus/physfs" rel="noopener noreferrer">PhysicsFS (⭐747)</a> - Portable, flexible file I/O abstraction. Provides access to various archives.</li>
<li>⭐ <a href="https://github.com/gpakosz/whereami" rel="noopener noreferrer">Where Am I (⭐515)</a> - Locates the current path on the local file system.</li>
</ul>
</li>
</ul>

<ul>
<li>C: Fonts<ul>
<li>🎉 <a href="https://github.com/memononen/fontstash" rel="noopener noreferrer">Font Stash (⭐758)</a> - Lightweight library that uses stb_truetype to render fonts to a texture atlas.</li>
<li>🎉 <a href="https://github.com/juliettef/IconFontCppHeaders" rel="noopener noreferrer">IconFontCppHeaders (⭐1.4k)</a> - C/C++ headers and C# classes for icon fonts.</li>
<li>⭐ <a href="https://github.com/nothings/stb/blob/master/stb_truetype.h" rel="noopener noreferrer">stb_truetype (⭐33k)</a> - Single-header file library that processes TrueType font files.</li>
<li>🎉 <a href="https://github.com/kevinmkchin/vertext" rel="noopener noreferrer">Vertext (⭐30)</a> - Generates vertices for rendering text, requires stb_truetype.</li>
</ul>
</li>
</ul>

<ul>
<li>C: Game Engine w/Editor<ul>
<li>⭐ <a href="https://github.com/r-lyeh/AVA" rel="noopener noreferrer">AVA (⭐342)</a> - Tiny, minimalistic 3D game engine.</li>
<li>🎉 <a href="https://github.com/nesbox/TIC-80" rel="noopener noreferrer">TIC-80 (⭐5.9k)</a> - Virtual computer for making &amp; sharing tiny games. [<a href="https://tic80.com/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>C: Game Framework<ul>
<li>🎉 <a href="https://github.com/Jaysmito101/cgl" rel="noopener noreferrer">CGL (⭐454)</a> - Single-header file, lots of graphics &amp; utility functions.</li>
<li>🎉 <a href="https://github.com/domeengine/dome" rel="noopener noreferrer">DOME (⭐478)</a> - Melds SDL2 and the Wren scripting language. [<a href="https://domeengine.com/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/jimon/entrypoint" rel="noopener noreferrer">Entrypoint (⭐72)</a> - Lightweight entry point for games.</li>
<li>⭐ <a href="https://github.com/r-lyeh/FWK" rel="noopener noreferrer">FWK (⭐521)</a> - 3D game framework.</li>
<li>🎉 <a href="https://github.com/MrFrenik/gunslinger" rel="noopener noreferrer">Gunslinger (⭐1.4k)</a> - Header-only C99 framework for multimedia apps.</li>
<li>🎉 <a href="https://github.com/raysan5/raylib" rel="noopener noreferrer">RayLib (⭐32k)</a> 🔥 - Simple and easy-to-use library to enjoy 2D/3D videogame programming.</li>
</ul>
</li>
</ul>

<ul>
<li>C: Geometry<ul>
<li>🎉 <a href="https://github.com/BlockoS/blob" rel="noopener noreferrer">Blob (⭐56)</a> - Single-header implementation of a contour tracing algorithm.</li>
<li>🎉 <a href="https://github.com/prideout/par/blob/master/par_msquares.h" rel="noopener noreferrer">Marching Squares (⭐969)</a> - Convert images into triangles. [<a href="https://prideout.net/marching-squares" rel="noopener noreferrer">Info</a>]</li>
<li>🎉 <a href="https://github.com/prideout/par/blob/master/par_octasphere.h" rel="noopener noreferrer">Octasphere (⭐969)</a> - Generates triangle meshes for spheres, boxes, and capsules. [<a href="https://prideout.net/blog/octasphere/" rel="noopener noreferrer">Info</a>]</li>
<li>🎉 <a href="https://github.com/prideout/par/blob/master/par_shapes.h" rel="noopener noreferrer">Par_Shapes (⭐969)</a> - Triangle meshes including solids, spheres and more. [<a href="https://prideout.net/shapes" rel="noopener noreferrer">Info</a>]</li>
<li>🎉 <a href="https://github.com/prideout/par/blob/master/par_streamlines.h" rel="noopener noreferrer">Par_Streamlines (⭐969)</a> - Triangulating thick lines, béziers, streamlines. [<a href="https://github.com/prideout/streamlines_demo" rel="noopener noreferrer">Demo (⭐33)</a> | <a href="https://prideout.net/blog/par_streamlines/" rel="noopener noreferrer">Info</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>C: Graphics - 2D<ul>
<li>🎉 <a href="https://github.com/memononen/nanovg" rel="noopener noreferrer">NanoVG (⭐5.6k)</a> - OpenGL-based 2D vector drawing library for UI and visualizations.</li>
<li>🎉 <a href="https://github.com/megamarc/Tilengine" rel="noopener noreferrer">Tilengine (⭐1k)</a> - 2D graphics with raster effects for retro style game development.</li>
</ul>
</li>
</ul>

<ul>
<li>C: Graphics - 3D<ul>
<li>🎉 <a href="https://github.com/floooh/sokol/blob/master/sokol_gfx.h" rel="noopener noreferrer">Sokol Gfx (⭐9.7k)</a> - Cross-platform, single-file graphics. [<a href="https://floooh.github.io/sokol-html5/" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/edubart/sokol_gp" rel="noopener noreferrer">Sokol Graphics Painter (⭐583)</a> - 2D graphics painter implemented with <em>Sokol</em>.</li>
</ul>
</li>
</ul>

<ul>
<li>C: Gui<ul>
<li>🎉 <a href="https://github.com/cimgui/cimgui" rel="noopener noreferrer">cImgui (⭐1.9k)</a> - Thin C wrapper generated for Dear ImGui.</li>
<li>🎉 <a href="https://github.com/lvgl/lvgl" rel="noopener noreferrer">lvgl (⭐23k)</a> 🔥 - Embedded gui library, many widgets and advanced visual effects.</li>
<li>🎉 <a href="https://github.com/frang75/nappgui_src" rel="noopener noreferrer">NAppGUI (⭐675)</a> - Professional, well documented SDK to build desktop apps.</li>
<li>🎉 <a href="https://github.com/mlabbe/nativefiledialog" rel="noopener noreferrer">Native File Dialog (⭐1.9k)</a> - Portably invoke native file open / save dialogs.</li>
<li>🎉 <a href="https://github.com/Immediate-Mode-UI/Nuklear" rel="noopener noreferrer">Nuklear (⭐11k)</a> - Single-header immediate mode cross-platform gui library.</li>
</ul>
</li>
</ul>

<ul>
<li>C: Input<ul>
<li>🎉 <a href="https://github.com/mtwilliams/libgamepad" rel="noopener noreferrer">libGamepad (⭐24)</a> - Cross-platform library for gamepad input.</li>
<li>🎉 <a href="https://github.com/floooh/sokol/pull/393/commits/26a9da9dafd4adb22a1ace0de0d2569da31ae427" rel="noopener noreferrer">Sokol Gamepad (⭐9.7k)</a> - Branch with addon support for gamepads in <em>Sokol</em>.</li>
</ul>
</li>
</ul>

<ul>
<li>C: Libraries<ul>
<li>⭐ <a href="https://github.com/RandyGaul/cute_headers" rel="noopener noreferrer">Cute Headers (⭐5k)</a> - Single-file libraries primarily used for games, by <a href="https://github.com/RandyGaul" rel="noopener noreferrer">Randy Gaul</a>.</li>
<li>⭐ <a href="https://github.com/mattiasgustavsson/libs" rel="noopener noreferrer">Libs (⭐2.2k)</a> - Single-file public domain libraries for C/C++, by <a href="https://github.com/mattiasgustavsson" rel="noopener noreferrer">Mattias Gustavsson</a>.</li>
<li>⭐ <a href="https://github.com/empyreanx/pico_headers" rel="noopener noreferrer">Pico Headers (⭐517)</a> - Single-file, cross-platform libraries for game development.</li>
<li>📚 <a href="https://github.com/nothings/single_file_libs" rel="noopener noreferrer">Single-file Libs (⭐9.8k)</a> - Amazing collection of single-file C/C++ libraries compiled from many authors.</li>
<li>⭐ <a href="https://github.com/nothings/stb" rel="noopener noreferrer">stb (⭐33k)</a> 🔥 - Single-file public domain libraries for C/C++, by <a href="https://github.com/nothings" rel="noopener noreferrer">Sean Barrett</a>.</li>
</ul>
</li>
</ul>

<ul>
<li>C: Lighting<ul>
<li>⭐ <a href="https://github.com/ands/lightmapper" rel="noopener noreferrer">Light Mapper (⭐1.5k)</a> - Single-file library for lightmap baking by using your existing OpenGL renderer.</li>
</ul>
</li>
</ul>

<ul>
<li>C: Math<ul>
<li>🎉 <a href="https://github.com/recp/cglm" rel="noopener noreferrer">Cglm (⭐2.9k)</a> - Highly optimized OpenGL math.</li>
<li>⭐ <a href="https://github.com/HandmadeMath/Handmade-Math" rel="noopener noreferrer">Handmade Math (⭐1.5k)</a> 🔥 - Simple, public domain math library for games and computer graphics.</li>
<li>🎉 <a href="https://github.com/Kazade/kazmath" rel="noopener noreferrer">Kazmath (⭐541)</a> - Math library targeted at games.</li>
<li>🎉 <a href="https://github.com/raysan5/raylib/blob/master/src/raymath.h" rel="noopener noreferrer">Raymath (⭐32k)</a> - Math library included in the <em>RayLib</em> game framework.</li>
</ul>
</li>
</ul>

<ul>
<li>C: Scripting<ul>
<li>🎉 <a href="https://github.com/svaarala/duktape" rel="noopener noreferrer">Duktape (⭐6.2k)</a> - Embeddable JavaScript engine with a focus on portability and compact footprint.</li>
<li>🎉 <a href="https://github.com/jerryscript-project/jerryscript" rel="noopener noreferrer">JerryScript (⭐7.4k)</a> - Ultra-lightweight JavaScript engine for the Internet of Things.</li>
<li>🎉 <a href="https://github.com/lua/lua" rel="noopener noreferrer">Lua (⭐9.9k)</a> - Powerful, efficient, lightweight, embeddable scripting language.</li>
<li>🎉 <a href="https://github.com/bellard/quickjs" rel="noopener noreferrer">QuickJS (⭐11k)</a> - Small and embeddable JavaScript engine.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / C++</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/fffaraz/awesome-cpp#readme" rel="noopener noreferrer">Awesome C++ (⭐71k)</a> - List of awesome C++ frameworks, libraries, and resources.</li>
</ul>

<ul>
<li>C++: Entity Component System<ul>
<li>🎉 <a href="https://github.com/alecthomas/entityx" rel="noopener noreferrer">EntityX (⭐2.3k)</a> - Fast, type-safe C++ entity component system.</li>
<li>🎉 <a href="https://github.com/skypjack/entt" rel="noopener noreferrer">Entt (⭐12k)</a> - Gaming meets modern C++, a fast and reliable entity component system.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: File Formats<ul>
<li>⭐ <a href="https://github.com/richgel999/jpeg-compressor" rel="noopener noreferrer">Jpeg-Compressor (⭐242)</a> - Single-file library that writes baseline JPEG compressed images.</li>
<li>🎉 <a href="https://github.com/syoyo/tinydng" rel="noopener noreferrer">TinyDNG (⭐180)</a> - Header-only DNG / TIFF loader and writer.</li>
<li>🎉 <a href="https://github.com/syoyo/tinyexr" rel="noopener noreferrer">TinyEXR (⭐807)</a> - Tiny OpenEXR image loader / saver library.</li>
<li>🎉 <a href="https://github.com/syoyo/tinygltf" rel="noopener noreferrer">TinyGLTF (⭐2.4k)</a> - Header-only C++11 tiny glTF 2.0 library.</li>
<li>🎉 <a href="https://github.com/tinyobjloader/tinyobjloader" rel="noopener noreferrer">TinyOBJLoader (⭐3.8k)</a> - Tiny but powerful single-file wavefront obj loader.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: File System<ul>
<li>🎉 <a href="https://github.com/AirGuanZ/imgui-filebrowser" rel="noopener noreferrer">Imgui-Filebrowser (⭐820)</a> - Header-only file browser implementation for <em>Dear ImGui</em> in C++17.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Game Framework<ul>
<li>🎉 <a href="https://github.com/EQMG/Acid" rel="noopener noreferrer">Acid (⭐2k)</a> - Modern C++17 and structured to be fast, simple, and modular.</li>
<li>🎉 <a href="https://github.com/NoelFB/blah" rel="noopener noreferrer">blah (⭐609)</a> - Small 2D game framework.</li>
<li>🎉 <a href="https://github.com/cocos2d/cocos2d-x" rel="noopener noreferrer">Cocos2d-x (⭐19k)</a> - Widely used in indie game dev community.</li>
<li>🎉 <a href="https://github.com/RandyGaul/cute_framework" rel="noopener noreferrer">Cute Framework (⭐783)</a> - Simple and consise framework for making 2D games.</li>
<li>🔒 <a href="https://github.com/Pikachuxxxx/Fireworks-Engine" rel="noopener noreferrer">Fireworks Engine (⭐40)</a> - Lightweight OpenGL framework for quick prototyping.</li>
<li>🎉 <a href="https://github.com/amzeratul/halley" rel="noopener noreferrer">Halley (⭐3.8k)</a> - Modern C++17. Used for <em>Wargroove</em>, a strategy game on desktop and consoles.</li>
<li>🎉 <a href="https://github.com/Is-Daouda/is-Engine" rel="noopener noreferrer">is::Engine (⭐228)</a> - 2D framework built on <em>SDL2</em> and <em>SFML</em>.</li>
<li>🎉 <a href="https://github.com/jhasse/jngl" rel="noopener noreferrer">JNGL (⭐317)</a> - 2D framework. Develop anywhere, deploy everywhere.</li>
<li>🔒 <a href="https://github.com/gongminmin/KlayGE" rel="noopener noreferrer">KlayGE (⭐2.2k)</a> - Cross-platform game framework with plugin-based architecture.</li>
<li>🎉 <a href="https://github.com/phisko/kengine" rel="noopener noreferrer">Koala Engine (⭐617)</a> - Framework with an ECS architecture, aka <em>Kengine</em>.</li>
<li>🎉 <a href="https://github.com/LuminoEngine/Lumino" rel="noopener noreferrer">Lumino (⭐217)</a> - Framework for building real-time graphics apps.</li>
<li>🎉 <a href="https://github.com/NazaraEngine/NazaraEngine" rel="noopener noreferrer">Nazara Engine (⭐819)</a> - Custom shaders, ECS, 2D/3D, networking and more.</li>
<li>🎉 <a href="https://github.com/nCine/nCine" rel="noopener noreferrer">nCine (⭐1.3k)</a> - Cross-platform 2D game framework.</li>
<li>🎉 <a href="https://github.com/mholtkamp/octave" rel="noopener noreferrer">Octave (⭐478)</a> - 3D game engine for GameCube, Wii, 3DS, and more.</li>
<li>🎉 <a href="https://github.com/orx/orx" rel="noopener noreferrer">ORX (⭐1.7k)</a> - 2.5D data-driven game development framework.</li>
<li>🎉 <a href="https://github.com/floooh/oryol" rel="noopener noreferrer">Oryol (⭐2.1k)</a> - Small, 3D, portable and extensible coding framework.</li>
<li>⭐ <a href="https://github.com/elnormous/ouzel" rel="noopener noreferrer">Ouzel (⭐985)</a> - Public domain, targeted for development of 2D games.</li>
<li>🎉 <a href="https://github.com/ivansafrin/Polycode" rel="noopener noreferrer">Polycode (⭐2.4k)</a> - Cross-platform engine for creative code.</li>
<li>🎉 <a href="https://github.com/coronalabs/corona" rel="noopener noreferrer">Solar2D (⭐2.8k)</a> - Focus on ease of iterations and usage. Formerly <em>Corona</em>.</li>
<li>🎉 <a href="https://github.com/supernovaengine/supernova" rel="noopener noreferrer">Supernova (⭐384)</a> - Cross-platform for 2D/3D projects.</li>
<li>🎉 <a href="https://github.com/thunder-engine/thunder" rel="noopener noreferrer">Thunder (⭐643)</a> - Cross-platform 2D/3D with module architecture.</li>
<li>🎉 <a href="https://github.com/hugoam/two" rel="noopener noreferrer">Two (⭐1.7k)</a> - Toolkit for rapid development of live graphical apps and games.</li>
<li>🎉 <a href="https://github.com/urho3d/Urho3D" rel="noopener noreferrer">Urho3D (⭐4.7k)</a> - Cross-platform 2D/3D game framework.</li>
<li>💸 <a href="https://github.com/ValveSoftware/source-sdk-2013" rel="noopener noreferrer">Valve Source SDK (⭐9.7k)</a> - The 2013 edition of the Source SDK by <a href="https://www.valvesoftware.com/" rel="noopener noreferrer">Valve Software</a>. [<a href="https://en.wikipedia.org/wiki/Source_(game_engine)" rel="noopener noreferrer">Info</a> | <a href="https://developer.valvesoftware.com/wiki/Source_SDK_2013" rel="noopener noreferrer">Wiki</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Geometry<ul>
<li>🎉 <a href="https://github.com/mlivesu/cinolib" rel="noopener noreferrer">CinoLib (⭐1.1k)</a> - Header-only library for processing polygonal and polyhedral meshes.</li>
<li>🎉 <a href="https://github.com/msokalski/delabella" rel="noopener noreferrer">Delabella (⭐249)</a> - Super stable 2D delaunay triangulation.</li>
<li>🎉 <a href="https://github.com/soerendd/delaunator-cpp" rel="noopener noreferrer">Delaunator-Cpp (⭐0)</a> - Really fast library for Delaunay triangulation of 2D points.</li>
<li>🔒 <a href="https://github.com/LiangliangNan/Easy3D" rel="noopener noreferrer">Easy3D (⭐1.6k)</a> - Easy-to-use library for 3D modeling, geometry processing, and rendering.</li>
<li>🎉 <a href="https://github.com/stevinz/extrude" rel="noopener noreferrer">Extrude (⭐22)</a> - Converts 2D images into 3D extruded meshes.</li>
<li>🔒 <a href="https://github.com/ilmola/generator" rel="noopener noreferrer">Generator (⭐238)</a> - Procedural geometry generation library for C++11.</li>
<li>🎉 <a href="https://www.geometrictools.com/index.html" rel="noopener noreferrer">Geometric Tools</a> - Mathematics, geometry, graphics, image analysis and physics in C++14.</li>
<li>🎉 <a href="https://github.com/LukasBanana/GeometronLib" rel="noopener noreferrer">GeometronLib (⭐98)</a> - Meshes for 3D shapes (cube, sphere, etc.) and ray / geometry intersection.</li>
<li>🔒 <a href="https://github.com/libigl/libigl" rel="noopener noreferrer">Libigl (⭐5k)</a> - Simple geometry processing library.</li>
<li>🎉 <a href="https://github.com/zeux/meshoptimizer" rel="noopener noreferrer">MeshOptimizer (⭐7.4k)</a> - Mesh optimization library that makes meshes smaller and faster to render.</li>
<li>🎉 <a href="https://github.com/pmp-library/pmp-library" rel="noopener noreferrer">Polygon Mesh Processing Library (⭐1.5k)</a> - Processing / visualizing polygon surface meshes.</li>
<li>🎉 <a href="https://github.com/ivanfratric/polypartition" rel="noopener noreferrer">PolyPartition (⭐697)</a> - 2D polygon partitioning and triangulation.</li>
<li>⭐ <a href="https://gist.github.com/TimSC/0813573d77734bcb6f2cd2cf6cc7aa51" rel="noopener noreferrer">RamerDouglasPeucker</a> - Reduces number of points along a 2D line.</li>
<li>🎉 <a href="https://github.com/recastnavigation/recastnavigation" rel="noopener noreferrer">Recast &amp; Detour (⭐7.6k)</a> - Navigation-mesh toolset for games.</li>
<li>🎉 <a href="https://github.com/songrun/SeamAwareDecimater" rel="noopener noreferrer">Seam-aware Decimater (⭐525)</a> - Simplifies mesh while preserving UVs.</li>
<li>🎉 <a href="https://github.com/caosdoar/spheres" rel="noopener noreferrer">Spheres (⭐271)</a> - Four methods to create a sphere mesh.</li>
<li>🔒 <a href="https://gfx.cs.princeton.edu/proj/trimesh2/" rel="noopener noreferrer">Trimesh2</a> - Utilities for input, output, and manipulation of 3D triangle meshes.</li>
<li>🎉 <a href="https://github.com/kmammou/v-hacd" rel="noopener noreferrer">V-HACD (⭐1.6k)</a> - Decomposes a 3D surface into a set of "near" convex parts.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Graphics - 3D<ul>
<li>🎉 <a href="https://github.com/bkaradzic/bgfx" rel="noopener noreferrer">Bgfx (⭐17k)</a> - Cross-platform, graphics API agnostic, rendering library.</li>
<li>🎉 <a href="https://github.com/DiligentGraphics/DiligentEngine" rel="noopener noreferrer">Diligent Engine (⭐4.2k)</a> - Modern cross-platform graphics API abstraction library.</li>
<li>🎉 <a href="https://github.com/strah19/Ember" rel="noopener noreferrer">Ember (⭐3)</a> - Graphics framework using SDL2 and OpenGL.</li>
<li>🎉 <a href="https://github.com/google/filament" rel="noopener noreferrer">Filament (⭐20k)</a> - Mobile-first, real-time physically-based renderer by <em>Google</em>.</li>
<li>🎉 <a href="https://github.com/ConfettiFX/The-Forge" rel="noopener noreferrer">Forge (⭐5.5k)</a> 🔥 - Cross-platform rendering framework supporting all major platforms and consoles.</li>
<li>🎉 <a href="https://github.com/horde3d/Horde3D" rel="noopener noreferrer">Horde3D (⭐1.6k)</a> - 3D rendering and animation engine.</li>
<li>🎉 <a href="https://github.com/facebook/igl" rel="noopener noreferrer">Intermediate Graphics Library (IGL) (⭐3.2k)</a> - Cross-platform abstraction layer by <em>Facebook</em>.</li>
<li>🎉 <a href="https://github.com/LukasBanana/LLGL" rel="noopener noreferrer">LLGL (⭐2.6k)</a> - Thin abstraction layer for OpenGL, Direct3D, Vulkan, and Metal.</li>
<li>🎉 <a href="https://github.com/mosra/magnum" rel="noopener noreferrer">Magnum Engine (⭐5.1k)</a> - Modular C++11 graphics middleware for games and apps.</li>
<li>🎉 <a href="https://github.com/NVIDIA-RTX/NVRHI" rel="noopener noreferrer">NVRHI (⭐1.9k)</a> - <em>NVIDIA</em> abstraction layer over multiple graphics APIs.</li>
<li>🎉 <a href="https://github.com/OGRECave/ogre" rel="noopener noreferrer">Ogre (⭐4.5k)</a> - Scene-oriented, flexible 3D engine.</li>
<li>🎉 <a href="https://github.com/kimkulling/osre" rel="noopener noreferrer">OSRE (⭐201)</a> - Just another "Open Source Render Engine".</li>
<li>🔒 <a href="https://github.com/KTStephano/StratusGFX" rel="noopener noreferrer">StratusGFX (⭐798)</a> - Realtime 3D rendering engine implementing modern graphics techniques.</li>
<li>🎉 <a href="https://github.com/markaren/threepp" rel="noopener noreferrer">Threepp (⭐762)</a> - Cross-platform C++17 port of the popular 3D JavaScript library <em>Three.js</em> (r129).</li>
<li>🎉 <a href="https://github.com/tunabrain/tungsten" rel="noopener noreferrer">Tungsten (⭐1.8k)</a> - High-performance physically-based renderer in C++11.</li>
<li>🎉 <a href="https://github.com/turanszkij/WickedEngine" rel="noopener noreferrer">Wicked Engine (⭐7k)</a> - Engine focusing on performance &amp; modern rendering techniques.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Gui<ul>
<li>🎉 <a href="https://github.com/cegui/cegui" rel="noopener noreferrer">Crazy Eddie's GUI (⭐554)</a> - Versatile, multi-platform gui library.</li>
<li>🎉 <a href="https://github.com/ocornut/imgui" rel="noopener noreferrer">Dear ImGui (⭐72k)</a> 🔥 - Bloat-free immediate mode gui library. Ported to many other languages.</li>
<li>🔒 <a href="https://github.com/fltk/fltk" rel="noopener noreferrer">FLTK (⭐2.1k)</a> - Fast Light Toolkit, cross-platform gui. [<a href="https://www.fltk.org/" rel="noopener noreferrer">Website</a>]</li>
<li>🔒 <a href="https://github.com/gnome/gtk" rel="noopener noreferrer">GTK (⭐1.6k)</a> - GIMP Toolkit, a multi-platform toolkit for creating guis.</li>
<li>🎉 <a href="https://github.com/idea4good/GuiLite" rel="noopener noreferrer">GuiLite (⭐7.7k)</a> - Header-only, cross-platform gui library.</li>
<li>📚 <a href="https://philippegroarke.com/posts/2018/c++_ui_solutions/" rel="noopener noreferrer">List of C++ UI Libraries</a> - List of C++ gui libraries, with pictures and descriptions.</li>
<li>🎉 <a href="https://github.com/litehtml/litehtml" rel="noopener noreferrer">Litehtml (⭐2.3k)</a> - Lightweight HTML / CSS rendering engine.</li>
<li>🎉 <a href="https://github.com/cnjinhao/nana" rel="noopener noreferrer">Nana (⭐2.5k)</a> - Cross-platform gui library in modern C++.</li>
<li>⭐ <a href="https://github.com/samhocevar/portable-file-dialogs" rel="noopener noreferrer">Portable File Dialogs (⭐1.2k)</a> - Single-header C++11 native dialogs on Windows, macOS, and Linux.</li>
<li>🔒 <a href="https://github.com/qt" rel="noopener noreferrer">Qt</a> - Industry standard gui library. [<a href="https://github.com/mikeroyal/Qt-Guide" rel="noopener noreferrer">Awesome (⭐136)</a> | <a href="https://www.qt.io" rel="noopener noreferrer">Website</a>]</li>
<li>⭐ <a href="https://github.com/mikke89/RmlUi" rel="noopener noreferrer">RmlUi (⭐4k)</a> - Turns HTML / CSS source files into vertices and draw commands. [<a href="https://mikke89.github.io/RmlUiDoc/" rel="noopener noreferrer">Docs</a>]</li>
<li>⭐ <a href="https://github.com/fruxo/turbobadger" rel="noopener noreferrer">Turbo Badger (⭐586)</a> - Gui library for hardware accelerated apps &amp; games. [<a href="https://floooh.github.io/oryol-samples/wasm/TurboBadgerDemo.html" rel="noopener noreferrer">Oryol Example</a>]</li>
<li>🔒 <a href="https://github.com/emweb/wt" rel="noopener noreferrer">Wt (⭐1.8k)</a> - Web gui library in modern C++. [<a href="https://www.webtoolkit.eu/wt" rel="noopener noreferrer">Website</a>]</li>
<li>🔒 <a href="https://github.com/wxWidgets/wxWidgets" rel="noopener noreferrer">wxWidgets (⭐7.1k)</a> - Cross-platform gui using native controls. [<a href="https://wxwidgets.org" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Lighting<ul>
<li>🎉 <a href="https://github.com/Thekla/thekla_atlas" rel="noopener noreferrer">Thekla Atlas (⭐488)</a> - Atlas generation tool.</li>
<li>🎉 <a href="https://github.com/Microsoft/UVAtlas" rel="noopener noreferrer">UVAtlas (⭐921)</a> - DirectX library for creating and packing texture atlases.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Network<ul>
<li>🎉 <a href="https://github.com/yhirose/cpp-httplib" rel="noopener noreferrer">Cpp-HttpLib (⭐16k)</a> - Single-header file HTTP server and client library in C++11.</li>
<li>🎉 <a href="https://github.com/ValveSoftware/GameNetworkingSockets" rel="noopener noreferrer">GameNetworkingSockets (⭐9.3k)</a> - Messages over UDP, P2P networking, encryption.</li>
<li>🎉 <a href="https://github.com/mas-bandwidth/yojimbo" rel="noopener noreferrer">yojimbo (⭐2.7k)</a> - Network library for client/server games.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Scripting<ul>
<li>🎉 <a href="http://www.angelcode.com/angelscript/" rel="noopener noreferrer">AngelScript</a> - Cross-platform scripting library, follows the widely known syntax of C/C++.</li>
<li>🔒 <a href="https://github.com/ArkScript-lang/Ark" rel="noopener noreferrer">ArkScript (⭐706)</a> - Small, fast, functional and scripting language.</li>
<li>🎉 <a href="https://github.com/ChaiScript/ChaiScript" rel="noopener noreferrer">ChaiScript (⭐3.1k)</a> - Embedded scripting language designed from to directly target C++17.</li>
<li>🎉 <a href="https://github.com/publicrepo/gmscript" rel="noopener noreferrer">GameMonkey Script (⭐157)</a> - Embedded scripting language for apps, tools and games.</li>
<li>🎉 <a href="https://github.com/v8/v8" rel="noopener noreferrer">v8 (⭐25k)</a> - High-performance JavaScript and WebAssembly engine by <em>Google</em>.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Utility<ul>
<li>🎉 <a href="https://github.com/martinmoene/any-lite" rel="noopener noreferrer">Any-Lite (⭐154)</a> - Header-only 'any' type for C++98 and above.</li>
<li>🎉 <a href="https://github.com/electronicarts/EASTL/" rel="noopener noreferrer">EASTL (⭐9.2k)</a> - Electronic Arts STL replacement, emphasis on performance.</li>
<li>🎉 <a href="https://github.com/cieslarmichal/faker-cxx" rel="noopener noreferrer">faker-cxx (⭐412)</a> - C++20 Faker library for generating fake (but realistic) data for testing and development.</li>
<li>🎉 <a href="https://github.com/greg7mdp/parallel-hashmap" rel="noopener noreferrer">Parallel Hashmap (⭐3.2k)</a> - Header-only, fast and memory-friendly hashmap and binary tree containers.</li>
<li>🎉 <a href="https://github.com/gabime/spdlog" rel="noopener noreferrer">Spdlog (⭐29k)</a> - Fast logging library.</li>
<li>🎉 <a href="https://gitlab.com/eidheim/tiny-process-library" rel="noopener noreferrer">Tiny-Process-Library</a> - Making it simple to create and stop new processes.</li>
<li>🎉 <a href="https://github.com/leethomason/tinyxml2" rel="noopener noreferrer">TinyXML-2 (⭐5.7k)</a> - XML parser that can be easily integrated into other programs.</li>
</ul>
</li>
</ul>

<ul>
<li>C++: Visual Programming / Nodes<ul>
<li>🎉 <a href="https://github.com/paceholder/nodeeditor" rel="noopener noreferrer">NodeEditor (⭐3.6k)</a> - Graph-controlled data processing, built with <em>Qt</em>.</li>
<li>🎉 <a href="https://github.com/cneben/QuickQanava" rel="noopener noreferrer">QuickQanava (⭐1.3k)</a> - Display graphs and relational content in a <em>QtQuick</em>-based app, in C++14.</li>
<li>🎉 <a href="https://github.com/kovacsv/VisualScriptEngine" rel="noopener noreferrer">Visual Script Engine (⭐216)</a> - Visual scripting engine designed for embedding.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / C#</p>
</h3>
<ul>
<li>C#: App Framework<ul>
<li>🎉 <a href="https://github.com/SonyWWS/ATF" rel="noopener noreferrer">ATF (⭐1.9k)</a> - Components for making tools on Windows, started in 2005.</li>
</ul>
</li>
</ul>

<ul>
<li>C#: Audio<ul>
<li>🎉 <a href="https://github.com/naudio/NAudio" rel="noopener noreferrer">NAudio (⭐6.1k)</a> - Audio and MIDI library for .NET.</li>
</ul>
</li>
</ul>

<ul>
<li>C#: Physics<ul>
<li>🎉 <a href="https://github.com/tainicom/Aether.Physics2D" rel="noopener noreferrer">Aether Physics (⭐380)</a> - 2D physics library with continuous collision detection.</li>
<li>🎉 <a href="https://github.com/ikpil/Box2D.NET" rel="noopener noreferrer">Box2D.NET (⭐163)</a> - A port of Box2D. 2D physics engine for games, .NET C#, Unity3D, servers.</li>
<li>🎉 <a href="https://github.com/Genbox/VelcroPhysics" rel="noopener noreferrer">Velcro Physics (⭐733)</a> - C# port of Box2D. Formerly <em>Farseer Physics</em>.</li>
</ul>
</li>
</ul>

<ul>
<li>C#: Utility<ul>
<li>🎉 <a href="https://github.com/Facepunch/Facepunch.Steamworks" rel="noopener noreferrer">Facepunch.Steamworks (⭐3.6k)</a> - Steamworks implementation.</li>
<li>🎉 <a href="https://github.com/MonoGame-Extended/Monogame-Extended" rel="noopener noreferrer">Monogame.Extended (⭐1.7k)</a> - Extensions to make <em>MonoGame</em> more awesome.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Dart</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/yissachar/awesome-dart" rel="noopener noreferrer">Awesome Dart (⭐2.5k)</a> - Curated list of awesome Dart frameworks, libraries, and software.</li>
</ul>

<ul>
<li>Dart: App Framework<ul>
<li>🎉 <a href="https://flutter.dev" rel="noopener noreferrer">Flutter</a> - Open source app framework by <em>Google</em>. [<a href="https://github.com/Solido/awesome-flutter" rel="noopener noreferrer">Awesome (⭐59k)</a> | <a href="https://github.com/flutter" rel="noopener noreferrer">GitHub</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>Dart: File Formats<ul>
<li>🎉 <a href="https://github.com/brendan-duncan/image" rel="noopener noreferrer">image (⭐1.2k)</a> - Library for decoding / encoding image formats and image processing.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Go</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/avelino/awesome-go" rel="noopener noreferrer">Awesome Go (⭐168k)</a> - Awesome Go frameworks, libraries and software.</li>
</ul>

<ul>
<li>Go: Audio<ul>
<li>🎉 <a href="https://github.com/faiface/beep" rel="noopener noreferrer">Beep (⭐2.2k)</a> - Playback and audio-processing.</li>
</ul>
</li>
</ul>

<ul>
<li>Go: Geometry<ul>
<li>🎉 <a href="https://github.com/fogleman/simplify" rel="noopener noreferrer">3D Mesh Simplification (⭐262)</a> - 3D mesh simplification.</li>
</ul>
</li>
</ul>

<ul>
<li>Go: Graphics<ul>
<li>🎉 <a href="https://github.com/fogleman/ln" rel="noopener noreferrer">ln (⭐3.4k)</a> - The 3D Line Art Engine, a vector-based 3D renderer. [<a href="https://pkg.go.dev/github.com/fogleman/ln/ln" rel="noopener noreferrer">Docs</a>]</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Haxe</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/nadako/awesome-haxe#readme" rel="noopener noreferrer">Awesome Haxe (⭐88)</a> - Awesome curated list of useful Haxe links.</li>
</ul>

<ul>
<li>Haxe: Animation<ul>
<li>🎉 <a href="https://github.com/jgranick/actuate" rel="noopener noreferrer">Actuate (⭐160)</a> - Flexible, fast tween library.</li>
<li>🎉 <a href="https://github.com/openfl/dragonbones" rel="noopener noreferrer">DragonBones (⭐42)</a> - Runtime support for <em>DragonBones</em> skeletal animation.</li>
<li>🎉 <a href="https://github.com/jeremyfa/spine-hx" rel="noopener noreferrer">Spine-Hx (⭐60)</a> - <em>Spine</em> runtime for Haxe.</li>
</ul>
</li>
</ul>

<ul>
<li>Haxe: Entity Component System<ul>
<li>🎉 <a href="https://github.com/eliasku/ecx" rel="noopener noreferrer">Ecx (⭐52)</a> - Entity component system framework for Haxe.</li>
<li>🎉 <a href="https://github.com/HacksawStudios/GASM" rel="noopener noreferrer">GASM (⭐21)</a> - Framework agnostic entity component system for Haxe.</li>
</ul>
</li>
</ul>

<ul>
<li>Haxe: Game Framework<ul>
<li>🎉 <a href="https://github.com/ceramic-engine/ceramic" rel="noopener noreferrer">Ceramic (⭐337)</a> - Cross-platform 2D framework. [<a href="https://ceramic-engine.com/examples/" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/DaVikingCode/Citrus-Engine" rel="noopener noreferrer">Citrus (⭐553)</a> - ActionScript 3 based 2D/3D framework. [<a href="http://citrusengine.com/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/clay2d/clay" rel="noopener noreferrer">Clay (⭐38)</a> - Cross-platform 2D game framework.</li>
<li>🎉 <a href="https://github.com/deepnight/gameBase" rel="noopener noreferrer">gameBase (⭐683)</a> - Base structure for Haxe games, using <em>Heaps</em> graphics framework. [<a href="https://deepnight.net/tutorial/using-my-gamebase-to-create-a-heaps-game/" rel="noopener noreferrer">Tutorial</a>]</li>
<li>🎉 <a href="https://github.com/HaxeFlixel/flixel" rel="noopener noreferrer">HaxeFlixel (⭐2.2k)</a> - Cross-platform 2D game framework powered by <em>OpenFL</em>. [<a href="https://haxeflixel.com/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/openfl/openfl" rel="noopener noreferrer">OpenFL (⭐2.1k)</a> - Open source implementation of the <a href="https://en.wikipedia.org/wiki/Adobe_Flash" rel="noopener noreferrer">Adobe Flash</a> API. [<a href="https://www.openfl.org/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>Haxe: Physics<ul>
<li>🎉 <a href="https://github.com/armory3d/haxebullet" rel="noopener noreferrer">Haxe Bullet (⭐95)</a> - <em>Bullet 3D</em> physics bindings for Haxe.</li>
<li>🎉 <a href="https://github.com/HeapsIO/bullet" rel="noopener noreferrer">HeapsIO/bullet (⭐31)</a> - <em>Bullet 3D</em> physics for <em>Heaps</em> (Haxe's native low-level game framework).</li>
<li>🎉 <a href="https://github.com/michaelapfelbeck/jellyPhysics" rel="noopener noreferrer">Jelly Physics (⭐19)</a> - Soft body 2D physics engine.</li>
<li>🎉 <a href="https://github.com/HaxeFlixel/nape-haxe4" rel="noopener noreferrer">Nape (⭐52)</a> - Fast, friendly 2D rigid body physics engine. [<a href="https://joecreates.github.io/napephys/" rel="noopener noreferrer">Demos</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>Haxe: Serialization / Storage<ul>
<li>🎉 <a href="https://github.com/ncannasse/castle" rel="noopener noreferrer">CastleDB (⭐602)</a> - Structured database with a local web service to edit it.</li>
<li>🎉 <a href="https://github.com/HaxeFoundation/format" rel="noopener noreferrer">Format (⭐138)</a> - Various files formats support for Haxe.</li>
<li>🎉 <a href="https://github.com/HeapsIO/hxbit" rel="noopener noreferrer">HxBit (⭐162)</a> - Binary serialization and network synchronization library.</li>
</ul>
</li>
</ul>

<ul>
<li>Haxe: Visual Programming / Nodes<ul>
<li>🎉 <a href="https://github.com/nickmain/haxe-blockly" rel="noopener noreferrer">Haxe-Blockly (⭐5)</a> - Haxe wrapper for <a href="https://developers.google.com/blockly" rel="noopener noreferrer">Blockly</a></li>
</ul>
</li>
</ul>
<h3><p>Libraries / Lua</p>
</h3>
<ul>
<li>Lua: Game Framework<ul>
<li>🎉 <a href="https://github.com/3dreamengine/3DreamEngine" rel="noopener noreferrer">3DreamEngine (⭐469)</a> - 3D engine on top of <em>LÖVE</em>.</li>
<li>🎉 <a href="https://github.com/gideros/gideros" rel="noopener noreferrer">Gideros (⭐607)</a> - 2D/3D cross-platform games with Lua. [<a href="http://giderosmobile.com/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/instead-hub/instead" rel="noopener noreferrer">INSTEAD (⭐254)</a> - Simple Text Adventure Interpreter.</li>
<li>🎉 <a href="https://github.com/love2d/love" rel="noopener noreferrer">LÖVE (⭐7.9k)</a> - 2D framework for writing game code with Lua. [<a href="https://github.com/love2d-community/awesome-love2d" rel="noopener noreferrer">Awesome (⭐4.3k)</a> | <a href="https://love2d.org" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Java</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/akullpp/awesome-java" rel="noopener noreferrer">Awesome Java (⭐47k)</a> - Awesome frameworks, libraries and software for Java.</li>
</ul>
<h3><p>Libraries / JavaScript</p>
</h3>
<ul>
<li>JavaScript: Cross-Platform<ul>
<li>🎉 <a href="https://cordova.apache.org" rel="noopener noreferrer">Apache Cordova</a> - Mobile apps (iOS / Android) with with JavaScript, HTML, and CSS.</li>
<li>🎉 <a href="https://github.com/ionic-team/capacitor" rel="noopener noreferrer">Capacitor (⭐15k)</a> - Run web apps natively on iOS, Android, Web, and more. [<a href="https://capacitorjs.com/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/electron/electron" rel="noopener noreferrer">Electron (⭐121k)</a> - Cross-platform desktop apps with JavaScript, HTML, and CSS. [<a href="https://www.electronjs.org/" rel="noopener noreferrer">Website</a>]</li>
<li>📚 <a href="https://github.com/sudhakar3697/electron-alternatives" rel="noopener noreferrer">Electron Alternatives (⭐2.1k)</a> - Cross-platform gui app development options.</li>
<li>🎉 <a href="https://github.com/phoboslab/Ejecta" rel="noopener noreferrer">Ejecta (⭐2.8k)</a> - JavaScript canvas &amp; audio implementation for iOS. App store compatible.</li>
<li>🎉 <a href="https://github.com/nwjs/nw.js" rel="noopener noreferrer">NW.js (⭐42k)</a> - Desktop apps with JavaScript. Formerly <em>Node-Webkit</em>. [<a href="https://nwjs.io" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/TooTallNate/nx.js/" rel="noopener noreferrer">nx.js (⭐242)</a> - JavaScript runtime for Nintendo Switch homebrew applications.</li>
<li>📚 <a href="https://web.dev/progressive-web-apps/" rel="noopener noreferrer">Progressive Web Apps</a> - Using web tech in a way that feels like platform-specific apps.</li>
<li>🎉 <a href="https://github.com/facebook/react-native" rel="noopener noreferrer">React Native (⭐126k)</a> - Framework for building native apps using React. [<a href="https://reactnative.dev/" rel="noopener noreferrer">Website</a>]</li>
<li>🎉 <a href="https://github.com/tauri-apps/tauri" rel="noopener noreferrer">Tauri (⭐105k)</a> - Smaller, faster, and more secure desktop applications. [<a href="https://tauri.app/" rel="noopener noreferrer">Website</a>]</li>
<li>💸 <a href="https://ultralig.ht/" rel="noopener noreferrer">Ultralight</a> - Supports modern HTML5, CSS, and JavaScript. Based on <em>WebKit</em>.</li>
<li>🎉 <a href="https://developer.microsoft.com/en-us/microsoft-edge/webview2/" rel="noopener noreferrer">WebView2</a> - Microsoft Edge control allows you to embed web in native apps. [<a href="https://docs.microsoft.com/en-us/microsoft-edge/webview2/" rel="noopener noreferrer">Docs</a>]</li>
<li>🎉 <a href="https://github.com/windowjs/windowjs" rel="noopener noreferrer">Window.js (⭐2.3k)</a> - JavaScript runtime for desktop graphics programming. [<a href="https://windowjs.org/" rel="noopener noreferrer">Docs</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Entity Component System<ul>
<li>🎉 <a href="https://github.com/LastOliveGames/becsy" rel="noopener noreferrer">Becsy (⭐294)</a> - Multithreaded ECS for TypeScript and JavaScript.</li>
<li>🔒 <a href="https://github.com/NateTheGreatt/bitECS" rel="noopener noreferrer">bitECS (⭐1.4k)</a> - Functional, minimal, data-oriented, ultra-high performance ECS library.</li>
<li>🎉 <a href="https://github.com/ecsyjs/ecsy" rel="noopener noreferrer">Ecsy (⭐1.2k)</a> - Experimental ECS aiming to be lightweight, easy to use.</li>
<li>🎉 <a href="https://github.com/hmans/miniplex" rel="noopener noreferrer">Miniplex (⭐992)</a> - Entity management system for games.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: File Formats<ul>
<li>🎉 <a href="https://github.com/phoboslab/jsmpeg" rel="noopener noreferrer">JSMpeg (⭐6.5k)</a> - MPEG1 Video Decoder in JavaScript.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Game Engines<ul>
<li>📚 <a href="https://github.com/collections/javascript-game-engines" rel="noopener noreferrer">JavaScript Game Engines</a> - GitHub Collection of JavaScript / HTML5 game engines.</li>
<li>📚 <a href="https://github.com/bebraw/jswiki/wiki/Game-Engines" rel="noopener noreferrer">JavaScript Wiki: Game Engines (⭐3.9k)</a> - JavaScript / HTML5 game engines and frameworks.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Geometry<ul>
<li>🎉 <a href="https://github.com/indy256/convexhull-js" rel="noopener noreferrer">Convexhull.js (⭐27)</a> - High-performance JavaScript 2D convex hull library.</li>
<li>🎉 <a href="https://github.com/mapbox/delaunator" rel="noopener noreferrer">Delaunator (⭐2.6k)</a> - Incredibly fast JavaScript library for Delaunay triangulation of 2D points.</li>
<li>🎉 <a href="https://github.com/mapbox/earcut" rel="noopener noreferrer">Earcut (⭐2.4k)</a> - The fastest and smallest JavaScript polygon triangulation library for your WebGL apps.</li>
<li>🎉 <a href="https://github.com/schteppe/poly-decomp.js" rel="noopener noreferrer">Poly-Decomp.js (⭐461)</a> - Decompose 2D polygons into convex pieces.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Graphics - Three.js<ul>
<li>📚 <a href="https://discoverthreejs.com" rel="noopener noreferrer">Discover Three.js</a> - Create stunning 3D web apps using Three.js.</li>
<li>🌎 <a href="https://sbcode.net/threejs/" rel="noopener noreferrer">SBcode Three.js Tutorials</a> - Fantastic examples with code and explanations of topics.</li>
<li>🎉 <a href="https://github.com/ykob/sketch-threejs" rel="noopener noreferrer">Sketch Three.js (⭐2.5k)</a> - Interactive sketches made with Three.js.</li>
<li>🎉 <a href="https://github.com/swift502/Sketchbook" rel="noopener noreferrer">Sketchbook (⭐1.7k)</a> - 3D playground built on Three.js and Cannon.js.</li>
<li>🌎 <a href="http://stemkoski.github.io/Three.js/" rel="noopener noreferrer">Stemkoski Three.js Examples</a> - Excellent set of instructive examples.</li>
<li>📚 <a href="https://discourse.threejs.org/t/three-js-bookshelf/2468" rel="noopener noreferrer">Three.js Bookshelf</a> - Nice collection of resources.</li>
<li>📚 <a href="https://hofk.de/main/discourse.threejs/" rel="noopener noreferrer">Three.js Discourse Examples</a> - Yearly collection of all examples posted on the Three.js forum.</li>
<li>💰 <a href="https://threejs-journey.com/" rel="noopener noreferrer">Three.js Journey</a> - Course teaching WebGL from beginner to advanced.</li>
<li>📚 <a href="https://threejs.org/manual/#en/fundamentals" rel="noopener noreferrer">Three.js Manual</a> - Fantastic articles and explanations. Formerly <em>ThreeJsFundamentals</em>.</li>
<li>📚 <a href="https://github.com/jeromeetienne/threex" rel="noopener noreferrer">THREEx (⭐334)</a> - Nice collection of open source game extensions.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Graphics - Three.js - React<ul>
<li>🎉 <a href="https://github.com/pmndrs/drei" rel="noopener noreferrer">drei (⭐9.5k)</a> - Useful helpers for react-three-fiber.</li>
<li>🎉 <a href="https://github.com/pmndrs/gltfjsx" rel="noopener noreferrer">gltfjsx (⭐5.7k)</a> - Turns GLTFs into JSX components.</li>
<li>🎉 <a href="https://github.com/pmndrs/react-three-fiber" rel="noopener noreferrer">react-three-fiber (⭐30k)</a> - React renderer for Three.js.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Layout<ul>
<li>📚 <a href="https://css-tricks.com/snippets/css/a-guide-to-flexbox/" rel="noopener noreferrer">Complete Guide to Flexbox</a> - Comprehensive guide to CSS flexbox layout.</li>
<li>📚 <a href="https://css-tricks.com/snippets/css/complete-guide-grid/" rel="noopener noreferrer">Complete Guide to Grid</a> - Comprehensive guide to CSS grid.</li>
</ul>
</li>
</ul>

<ul>
<li>JavaScript: Physics<ul>
<li>🎉 <a href="https://github.com/kripken/ammo.js" rel="noopener noreferrer">Ammo.js (⭐4.5k)</a> - <em>Bullet 3D</em> Physics engine ported as WebAssembly.</li>
<li>🎉 <a href="https://github.com/kripken/box2d.js/" rel="noopener noreferrer">Box2d.js (⭐1.4k)</a> - Box2D to ported as WebAssembly.</li>
<li>🎉 <a href="https://github.com/pmndrs/cannon-es" rel="noopener noreferrer">Cannon-es (⭐2k)</a> - Maintained fork of <a href="https://github.com/schteppe/cannon.js" rel="noopener noreferrer">Cannon.js (⭐5k)</a> 3D physics engine. [<a href="https://pmndrs.github.io/cannon-es/" rel="noopener noreferrer">Demos</a>]</li>
<li>🎉 <a href="https://github.com/chandlerprall/GoblinPhysics" rel="noopener noreferrer">Goblin Physics (⭐149)</a> - 3D physics engine written from the ground up in JavaScript. [<a href="http://www.goblinphysics.com/" rel="noopener noreferrer">Demos</a>]</li>
<li>🎉 <a href="https://github.com/jrouwe/JoltPhysics.js" rel="noopener noreferrer">JoltPhysics.js (⭐509)</a> - Port of <em>Jolt Physics</em> to JavaScript (as WebAssembly). [<a href="https://jrouwe.github.io/JoltPhysics.js/" rel="noopener noreferrer">Demos</a>]</li>
<li>🎉 <a href="https://github.com/liabru/matter-js" rel="noopener noreferrer">Matter.js (⭐18k)</a> - Featured 2D physics engine for the web. [<a href="https://brm.io/matter-js/" rel="noopener noreferrer">Demos</a>]</li>
<li>🎉 <a href="https://github.com/lo-th/Oimo.js" rel="noopener noreferrer">Oimo.js (⭐3.2k)</a> - Lightweight 3D physics engine. [<a href="http://lo-th.github.io/Oimo.js" rel="noopener noreferrer">Demos</a>]</li>
<li>🎉 <a href="https://github.com/schteppe/p2.js" rel="noopener noreferrer">p2.js (⭐2.7k)</a> - 2D rigid body physics, by the creator of Cannon.js.</li>
<li>🎉 <a href="https://github.com/jpweeks/particulate-js" rel="noopener noreferrer">Particulate.js (⭐346)</a> - Particle physics library designed to be simple, fast and stable.</li>
<li>🎉 <a href="https://github.com/shakiba/planck.js" rel="noopener noreferrer">Planck.js (⭐5.2k)</a> - JavaScript rewrite of the <em>Box2D</em> physics engine. [<a href="https://piqnt.com/planck.js/" rel="noopener noreferrer">Demos</a>]</li>
<li>🎉 <a href="https://github.com/chandlerprall/Physijs" rel="noopener noreferrer">Physijs (⭐2.8k)</a> - Physics plugin for Three.js</li>
<li>🎉 <a href="https://rapier.rs/docs/user_guides/javascript/getting_started_js" rel="noopener noreferrer">Rapier</a> - Rust 2D/3D physics libary focused on performance, ported as WebAssembly.</li>
<li>🎉 <a href="https://github.com/anuraghazra/Verly.js" rel="noopener noreferrer">Verly.js (⭐703)</a> - Easy to integrate verlet physics engine. [<a href="https://anuraghazra.dev/Verly.js/" rel="noopener noreferrer">Demos</a>]</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Kotlin</p>
</h3>
<ul>
<li>Kotlin: Game Framework<ul>
<li>🎉 <a href="https://github.com/AlmasB/FXGL" rel="noopener noreferrer">FXGL (⭐4.8k)</a> - Game library for 2D, experimental 3D.</li>
<li>🎉 <a href="https://github.com/fabmax/kool" rel="noopener noreferrer">Kool (⭐538)</a> - Multi-platform 3D Vulkan / OpenGL graphics engine. [<a href="https://fabmax.github.io/kool/kool-js/" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/libktx/ktx" rel="noopener noreferrer">KTX (⭐1.4k)</a> - Kotlin extensions for the <em>libGDX</em> game framework.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Pascal</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/Fr0sT-Brutal/awesome-pascal" rel="noopener noreferrer">Awesome Pascal (⭐2k)</a> - Curated list of Delphi / Pascal resources.</li>
</ul>

<ul>
<li>Pascal: Game Framework<ul>
<li>🎉 <a href="https://github.com/Cooler2/ApusGameEngine" rel="noopener noreferrer">Apus (⭐185)</a> - Cross-platform library for making 2D games.</li>
</ul>
</li>
</ul>

<ul>
<li>Pascal: Physics<ul>
<li>🎉 <a href="https://github.com/BeRo1985/kraft" rel="noopener noreferrer">Kraft (⭐126)</a> - Object Pascal 3D physics engine.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Python</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/vinta/awesome-python" rel="noopener noreferrer">Awesome Python (⭐289k)</a> - List of awesome Python frameworks, libraries, software and more.</li>
</ul>

<ul>
<li>Python: Cross-Platform<ul>
<li>💸 <a href="https://anvil.works" rel="noopener noreferrer">Anvil</a> - Full stack web apps with nothing but Python.</li>
<li>🎉 <a href="https://github.com/brython-dev/brython" rel="noopener noreferrer">Brython (⭐6.6k)</a> - Python 3 running in the browser.</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Ruby</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/markets/awesome-ruby" rel="noopener noreferrer">Awesome Ruby (⭐14k)</a> - Collection of awesome Ruby libraries, tools, frameworks and software.</li>
</ul>

<ul>
<li>Ruby: Graphics - 3D<ul>
<li>🎉 <a href="https://github.com/danini-the-panini/mittsu" rel="noopener noreferrer">Mittsu (⭐539)</a> - 3D graphics library based heavily on <em>Three.js</em>.</li>
</ul>
</li>
</ul>

<ul>
<li>Ruby: Gui<ul>
<li>🎉 <a href="https://github.com/andyobtiva/glimmer" rel="noopener noreferrer">Glimmer (⭐823)</a> - Gui library and DSL (domain specific language) framework.</li>
<li>🎉 <a href="https://github.com/shoes/shoes4" rel="noopener noreferrer">Shoes (⭐1.6k)</a> - Cross-platform gui library. [<a href="http://shoesrb.com/" rel="noopener noreferrer">Website</a>]</li>
</ul>
</li>
</ul>
<h3><p>Libraries / Rust</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/rust-unofficial/awesome-rust" rel="noopener noreferrer">Awesome Rust (⭐56k)</a> - Curated list of Rust code and resources.</li>
</ul>
<h3><p>Libraries / Zig</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/nrdmn/awesome-zig" rel="noopener noreferrer">Awesome Zig (⭐1.4k)</a> - Curated list of Zig code and resources.</li>
</ul>

<ul>
<li>Zig: App Framework<ul>
<li>🎉 <a href="https://github.com/prime31/zig-upaya" rel="noopener noreferrer">Upaya (⭐133)</a> - Framework for creating game tools and helper apps.</li>
</ul>
</li>
</ul>

<ul>
<li>Zig: File System<ul>
<li>🎉 <a href="https://github.com/ziglibs/known-folders" rel="noopener noreferrer">Known Folders (⭐295)</a> - Provides access to well-known folders across several operating systems.</li>
</ul>
</li>
</ul>

<ul>
<li>Zig: Game Framework<ul>
<li>🎉 <a href="https://github.com/michal-z/zig-gamedev" rel="noopener noreferrer">Zig-Gamedev Project (⭐2.8k)</a> - Sample apps and libraries using DirectX 12.</li>
</ul>
</li>
</ul>

<ul>
<li>Zig: Scripting<ul>
<li>🎉 <a href="https://github.com/fubark/cyber" rel="noopener noreferrer">Cyber (⭐1.4k)</a> - Fast, efficient, and concurrent scripting language.</li>
</ul>
</li>
</ul>
<h3><p>Open Source Games / C</p>
</h3>
<ul>
<li>💸 <a href="https://handmadehero.org/" rel="noopener noreferrer">Handmade Hero</a> - Videos on making a game from start to finish, source code for $15.</li>
</ul>
<h3><p>Specialty Topics / AI / Pathfinding</p>
</h3>
<ul>
<li>📚 <a href="https://www.gamedev.net/tutorials/programming/artificial-intelligence/the-total-beginners-guide-to-game-ai-r4942/" rel="noopener noreferrer">Beginner's Guide to Game AI</a> - Intro to concepts used in AI for games.</li>
</ul>
<h3><p>Specialty Topics / Color Manipulation</p>
</h3>
<ul>
<li>📚 <a href="https://daveeddy.com/2014/07/01/red-yellow-and-blue/" rel="noopener noreferrer">Red, Yellow, and Blue</a> - Convert colors from the paint color wheel to RGB space. [<a href="https://github.com/bahamas10/ryb" rel="noopener noreferrer">Source (⭐79)</a>]</li>
</ul>
<h3><p>Specialty Topics / Entity Component Systems</p>
</h3>
<ul>
<li>📚 <a href="https://cowboyprogramming.com/2007/01/05/evolve-your-heirachy/" rel="noopener noreferrer">Evolve Your Hierarchy</a> - Overview of ECSs and why to use them, at <a href="https://cowboyprogramming.com" rel="noopener noreferrer">Cowboy Programming</a>.</li>
</ul>

<ul>
<li>📚 <a href="https://savas.ca/nomad" rel="noopener noreferrer">Nomad Game Engine</a> - Articles building an ECS from the ground up in C++. [<a href="https://github.com/taurheim/NomadECS" rel="noopener noreferrer">Source (⭐207)</a>]</li>
</ul>

<ul>
<li>📚 <a href="http://entity-systems.wikidot.com" rel="noopener noreferrer">What's an Entity System</a> - Overview of ECSs, how they are used in game development.</li>
</ul>
<h3><p>Specialty Topics / Fluid / Smoke</p>
</h3>
<ul>
<li>🔒 <a href="http://haxiomic.github.io/GPU-Fluid-Experiments/html5/" rel="noopener noreferrer">GPU Fluid Experiments</a> - Cross-platform GPU fluid simulation. [<a href="https://github.com/haxiomic/GPU-Fluid-Experiments" rel="noopener noreferrer">Source (⭐3.1k)</a>]</li>
</ul>

<ul>
<li>🎉 <a href="https://paveldogreat.github.io/WebGL-Fluid-Simulation/" rel="noopener noreferrer">WebGL Fluid Simulation</a> - Play with fluids in your browser (even on mobile). [<a href="https://github.com/PavelDoGreat/WebGL-Fluid-Simulation" rel="noopener noreferrer">Source (⭐16k)</a>]</li>
</ul>
<h3><p>Specialty Topics / Geometry</p>
</h3>
<ul>
<li>CSG (Constructive Solid Geometry)<ul>
<li>📚 <a href="https://en.wikipedia.org/wiki/Constructive_solid_geometry" rel="noopener noreferrer">Constructive Solid Geometry</a> - Technique using boolean operations to combine primitive objects.</li>
<li>🎉 <a href="https://github.com/evanw/csg.js/" rel="noopener noreferrer">csg.js (⭐1.9k)</a> - JavaScript library implementing CSG. [<a href="https://evanw.github.io/csg.js/" rel="noopener noreferrer">Examples</a>]</li>
<li>🎉 <a href="https://github.com/gkjohnson/three-bvh-csg" rel="noopener noreferrer">three-bvh-csg (⭐892)</a> - Fast and dynamic CSG on top of three-mesh-bvh.</li>
<li>🎉 <a href="https://github.com/manthrax/THREE-CSGMesh" rel="noopener noreferrer">three-csgmesh (⭐496)</a> - Conversion of the csg.js library for use with Three.js.</li>
</ul>
</li>
</ul>

<ul>
<li>Smoothing<ul>
<li>📚 <a href="http://rodolphe-vaillant.fr/entry/70/laplacian-smoothing-c-code-to-smooth-a-mesh" rel="noopener noreferrer">Laplacian Smoothing</a> - Draft notes with C++ code for laplacian smoothing of meshes.</li>
<li>📚 <a href="http://graphics.stanford.edu/~mdfisher/subdivision.html" rel="noopener noreferrer">Subdivision at Matt's Webcorner</a> - Smoothing with subdivision surfaces.</li>
<li>📚 <a href="http://www.holmes3d.net/graphics/subdivision/" rel="noopener noreferrer">Subdivision Surfaces</a> - Explanations of different schemes used in subdivision surfaces.</li>
</ul>
</li>
</ul>
<h3><p>Specialty Topics / Lighting / Shadows</p>
</h3>
<ul>
<li>Lighting 2D<ul>
<li>📚 <a href="http://gleanerheights.blogspot.com/2017/05/lighting-in-2d-games-shader-glsl.html?m=1" rel="noopener noreferrer">Gleaner Heights: 2D Lighting</a> - Simple intro to 2D lighting in a game with GLSL.</li>
</ul>
</li>
</ul>

<ul>
<li>Lighting 3D<ul>
<li>📚 <a href="https://learnopengl.com/Lighting/Basic-Lighting" rel="noopener noreferrer">Basic Lighting</a> - 3D lighting article by <em>LearnOpenGL</em>.</li>
<li>📚 <a href="https://gamedevelopment.tutsplus.com/articles/forward-rendering-vs-deferred-rendering--gamedev-12342" rel="noopener noreferrer">Forward Rendering vs. Deferred Rendering</a> - Techniques for handling many lights.</li>
<li>📚 <a href="https://www.3dgep.com/forward-plus/" rel="noopener noreferrer">Forward+ Rendering / Tiled Forward Shading</a> - Forward rendering with tiled light culling.</li>
</ul>
</li>
</ul>

<ul>
<li>Shadows 2D<ul>
<li>📚 <a href="https://github.com/mattdesl/lwjgl-basics/wiki/2D-Pixel-Perfect-Shadows" rel="noopener noreferrer">2D Pixel Perfect Shadows (⭐1.9k)</a> - An approach to 2D pixel-perfect lights / shadows using shaders.</li>
<li>📚 <a href="https://www.redblobgames.com/articles/visibility/" rel="noopener noreferrer">2D Visibility</a> - Excellent interactive tutorial on 2D visibility.</li>
<li>📚 <a href="https://www.gamedeveloper.com/programming/fast-2d-shadows-in-unity-using-1d-shadow-mapping" rel="noopener noreferrer">Fast 2D shadows in Unity</a> - Adapting 3D rendering techniques to achieve fast 2D shadows.</li>
<li>📚 <a href="https://ncase.me/sight-and-light/" rel="noopener noreferrer">Sight &amp; Light</a> - How to create 2D visibility / shadow effects for your game. [<a href="https://github.com/ncase/sight-and-light" rel="noopener noreferrer">Source (⭐1.1k)</a>]</li>
<li>📚 <a href="https://www.albertford.com/shadowcasting/" rel="noopener noreferrer">Symmetric Shadowcasting</a> - Common technique for calculating field of view.</li>
</ul>
</li>
</ul>

<ul>
<li>Shadows 3D<ul>
<li>📚 <a href="https://developer.nvidia.com/gpugems/gpugems2/part-ii-shading-lighting-and-shadows/chapter-17-efficient-soft-edged-shadows-using" rel="noopener noreferrer">Efficient Soft-Edged Shadows</a> - GPU Gems 2 Chapter 17.</li>
<li>📚 <a href="https://panoskarabelas.com/posts/screen_space_shadows/" rel="noopener noreferrer">Screen Space Shadows</a> - Great exploration of screen space shadows.</li>
<li>📚 <a href="https://en.m.wikipedia.org/wiki/Shadow_mapping" rel="noopener noreferrer">Shadow Mapping</a> - Shadow mapping and the techniques used to acheive it.</li>
</ul>
</li>
</ul>

<ul>
<li>Volumetric<ul>
<li>🌎 <a href="http://jeromeetienne.github.io/threex.volumetricspotlight/examples/basic.html" rel="noopener noreferrer">Threex Volumetric Spotlight</a> - Great example of volumetric lighting with Three.js. [<a href="https://github.com/jeromeetienne/threex.volumetricspotlight" rel="noopener noreferrer">Source (⭐137)</a>]</li>
</ul>
</li>
</ul>
<h3><p>Specialty Topics / Particles</p>
</h3>
<ul>
<li>📚 <a href="https://keaukraine.medium.com/implementing-soft-particles-in-webgl-and-opengl-es-b968d61133b0" rel="noopener noreferrer">Soft Particles</a> - Implementing soft particles in WebGL.</li>
</ul>
<h3><p>Specialty Topics / Physics</p>
</h3>
<ul>
<li>Platformer<ul>
<li>📚 <a href="https://www.gamedeveloper.com/design/how-to-create-2d-physics-games-with-box2d-library" rel="noopener noreferrer">2D Physics Games</a> - Using Box2D for water, ropes, gravity, lines, vehicles, etc.</li>
<li>📚 <a href="https://gamedevelopment.tutsplus.com/series/basic-2d-platformer-physics--cms-998" rel="noopener noreferrer">Basic 2D Platformer Physics</a> - How to create a physics system for a platformer.</li>
</ul>
</li>
</ul>

<ul>
<li>Ropes / Chains<ul>
<li>📚 <a href="https://muffinman.io/blog/draw-svg-rope-using-javascript/" rel="noopener noreferrer">Draw SVG rope using JavaScript</a> - SVG path vector rope drawing.</li>
<li>📚 <a href="https://www.gamedeveloper.com/design/ropes-in-contraption-maker" rel="noopener noreferrer">Ropes in Contraption Maker</a> - Implementing the physics of ropes in <em>Contraption Maker</em>.</li>
<li>🌎 <a href="https://brm.io/matter-js/demo/#chains" rel="noopener noreferrer">Matter.js: Chains</a> - Chains demo using <em>Matter.js</em>. [<a href="https://github.com/liabru/matter-js/blob/master/examples/chains.js" rel="noopener noreferrer">Source (⭐18k)</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>Soft Body<ul>
<li>📚 <a href="https://cowboyprogramming.com/2007/01/05/blob-physics/" rel="noopener noreferrer">Blob Physics</a> - Using verlet physics to simulate 2D blobs.</li>
<li>🌎 <a href="https://floooh.github.io/oryol-samples/wasm/BulletPhysicsCloth.html" rel="noopener noreferrer">Oryol: Bullet Cloth</a> - <em>Bullet 3D</em> physics cloth using the <em>Oryol</em> game framework. [<a href="https://github.com/floooh/oryol-samples/blob/master/src/BulletPhysicsCloth/BulletPhysicsCloth.cc" rel="noopener noreferrer">Source (⭐83)</a>]</li>
<li>🌎 <a href="https://threejs.org/examples/?q=physics#physics_ammo_volume" rel="noopener noreferrer">Three.js: Ammo Volume</a> - 3D soft body volumes using <em>Ammo.js</em> and <em>Three.js</em>. [<a href="https://github.com/mrdoob/three.js/blob/master/examples/physics_ammo_volume.html" rel="noopener noreferrer">Source (⭐112k)</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>Water / Buoyancy<ul>
<li>📚 <a href="https://prime31.github.io/water2d-part1/" rel="noopener noreferrer">2D Water</a> - Modeling 2D water with springs.</li>
</ul>
</li>
</ul>
<h3><p>Specialty Topics / Rendering</p>
</h3>
<ul>
<li>📚 <a href="https://webglfundamentals.org/webgl/lessons/webgl-qna-drawing-many-different-models-in-a-single-draw-call.html" rel="noopener noreferrer">Model Batching</a> - Drawing many different models in a single draw call.</li>
</ul>
<h3><p>Specialty Topics / Scripting</p>
</h3>
<ul>
<li>📚 <a href="https://www.flipcode.com/archives/Implementing_A_Scripting_Engine-Part_1_Overview.shtml" rel="noopener noreferrer">Implementing a Scripting Engine</a> - Writting a scripting engine from scratch.</li>
</ul>

<ul>
<li>📚 <a href="https://caiorss.github.io/C-Cpp-Notes/embedded_scripting_languages.html" rel="noopener noreferrer">Embedded Scripting Languages</a> - Scripting languages and engines available as libraries.</li>
</ul>

<ul>
<li>📚 <a href="https://github.com/dbohdan/embedded-scripting-languages" rel="noopener noreferrer">List of Embedded Scripting Languages (⭐1.5k)</a> - Scripting languages to use in your app / game.</li>
</ul>

<ul>
<li>📚 <a href="https://github.com/r-lyeh-archived/scriptorium" rel="noopener noreferrer">Scriptorium (⭐523)</a> - Game scripting languages benchmarked.</li>
</ul>
<h3><p>Specialty Topics / Shaders</p>
</h3>
<ul>
<li>Bloom<ul>
<li>📚 <a href="https://learnopengl.com/Advanced-Lighting/Bloom" rel="noopener noreferrer">LearnOpenGL Tutorial</a> - Techniques used for bloom lighting, presented in OpenGL.</li>
<li>🌎 <a href="https://threejs.org/examples/?q=bloom#webgl_postprocessing_unreal_bloom" rel="noopener noreferrer">Three.js: Bloom Example</a> - WebGL bloom postprocessing using <em>Three.js</em>. [<a href="https://github.com/mrdoob/three.js/blob/master/examples/webgl_postprocessing_unreal_bloom.html" rel="noopener noreferrer">Source (⭐112k)</a>]</li>
<li>📚 <a href="https://catlikecoding.com/unity/tutorials/advanced-rendering/bloom/" rel="noopener noreferrer">Unity Tutorial</a> - How to add support for a bloom effect.</li>
</ul>
</li>
</ul>

<ul>
<li>Fire<ul>
<li>📚 <a href="https://clockworkchilli.com/blog/8_a_fire_shader_in_glsl_for_your_webgl_games" rel="noopener noreferrer">Fire Shader in GLSL</a> - Fire intro shader using noise textures and masking.</li>
<li>🌎 <a href="https://www.shadertoy.com/view/MllfDn" rel="noopener noreferrer">Simplex 3D Noise</a> - Simplex noise fire simulation shader at ShaderToy.</li>
</ul>
</li>
</ul>

<ul>
<li>Lines<ul>
<li>📚 <a href="https://mattdesl.svbtle.com/drawing-lines-is-hard" rel="noopener noreferrer">Drawing Lines</a> - Techniques for 2D/3D line rendering.</li>
</ul>
</li>
</ul>

<ul>
<li>Noise<ul>
<li>📚 <a href="https://thebookofshaders.com/11/" rel="noopener noreferrer">Book of Shaders: Noise</a> - Excellent GLSL noise article by Book of Shaders.</li>
<li>📚 <a href="https://shader-tutorial.dev/advanced/color-banding-dithering/" rel="noopener noreferrer">Color Banding</a> - Using noise / dithering to improve drawing gradients.</li>
<li>🎉 <a href="https://github.com/stegu/psrdnoise/" rel="noopener noreferrer">Psrdnoise (⭐312)</a> - Tiling simplex flow noise in 2D/3D.</li>
<li>📚 <a href="http://adrianb.io/2014/08/09/perlinnoise.html" rel="noopener noreferrer">Understanding Perlin Noise</a> - Analysis of Perlin Noise, written in C#. [<a href="https://gist.github.com/Flafla2/f0260a861be0ebdeef76" rel="noopener noreferrer">Source</a>]</li>
<li>🎉 <a href="https://github.com/stegu/webgl-noise/" rel="noopener noreferrer">WebGL Noise (⭐578)</a> - Maintained branch of the original <em>Ashima Arts</em> 2D, 3D and 4D noise functions.</li>
</ul>
</li>
</ul>

<ul>
<li>Outlines<ul>
<li>🌎 <a href="https://www.shadertoy.com/view/XdV3Dc" rel="noopener noreferrer">Fast Solid 2D Outline</a> - Drawing an outline on the alpha channel of a 2D image.</li>
<li>📚 <a href="http://blogs.love2d.org/content/let-it-glow-dynamically-adding-outlines-characters" rel="noopener noreferrer">Let it glow!</a> - Article with shader code on dynamically adding outlines to characters.</li>
<li>🎉 <a href="https://www.reddit.com/r/godot/comments/8g067a/the_perfect_outline_shader_atleast_close/" rel="noopener noreferrer">Outline Shader</a> - Nice outline shader. [<a href="https://github.com/steincodes/godot-shader-tutorials" rel="noopener noreferrer">Source (⭐90)</a>]</li>
<li>📚 <a href="https://omar-shehata.medium.com/better-outline-rendering-using-surface-ids-with-webgl-e13cdab1fd94" rel="noopener noreferrer">Outlines w/Surface IDs</a> - Technique combining depth, normals and surface IDs. [<a href="https://github.com/OmarShehata/webgl-outlines" rel="noopener noreferrer">Source (⭐414)</a>]</li>
<li>📚 <a href="https://lettier.github.io/3d-game-shaders-for-beginners/outlining.html" rel="noopener noreferrer">Sketchy Outling</a> - Article on producing a sketchy outline look.</li>
</ul>
</li>
</ul>

<ul>
<li>Pixelation<ul>
<li>📚 <a href="https://alaingalvan.tumblr.com/post/79829067408/glsl-pixel-art-shaders" rel="noopener noreferrer">Pixel Art Shaders</a> - Useful GLSL postprocessing shaders for pixel art games.</li>
<li>🌎 <a href="https://threejs.org/examples/?q=pixel#webgl_postprocessing_pixel" rel="noopener noreferrer">Three.js: Pixelation Example</a> - WebGL pixelation postprocessing using <em>Three.js</em>. [<a href="https://github.com/mrdoob/three.js/blob/master/examples/webgl_postprocessing_pixel.html" rel="noopener noreferrer">Source (⭐112k)</a>]</li>
</ul>
</li>
</ul>

<ul>
<li>Upscaling<ul>
<li>📚 <a href="https://gamedev.stackexchange.com/questions/87275/how-do-i-perform-an-xbr-or-hqx-filter-in-xna/87821#87821" rel="noopener noreferrer">How do I perform an xBR or hqx filter in XNA?</a> - Upscaling shader code.</li>
<li>📚 <a href="https://en.wikipedia.org/wiki/Hqx" rel="noopener noreferrer">hqx</a> - Wikipedia article about the hqx pixel art upscaling algorithm developed by Maxim Stepin.</li>
</ul>
</li>
</ul>

<ul>
<li>Wireframe<ul>
<li>📚 <a href="https://catlikecoding.com/unity/tutorials/advanced-rendering/flat-and-wireframe-shading/" rel="noopener noreferrer">Flat and Wireframe Shading</a> - Flat shading / wireframes using Barycentric Coordinates.</li>
</ul>
</li>
</ul>
<h3><p>Specialty Topics / Signed Distance Fields</p>
</h3>
<ul>
<li>📚 <a href="https://www.ronja-tutorials.com/post/034-2d-sdf-basics/" rel="noopener noreferrer">Basic 2D SDFs</a> - Basics of rendering 2D shapes with SDFs in shaders.</li>
</ul>

<ul>
<li>📚 <a href="https://vladjuckov.github.io/beziers-sdf/" rel="noopener noreferrer">Bezier Strokes</a> - Blog post on rendering bezier strokes with SDFs.</li>
</ul>

<ul>
<li>📚 <a href="https://github.com/CedricGuillemet/SDF" rel="noopener noreferrer">Signed Distance Field Resources (⭐772)</a> - Tutorials, papers, software, demos, discussions, etc.</li>
</ul>

<ul>
<li>🎉 <a href="https://github.com/fogleman/sdf" rel="noopener noreferrer">SDF Mesh Generation (⭐1.9k)</a> - Python API to generate 3D meshes with SDFs.</li>
</ul>
<h3><p>Specialty Topics / Tiling</p>
</h3>
<ul>
<li>📚 <a href="https://en.wikipedia.org/wiki/List_of_Euclidean_uniform_tilings" rel="noopener noreferrer">List of Eucliden Uniform Tilings</a> - Wikipedia article on uniform tiling, space-filling polygons.</li>
</ul>

<ul>
<li>📚 <a href="https://mathworld.wolfram.com/Space-FillingPolyhedron.html" rel="noopener noreferrer">Space-Filling Polyhedron</a> - <a href="https://en.wikipedia.org/wiki/Category:Space-filling_polyhedra" rel="noopener noreferrer">Polyhedra</a>, 3D polygons that fill space. [<a href="https://www.steelpillow.com/polyhedra/five_sf/five.html" rel="noopener noreferrer">5 Space-Filling Polyhedra</a>]</li>
</ul>
<h3><p>Specialty Topics / Transparency</p>
</h3>
<ul>
<li>📚 <a href="http://casual-effects.blogspot.com/2015/03/implemented-weighted-blended-order.html" rel="noopener noreferrer">Weighted, Blended</a> - Method for order-independent transparency.</li>
</ul>
<h3><p>Tools / Software / 2D Game Dev</p>
</h3>
<ul>
<li>💰 <a href="https://www.codeandweb.com/spriteilluminator" rel="noopener noreferrer">Sprite Illuminator</a> - Create stunning light effects with 2D sprites in your game engine.</li>
</ul>

<ul>
<li>💰 <a href="https://www.codeandweb.com/texturepacker" rel="noopener noreferrer">Texture Packer</a> - Create sprite sheets and optimize your game graphics.</li>
</ul>

<ul>
<li>🆓 <a href="https://www.mapeditor.org" rel="noopener noreferrer">Tiled</a> - General-purpose tile map editor for all tile-based games. [<a href="https://github.com/mapeditor/tiled" rel="noopener noreferrer">Source (⭐12k)</a>]</li>
</ul>
<h3><p>Tools / Software / Animation Software</p>
</h3>
<ul>
<li>💸 <a href="https://www.mixamo.com/#/" rel="noopener noreferrer">Mixamo</a> - Animate 3D characters for games, films and more. By <em>Adobe</em>.</li>
</ul>

<ul>
<li>💸 <a href="http://esotericsoftware.com/" rel="noopener noreferrer">Spine</a> - 2D animation for games.</li>
</ul>
<h3><p>Tools / Software / Audio Tools</p>
</h3>
<ul>
<li>Sound Effects<ul>
<li>🆓 <a href="https://www.bfxr.net" rel="noopener noreferrer">Bfxr</a> - Classic. For making simple sound effects for games. [<a href="https://github.com/increpare/bfxr" rel="noopener noreferrer">Source (⭐1k)</a>]</li>
<li>🆓 <a href="https://sfbgames.itch.io/chiptone" rel="noopener noreferrer">ChipTone</a> - Tool for generating sound effects.</li>
<li>💸 <a href="https://rxi.itch.io/sfxia" rel="noopener noreferrer">sfxia</a> - Tiny sound generator.</li>
<li>🆓 <a href="https://killedbyapixel.github.io/ZzFX/" rel="noopener noreferrer">ZzFX</a> - Tiny JavaScript sound FX system / Zuper Zmall Zound Zynth. [<a href="https://github.com/KilledByAPixel/ZzFX" rel="noopener noreferrer">Source (⭐719)</a>]</li>
</ul>
</li>
</ul>
<h3><p>Tools / Software / Color / Palettes</p>
</h3>
<ul>
<li>🌎 <a href="https://www.colourlovers.com" rel="noopener noreferrer">COLOURlovers</a> - Share colors, palettes and patterns.</li>
</ul>

<ul>
<li>🌎 <a href="https://coolors.co" rel="noopener noreferrer">Coolors</a> - Fast color palette generator.</li>
</ul>

<ul>
<li>🌎 <a href="https://huemint.com" rel="noopener noreferrer">Huemint</a> - Uses machine learning to generate colors for graphic design.</li>
</ul>

<ul>
<li>🌎 <a href="https://paletton.com" rel="noopener noreferrer">Paletton</a> - Explore complementary colors on the color wheel.</li>
</ul>
<h3><p>Tools / Software / Generative Art</p>
</h3>
<ul>
<li>Modeling<ul>
<li>📚 <a href="https://dreamfusion3d.github.io/" rel="noopener noreferrer">Dream Fusion</a> - Text-to-3D using 2D diffusion.</li>
<li>📚 <a href="https://nv-tlabs.github.io/GET3D/" rel="noopener noreferrer">GET3D</a> - Generative model of 3D shapes from images by <em>NVIDIA</em>. [<a href="https://github.com/nv-tlabs/GET3D" rel="noopener noreferrer">Source (⭐4.4k)</a>]</li>
<li>📚 <a href="https://research.nvidia.com/labs/dir/magic3d/" rel="noopener noreferrer">Magic3D</a> - High-resolution text-to-3D content creation.</li>
<li>📚 <a href="https://www.matthewtancik.com/nerf" rel="noopener noreferrer">NeRF</a> - View synthesis of scenes as neural radiance fields. [<a href="https://github.com/bmild/nerf" rel="noopener noreferrer">Source (⭐11k)</a>]</li>
<li>📚 <a href="https://github.com/openai/shap-e" rel="noopener noreferrer">Shap-e (⭐12k)</a> - Generate 3D objects conditioned on text or images.</li>
</ul>
</li>
</ul>

<ul>
<li>Sound<ul>
<li>🆓 <a href="https://dittytoy.net/" rel="noopener noreferrer">Dittytoy</a> - Create generative music using a simple JavaScript API.</li>
<li>🆓 <a href="https://github.com/sonic-pi-net/sonic-pi" rel="noopener noreferrer">Sonic Pi (⭐12k)</a> - Kind of musical instrument where you code music.</li>
</ul>
</li>
</ul>
<h3><p>Tools / Software / Image Editors</p>
</h3>
<ul>
<li>🆓 <a href="https://www.photopea.com" rel="noopener noreferrer">Photopea</a> - Capable online photo editor.</li>
</ul>
<h3><p>Tools / Software / Level Editors</p>
</h3>
<ul>
<li>🆓 <a href="https://trenchbroom.github.io" rel="noopener noreferrer">TrenchBroom</a> - Level editor for <em>Quake-Engine</em> games. [<a href="https://github.com/TrenchBroom/TrenchBroom" rel="noopener noreferrer">Source (⭐2.6k)</a>]</li>
</ul>
<h3><p>Tools / Software / Materials / Textures</p>
</h3>
<ul>
<li>💰 <a href="https://www.filterforge.com" rel="noopener noreferrer">Filter Forge</a> - Photo effects, realistic textures, and visual editor.</li>
</ul>

<ul>
<li>🆓 <a href="https://windmillart.net/?p=jsplacement" rel="noopener noreferrer">JSplacement</a> - Cross-platform pseudo-random displacement map generator.</li>
</ul>

<ul>
<li>🆓 <a href="https://www.materialmaker.org" rel="noopener noreferrer">Material Maker</a> - Procedural <a href="https://en.wikipedia.org/wiki/Physically_based_rendering" rel="noopener noreferrer">physically-based rendering</a> material maker. [<a href="https://github.com/RodZill4/material-maker" rel="noopener noreferrer">Source (⭐5.2k)</a>]</li>
</ul>

<ul>
<li>🆓 <a href="http://boundingboxsoftware.com/materialize/" rel="noopener noreferrer">Materialize</a> - Tool for creating materials from images to be used in games. [<a href="https://github.com/BoundingBoxSoftware/Materialize" rel="noopener noreferrer">Source (⭐1.7k)</a>]</li>
</ul>

<ul>
<li>💸 <a href="https://www.pixplant.com/index.php" rel="noopener noreferrer">PixPlant</a> - Tool to allow simple creation of tiling 3D materials.</li>
</ul>

<ul>
<li>🆓 <a href="https://kronbits.itch.io/texatool" rel="noopener noreferrer">TexaTool</a> - Online tool to generate tileable textures by moving sliders.</li>
</ul>

<ul>
<li>🆓 <a href="https://texgenjs.org" rel="noopener noreferrer">Texgen.js</a> - JavaScript texture generator tool. [<a href="https://github.com/mrdoob/texgen.js" rel="noopener noreferrer">Source (⭐1.9k)</a>]</li>
</ul>

<ul>
<li>🆓 <a href="http://www.renderhjs.net/?doc=texToolsBlender" rel="noopener noreferrer">TexTools for Blender</a> - UV and texturing tools for <em>Blender</em>. [<a href="https://bitbucket.org/renderhjs/textools-blender/src/master/" rel="noopener noreferrer">Source</a>]</li>
</ul>
<h3><p>Tools / Software / Modeling Tools</p>
</h3>
<ul>
<li>🆓 <a href="https://armorpaint.org" rel="noopener noreferrer">ArmorPaint</a> - Physically-based texture painting, drop in your 3D models and paint. [<a href="https://github.com/armory3d/armortools" rel="noopener noreferrer">Source (⭐3.8k)</a>]</li>
</ul>

<ul>
<li>💰 <a href="https://assetforge.io" rel="noopener noreferrer">Asset Forge</a> - Create 3D models and 2D sprites using building blocks.</li>
</ul>

<ul>
<li>🆓 <a href="https://www.blender.org" rel="noopener noreferrer">Blender</a> 🔥 - Standard for open source 3D modeling. [<a href="https://github.com/blender/blender" rel="noopener noreferrer">Source (⭐18k)</a>]</li>
</ul>

<ul>
<li>🆓 <a href="https://alicevision.org/#meshroom" rel="noopener noreferrer">Meshroom</a> - 3D reconstruction, built with the <a href="https://github.com/alicevision/AliceVision" rel="noopener noreferrer">AliceVision (⭐3.4k)</a> framework. [<a href="https://github.com/alicevision/meshroom" rel="noopener noreferrer">Source (⭐13k)</a>]</li>
</ul>
<h3><p>Tools / Software / Particle Tools</p>
</h3>
<ul>
<li>💸 <a href="https://www.rigzsoft.co.uk" rel="noopener noreferrer">TimelineFX</a> - Create amazing particle effects for your games, apps and webpages.</li>
</ul>
<h3><p>Tools / Software / Pixel Art</p>
</h3>
<ul>
<li>💰 <a href="https://codemanu.itch.io/fluid-fx" rel="noopener noreferrer">Fluid FX</a> - Uses fluid simulation to achieve animations like explosions, blood, smoke, etc.</li>
</ul>

<ul>
<li>💰 <a href="https://codemanu.itch.io/juicefx" rel="noopener noreferrer">Juice FX</a> - Add style to your sprites and animations with ease.</li>
</ul>

<ul>
<li>🆓 <a href="https://www.piskelapp.com" rel="noopener noreferrer">Piskel</a> - Online editor for animated sprites &amp; pixel art. [<a href="https://github.com/piskelapp/piskel" rel="noopener noreferrer">Source (⭐12k)</a>]</li>
</ul>

<ul>
<li>💰 <a href="https://kronbits.itch.io/pixatool" rel="noopener noreferrer">PixaTool</a> - Create pixel art by converting your images, sprites or videos.</li>
</ul>

<ul>
<li>💰 <a href="https://codemanu.itch.io/particle-fx-designer" rel="noopener noreferrer">Pixel FX</a> - Create pixel art particle effects and render them to sprite sheets.</li>
</ul>

<ul>
<li>💰 <a href="https://codemanu.itch.io/smear-fx" rel="noopener noreferrer">Smear FX</a> - Make your 2D animations juicy by adding some smearing to them.</li>
</ul>
<h3><p>Tools / Software / Vector Editors</p>
</h3>
<ul>
<li>🆓 <a href="https://krita.org/en/" rel="noopener noreferrer">Krita</a> - Professional quality, open source painting. [<a href="https://github.com/KDE/krita" rel="noopener noreferrer">Source (⭐9.5k)</a>]</li>
</ul>

<ul>
<li>💰 <a href="https://kronbits.itch.io/vecmaker" rel="noopener noreferrer">Vec Maker</a> - Easy to use vector design.</li>
</ul>
<h3><p>Tools / Software / Voxel</p>
</h3>
<ul>
<li>🎉 <a href="https://github.com/tommyettinger/IsoVoxel" rel="noopener noreferrer">IsoVoxel (⭐360)</a> - Generates isometric pixel art from <em>MagicaVoxel</em> .vox files.</li>
</ul>

<ul>
<li>🆓 <a href="https://ephtracy.github.io" rel="noopener noreferrer">MagicaVoxel</a> - Lightweight voxel art editor.</li>
</ul>
<h3><p>Video Game Assets / Audio Assets</p>
</h3>
<ul>
<li>Sound Effects<ul>
<li>🆓 <a href="https://freesound.org/browse/" rel="noopener noreferrer">Freesound</a> - Community-based archive of free sound effects.</li>
<li>💸 <a href="https://www.freesoundeffects.com/" rel="noopener noreferrer">Free Sound Effects</a> - Large collection of sound effects.</li>
<li>💰 <a href="https://www.soundsnap.com" rel="noopener noreferrer">Soundsnap</a> - Subscription-based professional sound effects library.</li>
</ul>
</li>
</ul>
<h3><p>Video Game Assets / Graphic Assets</p>
</h3>
<ul>
<li>💸 <a href="https://www.freepik.com" rel="noopener noreferrer">Freepik</a> - Illustrations, photos, icons and presentation templates.</li>
</ul>

<ul>
<li>🆓 <a href="https://www.kenney.nl/assets" rel="noopener noreferrer">Kenny</a> 🔥 - 2D/3D CC0 1.0 game graphics and other assets.</li>
</ul>

<ul>
<li>🆓 <a href="https://opengameart.org" rel="noopener noreferrer">Open Game Art</a> - Portal for free / public domain game art online.</li>
</ul>

<ul>
<li>🆓 <a href="https://itch.io/game-assets/free" rel="noopener noreferrer">Top Free Game Assets</a> - Top free game assets listed on <em>itch.io</em>.</li>
</ul>
<h3><p>Video Game Assets / Model Assets</p>
</h3>
<ul>
<li>🆓 <a href="https://poly.pizza" rel="noopener noreferrer">Poly Pizza</a> - Build something beautiful with thousands of free low poly models.</li>
</ul>

<ul>
<li>🆓 <a href="https://quaternius.com" rel="noopener noreferrer">Quaternius</a> - Collection of CC0 1.0 3D models.</li>
</ul>

<ul>
<li>📚 <a href="https://github.com/Miziziziz/Retro3DGraphicsCollection" rel="noopener noreferrer">Retro3DGraphicsCollection (⭐2k)</a> - No attribution, retro (<em>PS1</em> style) 3D graphics assets.</li>
</ul>

<ul>
<li>💸 <a href="https://sketchfab.com" rel="noopener noreferrer">Sketchfab</a> - Huge library of 3D assets.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2023/2/"/>
    <summary>203 awesome projects updated on Jan 09 - Jan 15, 2023</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2023/1/</id>
    <title>Awesome Game Engine Dev Updates on Jan 02 - Jan 08, 2023</title>
    <updated>2023-01-06T01:53:09.282Z</updated>
    <published>2023-01-06T01:53:09.181Z</published>
    <content type="html"><![CDATA[<h3><p>Open Source Games / C++</p>
</h3>
<ul>
<li>🔒 <a href="https://github.com/id-Software/DOOM-3" rel="noopener noreferrer">Doom 3 (⭐3.5k)</a> - Doom 3 GPL source release.</li>
</ul>
<h3><p>Specialty Topics / Rendering</p>
</h3>
<ul>
<li>📚 <a href="https://vkguide.dev/docs/gpudriven/gpu_driven_engines/" rel="noopener noreferrer">GPU Driven Rendering</a> - Calculating rendering on the GPU in compute shaders.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2023/1/"/>
    <summary>2 awesome projects updated on Jan 02 - Jan 08, 2023</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2022/49/</id>
    <title>Awesome Game Engine Dev Updates on Dec 05 - Dec 11, 2022</title>
    <updated>2022-12-11T11:24:15.513Z</updated>
    <published>2022-12-11T11:24:15.128Z</published>
    <content type="html"><![CDATA[<h3><p>Game Engines / Commercial</p>
</h3>
<ul>
<li>💰 <a href="https://www.appgamekit.com/studio" rel="noopener noreferrer">AppGameKit</a> - Easy and quick game making by <em>TheGameCreators</em>.</li>
</ul>
<h3><p>Libraries / Lua</p>
</h3>
<ul>
<li>📚 <a href="https://github.com/LewisJEllis/awesome-lua" rel="noopener noreferrer">Awesome Lua (⭐4.5k)</a> - Awesome Lua packages and resources.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2022/49/"/>
    <summary>2 awesome projects updated on Dec 05 - Dec 11, 2022</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2022/43/</id>
    <title>Awesome Game Engine Dev Updates on Oct 24 - Oct 30, 2022</title>
    <updated>2022-10-24T23:15:52.000Z</updated>
    <published>2022-10-24T23:15:52.000Z</published>
    <content type="html"><![CDATA[<h3><p>Specialty Topics / Transparency</p>
</h3>
<ul>
<li>📚 <a href="https://developer.download.nvidia.com/assets/gamedev/docs/OrderIndependentTransparency.pdf" rel="noopener noreferrer">Depth Peeling</a> - Method for order-independent transparency.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2022/43/"/>
    <summary>1 awesome projects updated on Oct 24 - Oct 30, 2022</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2022/42/</id>
    <title>Awesome Game Engine Dev Updates on Oct 17 - Oct 23, 2022</title>
    <updated>2022-10-20T17:26:01.000Z</updated>
    <published>2022-10-20T17:26:01.000Z</published>
    <content type="html"><![CDATA[<h3><p>Specialty Topics / Hair</p>
</h3>
<ul>
<li>📚 <a href="https://medium.com/@Zadvorsky/fuzzy-meshes-4c7fd3910d6f" rel="noopener noreferrer">Fuzzy Meshes</a> - Simulating fur with cones and gravity. [<a href="https://github.com/zadvorsky/three-fuzzy-mesh" rel="noopener noreferrer">Source (⭐40)</a>]</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2022/42/"/>
    <summary>1 awesome projects updated on Oct 17 - Oct 23, 2022</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2022/32/</id>
    <title>Awesome Game Engine Dev Updates on Aug 08 - Aug 14, 2022</title>
    <updated>2022-08-10T02:03:50.000Z</updated>
    <published>2022-08-10T02:03:50.000Z</published>
    <content type="html"><![CDATA[<h3><p>Specialty Topics / Color Manipulation</p>
</h3>
<ul>
<li>📚 <a href="http://devmag.org.za/2012/07/29/how-to-choose-colours-procedurally-algorithms/" rel="noopener noreferrer">How to Choose Colors Procedurally</a> - Procedural palettes and how to generate them.</li>
</ul>
<h3><p>Specialty Topics / Entity Component Systems</p>
</h3>
<ul>
<li>📚 <a href="https://austinmorlan.com/posts/entity_component_system/" rel="noopener noreferrer">A Simple Entity Component System</a> - Basis for an ECS in C++.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2022/32/"/>
    <summary>2 awesome projects updated on Aug 08 - Aug 14, 2022</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2022/28/</id>
    <title>Awesome Game Engine Dev Updates on Jul 11 - Jul 17, 2022</title>
    <updated>2022-07-15T17:23:12.000Z</updated>
    <published>2022-07-15T17:23:12.000Z</published>
    <content type="html"><![CDATA[<h3><p>Libraries / Python</p>
</h3>
<ul>
<li>🌎 <a href="https://www.python.org" rel="noopener noreferrer">Python.org</a> - Programming language that lets you work quickly. [<a href="https://www.python.org/doc/" rel="noopener noreferrer">Docs</a>]</li>
</ul>
<h3><p>Open Source Games / C</p>
</h3>
<ul>
<li>🔒 <a href="https://github.com/id-Software/DOOM" rel="noopener noreferrer">Doom (⭐18k)</a> - The original 1993 3D masterpiece by <em>id Software</em>.</li>
</ul>
<h3><p>Specialty Topics / AI / Pathfinding</p>
</h3>
<ul>
<li>📚 <a href="https://www.raywenderlich.com/2808-introduction-to-ai-programming-for-games" rel="noopener noreferrer">Intro to AI</a> - Intro to AI Programming for Games at RayWenderlich.com.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2022/28/"/>
    <summary>3 awesome projects updated on Jul 11 - Jul 17, 2022</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2022/27/</id>
    <title>Awesome Game Engine Dev Updates on Jul 04 - Jul 10, 2022</title>
    <updated>2022-07-08T23:10:25.000Z</updated>
    <published>2022-07-05T17:07:14.000Z</published>
    <content type="html"><![CDATA[<h3><p>Libraries / Go</p>
</h3>
<ul>
<li>🌎 <a href="https://go.dev/" rel="noopener noreferrer">Go</a> - Statically typed, compiled programming language designed at <em>Google</em>. [<a href="https://github.com/golang" rel="noopener noreferrer">GitHub</a>]</li>
</ul>
<h3><p>Libraries / Java</p>
</h3>
<ul>
<li>🌎 <a href="https://dev.java" rel="noopener noreferrer">Java</a> - General-purpose language, runs on <a href="https://en.wikipedia.org/wiki/Java_virtual_machine" rel="noopener noreferrer">Java virtual machines</a>. [<a href="https://github.com/openjdk" rel="noopener noreferrer">GitHub</a>]</li>
</ul>
<h3><p>Libraries / Kotlin</p>
</h3>
<ul>
<li>🌎 <a href="https://kotlinlang.org/" rel="noopener noreferrer">Kotlin</a> - General-purpose language, interoperates with Java. [<a href="https://github.com/JetBrains/kotlin" rel="noopener noreferrer">GitHub (⭐53k)</a>]</li>
</ul>
<h3><p>Specialty Topics / Lighting / Shadows</p>
</h3>
<ul>
<li>Gamma<ul>
<li>📚 <a href="https://blog.johnnovak.net/2016/09/21/what-every-coder-should-know-about-gamma/" rel="noopener noreferrer">What Every Coder Should Know About Gamma</a> - Light emission vs perceptual brightness.</li>
</ul>
</li>
</ul>
<h3><p>Specialty Topics / Shaders</p>
</h3>
<ul>
<li>📚 <a href="https://lettier.github.io/3d-game-shaders-for-beginners/index.html" rel="noopener noreferrer">3D Game Shaders For Beginners</a> 🔥 - Shaders to improve your games. [<a href="https://github.com/lettier/3d-game-shaders-for-beginners" rel="noopener noreferrer">Source (⭐19k)</a>]</li>
</ul>
<h3><p>Tools / Software / 2D Game Dev</p>
</h3>
<ul>
<li>🆓 <a href="http://renderhjs.net/shoebox/" rel="noopener noreferrer">ShoeBox</a> - Drag &amp; drop tools for sprite sheets, bitmap fonts, texture ripping, tile maps and more.</li>
</ul>
<h3><p>Tools / Software / Level Editors</p>
</h3>
<ul>
<li>🆓 <a href="https://icculus.org/gtkradiant/" rel="noopener noreferrer">Radiant</a> - Cross-platform level editor for <a href="https://en.wikipedia.org/wiki/Id_Tech" rel="noopener noreferrer">idTech</a> games. [<a href="https://github.com/TTimo/GtkRadiant" rel="noopener noreferrer">Source (⭐636)</a>]</li>
</ul>
<h3><p>Tools / Software / Voxel</p>
</h3>
<ul>
<li>💰 <a href="https://tools.kenney.nl/kenshape/" rel="noopener noreferrer">Ken Shape</a> - Draw in 2D, set the depth for each pixel and generate 3D models!</li>
</ul>
<h3><p>Video Game Assets / Audio Assets</p>
</h3>
<ul>
<li>Music<ul>
<li>🆓 <a href="https://www.bandlab.com/sounds/home" rel="noopener noreferrer">BandLab Sounds</a> - High-quality loops and packs used for music creation.</li>
<li>💸 <a href="https://www.bensound.com/royalty-free-music" rel="noopener noreferrer">Bensound</a> - Original music tracks, free with attribution. Perfect for games.</li>
<li>💸 <a href="https://incompetech.com/wordpress/" rel="noopener noreferrer">Incompetech</a> - Nice collection of game tracks. Buy or attribution required.</li>
<li>💸 <a href="https://www.melodyloops.com/music/free/" rel="noopener noreferrer">Melody Loops</a> - Nice mix of free and affordable music loops.</li>
<li>💸 <a href="https://soundimage.org/looping-music/" rel="noopener noreferrer">Soundimage</a> - Looping music tracks for videogames. Buy or attribution required.</li>
</ul>
</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2022/27/"/>
    <summary>9 awesome projects updated on Jul 04 - Jul 10, 2022</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2022/24/</id>
    <title>Awesome Game Engine Dev Updates on Jun 13 - Jun 19, 2022</title>
    <updated>2022-06-16T23:26:42.000Z</updated>
    <published>2022-06-16T23:26:42.000Z</published>
    <content type="html"><![CDATA[<h3><p>Learning / Engine Development</p>
</h3>
<ul>
<li>Education Portals<ul>
<li>📚 <a href="https://www.3dgep.com" rel="noopener noreferrer">3D Game Engine Programming</a> - Articles on graphics, physics, AI, I/O and more.</li>
</ul>
</li>
</ul>
<h3><p>Learning / Game Development</p>
</h3>
<ul>
<li>Awesome Collections<ul>
<li>📚 <a href="https://github.com/Calinou/awesome-gamedev#readme" rel="noopener noreferrer">Awesome Gamedev (⭐2.9k)</a> - Collection of free resources for making games.</li>
<li>📚 <a href="https://github.com/Kavex/GameDev-Resources" rel="noopener noreferrer">GameDev-Resources (⭐5.4k)</a> - Wonderful list of game development resources.</li>
<li>📚 <a href="https://github.com/ellisonleao/magictools#readme" rel="noopener noreferrer">Magictools (⭐16k)</a> - List of game development resources to make magic happen.</li>
<li>🌎 <a href="https://www.webgamedev.com" rel="noopener noreferrer">Web Game Dev</a> - Resources on techniques and tools around JavaScript game development.</li>
</ul>
</li>
</ul>
<h3><p>Learning / Graphical User Interface</p>
</h3>
<ul>
<li>📚 <a href="https://en.wikipedia.org/wiki/List_of_widget_toolkits" rel="noopener noreferrer">List of Widget Toolkits</a> - Gui frameworks across all platforms and languages.</li>
</ul>
<h3><p>Learning / Programming</p>
</h3>
<ul>
<li>📚 <a href="https://www.bigocheatsheet.com" rel="noopener noreferrer">Big-O Cheat Sheet</a> - Big-O complexities of algorithms used in computer science.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2022/24/"/>
    <summary>4 awesome projects updated on Jun 13 - Jun 19, 2022</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2022/22/</id>
    <title>Awesome Game Engine Dev Updates on May 30 - Jun 05, 2022</title>
    <updated>2022-06-03T18:23:01.000Z</updated>
    <published>2022-06-03T18:23:01.000Z</published>
    <content type="html"><![CDATA[<h3><p>Specialty Topics / Network</p>
</h3>
<ul>
<li>📚 <a href="https://developer.valvesoftware.com/wiki/Source_Multiplayer_Networking" rel="noopener noreferrer">Source Multiplayer Networking</a> - <em>Valve</em>'s Source Engine multiplayer system.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2022/22/"/>
    <summary>1 awesome projects updated on May 30 - Jun 05, 2022</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2022/19/</id>
    <title>Awesome Game Engine Dev Updates on May 09 - May 15, 2022</title>
    <updated>2022-05-09T16:02:26.000Z</updated>
    <published>2022-05-09T16:02:26.000Z</published>
    <content type="html"><![CDATA[<h3><p>Open Source Games / Java</p>
</h3>
<ul>
<li>🔒 <a href="https://github.com/watabou/pixel-dungeon" rel="noopener noreferrer">Pixel Dungeon (⭐3.9k)</a> - Traditional roguelike game with pixel-art graphics and simple interface.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2022/19/"/>
    <summary>1 awesome projects updated on May 09 - May 15, 2022</summary>
  </entry>
  <entry>
    <id>https://www.trackawesomelist.com/2022/15/</id>
    <title>Awesome Game Engine Dev Updates on Apr 11 - Apr 17, 2022</title>
    <updated>2022-04-13T22:52:27.000Z</updated>
    <published>2022-04-13T22:52:27.000Z</published>
    <content type="html"><![CDATA[<h3><p>Game Engines / Specialty</p>
</h3>
<ul>
<li>💰 <a href="https://geod.itch.io/3dnes" rel="noopener noreferrer">3dSen</a> - Emulator that lets you play <em>NES</em> games in 3D. [<a href="http://www.geodstudio.net" rel="noopener noreferrer">Website</a>]</li>
</ul>
<h3><p>Libraries / C</p>
</h3>
<ul>
<li>📚 <a href="https://www.programiz.com/c-programming" rel="noopener noreferrer">Learn C Programming</a> - Excellent tutorials that will guide you to learn C programming.</li>
</ul>
<h3><p>Libraries / C++</p>
</h3>
<ul>
<li>🌎 <a href="https://caiorss.github.io/C-Cpp-Notes/index.html" rel="noopener noreferrer">C++ Papyrus</a> - Basic to advanced topics with modern C++ examples.</li>
</ul>
<h3><p>Libraries / C#</p>
</h3>
<ul>
<li>📚 <a href="https://www.dotnetperls.com" rel="noopener noreferrer">Dot Net Perls</a> - Reference for the C# language.</li>
</ul>
<h3><p>Libraries / Dart</p>
</h3>
<ul>
<li>🌎 <a href="https://dart.dev" rel="noopener noreferrer">Dart</a> - Client-optimized language for fast apps on any platform. [<a href="https://github.com/dart-lang/" rel="noopener noreferrer">GitHub</a>]</li>
</ul>
<h3><p>Libraries / Haxe</p>
</h3>
<ul>
<li>🌎 <a href="https://haxe.org" rel="noopener noreferrer">Haxe</a> - Produce cross-platform native code. [<a href="https://github.com/HaxeFoundation/haxe" rel="noopener noreferrer">GitHub (⭐6.9k)</a>]</li>
</ul>
<h3><p>Libraries / JavaScript</p>
</h3>
<ul>
<li>📚 <a href="https://eloquentjavascript.net" rel="noopener noreferrer">Eloquent JavaScript</a> - Modern JavaScript programming, with examples.</li>
</ul>
<h3><p>Libraries / Ruby</p>
</h3>
<ul>
<li>🌎 <a href="https://www.ruby-lang.org/en/" rel="noopener noreferrer">Ruby</a> - Dynamic programming language, focused on simplicity / productivity. [<a href="https://github.com/ruby/ruby" rel="noopener noreferrer">GitHub (⭐23k)</a>]</li>
</ul>
<h3><p>Libraries / Rust</p>
</h3>
<ul>
<li>🌎 <a href="https://www.rust-lang.org" rel="noopener noreferrer">Rust</a> - Empowering everyone to build quality software. [<a href="https://www.rust-lang.org/learn" rel="noopener noreferrer">Docs</a> | <a href="https://github.com/rust-lang" rel="noopener noreferrer">GitHub</a>]</li>
</ul>
<h3><p>Libraries / Zig</p>
</h3>
<ul>
<li>🌎 <a href="https://ziglang.org/" rel="noopener noreferrer">Zig</a> - General-purpose language and toolchain. [<a href="https://ziglang.org/documentation/master/" rel="noopener noreferrer">Docs</a> | <a href="https://github.com/michal-z/zig" rel="noopener noreferrer">GitHub (⭐0)</a>]</li>
</ul>
<h3><p>Specialty Topics / Fluid / Smoke</p>
</h3>
<ul>
<li>📚 <a href="https://developer.nvidia.com/gpugems/gpugems/part-vi-beyond-triangles/chapter-38-fast-fluid-dynamics-simulation-gpu" rel="noopener noreferrer">Fluid Simulation on the GPU</a> - GPU Gems Chapter 38 - Fast, stable fluid simulation on the GPU.</li>
</ul>
<h3><p>Specialty Topics / Particles</p>
</h3>
<ul>
<li>📚 <a href="https://learnopengl.com/In-Practice/2D-Game/Particles" rel="noopener noreferrer">Particles</a> - Article by <em>LearnOpenGL</em>.</li>
</ul>
<h3><p>Specialty Topics / Physics</p>
</h3>
<ul>
<li>📚 <a href="https://gafferongames.com/post/fix_your_timestep/" rel="noopener noreferrer">Fix Your Timestep!</a> 🔥 - How to keep physics stable with variable fps.</li>
</ul>
<h3><p>Specialty Topics / Scripting</p>
</h3>
<ul>
<li>📚 <a href="https://www.gamedeveloper.com/programming/adding-languages-to-game-engines" rel="noopener noreferrer">Adding Languages to Game Engines</a> - Story of adding scripting to a game.</li>
</ul>
<h3><p>Tools / Software / Animation Software</p>
</h3>
<ul>
<li>💸 <a href="https://cascadeur.com" rel="noopener noreferrer">Cascadeur</a> - 3D animation software for physics-based character animation.</li>
</ul>
<h3><p>Tools / Software / Audio Tools</p>
</h3>
<ul>
<li>Music<ul>
<li>🆓 <a href="https://ardour.org" rel="noopener noreferrer">Ardour</a> - Record, edit, and mix. [<a href="https://github.com/Ardour/ardour" rel="noopener noreferrer">Source (⭐4.9k)</a>]</li>
<li>🆓 <a href="https://www.audacityteam.org" rel="noopener noreferrer">Audacity</a> - Multi-track audio editor and recorder. [<a href="https://github.com/audacity/audacity" rel="noopener noreferrer">Source (⭐17k)</a>]</li>
<li>🆓 <a href="https://boscaceoil.net" rel="noopener noreferrer">Bosca Ceoil</a> - Easy to use tool for creating music.</li>
<li>🆓 <a href="https://www.bandlab.com/products/cakewalk" rel="noopener noreferrer">Cakewalk</a> - Complete music production package.</li>
<li>🆓 <a href="https://famistudio.org" rel="noopener noreferrer">FamiStudio</a> - Music editor targeted at chiptune artists and NES homebrewers. [<a href="https://github.com/BleuBleu/FamiStudio" rel="noopener noreferrer">Source (⭐1.8k)</a>]</li>
<li>💸 <a href="https://www.fmod.com" rel="noopener noreferrer">fmod</a> - Popular (<em>Hades</em>, <em>Celeste</em>, <em>Untitled Goose Game</em>) audio software for games.</li>
<li>💸 <a href="https://kirastudio.org/" rel="noopener noreferrer">KiraStudio</a> - Lightweight, cross-platform music studio built for clarity, automation, and sound creation.</li>
<li>🆓 <a href="https://lmms.io" rel="noopener noreferrer">LMMS</a> 🔥 - Cross-platform music production software. [<a href="https://github.com/lmms/lmms" rel="noopener noreferrer">Source (⭐9.7k)</a>]</li>
<li>🆓 <a href="https://gitlab.com/mbitsnbites/soundbox" rel="noopener noreferrer">Sound Box</a> - Compose synthetic music in your browser, good for small demos.</li>
<li>🆓 <a href="https://keithclark.github.io/ZzFXM/tracker/" rel="noopener noreferrer">ZzFXM</a> - Music generator for use in tiny JavaScript apps. [<a href="https://github.com/keithclark/ZzFXM" rel="noopener noreferrer">Source (⭐469)</a>]</li>
</ul>
</li>
</ul>
<h3><p>Tools / Software / Color / Palettes</p>
</h3>
<ul>
<li>🌎 <a href="http://colormind.io" rel="noopener noreferrer">Colormind</a> - Color scheme generator, can learn color styles from photographs, art, etc.</li>
</ul>
<h3><p>Tools / Software / Image Editors</p>
</h3>
<ul>
<li>🆓 <a href="https://www.gimp.org" rel="noopener noreferrer">GIMP</a> - GNU Image Manipulation Program, open source image editor. [<a href="https://github.com/GNOME/gimp" rel="noopener noreferrer">Source (⭐6k)</a>]</li>
</ul>
<h3><p>Tools / Software / Modeling Tools</p>
</h3>
<ul>
<li>💰 <a href="https://www.autodesk.com/products/3ds-max/" rel="noopener noreferrer">3DS Max</a> - Classic software for 3D modeling and rendering.</li>
</ul>
<h3><p>Tools / Software / Particle Tools</p>
</h3>
<ul>
<li>💸 <a href="https://www.71squared.com/particledesigner" rel="noopener noreferrer">Particle Designer</a> - Powerful particle effects editor designed for macOS.</li>
</ul>
<h3><p>Tools / Software / Pixel Art</p>
</h3>
<ul>
<li>💸 <a href="https://www.aseprite.org" rel="noopener noreferrer">Aseprite</a> - Animated sprite editor and pixel art tool. [<a href="https://github.com/aseprite/aseprite" rel="noopener noreferrer">Source (⭐36k)</a>]</li>
</ul>
<h3><p>Tools / Software / Vector Editors</p>
</h3>
<ul>
<li>🆓 <a href="https://inkscape.org" rel="noopener noreferrer">Inkscape</a> - Cross-platform, open source vector graphics editor. [<a href="https://github.com/inkscape/inkscape" rel="noopener noreferrer">Source (⭐3.3k)</a>]</li>
</ul>
<h3><p>Video Game Assets / Graphic Assets</p>
</h3>
<ul>
<li>💸 <a href="https://www.flaticon.com" rel="noopener noreferrer">Flaticon</a> - Quality vector icons and stickers.</li>
</ul>
<h3><p>Video Game Assets / Material Assets</p>
</h3>
<ul>
<li>🆓 <a href="https://ambientcg.com" rel="noopener noreferrer">AmbientCG</a> - Public domain materials for physically-based rendering.</li>
</ul>
]]></content>
    <link rel="alternate" href="https://www.trackawesomelist.com/2022/15/"/>
    <summary>24 awesome projects updated on Apr 11 - Apr 17, 2022</summary>
  </entry>
</feed>