Track Awesome Love2d Updates Daily
A curated list of amazingly awesome LÖVE libraries, resources and shiny things.
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Sep 15, 2024
UI
- lovr-ui2d (⭐27) - An immediate mode GUI library for LÖVR and LÖVE.
Aug 30, 2024
Helpers
- SceneMan (⭐0) - A simple, but powerful scene/gamestate manager that uses a stack, allowing you to run multiple scenes at once.
UI
- TuxRedux (⭐1) - An immediate-mode UI system for LOVE2D inspired by SUIT.
Utilities
- andromeda (⭐2) - Asset database and loader for love.
- KeyedArray (⭐0) - A special data structure where items can be found by their position or key. Similar to an ordered dictionary.
- LuaRequireExtended (⭐1) - A Lua module that lets you require files with input parameters and multiple output values.
Distribution
- lovesfx (⭐6) - Packs love games in a single file for windows.
- love-build (⭐18) - Downloadable application (made in LÖVE!) that can build games for Windows, macOS, and Linux regardless of your own OS.
Jul 19, 2024
Utilities
- bar128-love (⭐1) - Barcode rendering library for LÖVE.
- love-qrcode (⭐1) - QR Code rendering library for LÖVE.
IDEs
- Pulsar - Hackable text editor based on the extinct Atom; Has great support and auto-completion works nicely, but for now lacks error highlighting.
- autocomplete-love (⭐0) - Auto-complete and snippets for LÖVE.
- love-ide (⭐56) - Auto-installs several utilities for writing Love2D games in Pulsar.
- language-lua (⭐66) - Add syntax highlighting and snippets to lua files.
- atom-autocomplete-lua (⭐35) - Autocomplete for Lua.
May 06, 2024
Drawing
- Hot particles (⭐43) - "Hot Particles is a particle editor for the LÖVE game framework."
UI
- Lovely Toasts - Floating speech bubbles with text of your choice.
- Badar 🌕 (⭐20) - Simple custom UI syntax for easy components compositions.
Apr 05, 2024
Helpers
- GameStateManager (⭐9) - A lightweight, optimized, and easy-to-implement solution for efficient game state management.
Dec 26, 2023
AI
- pathfun - Pure Lua library for 2D pathfinding using the funnel algorithm.
Platforms
- LÖVE Potion (⭐538) - Unofficial implementation of the LÖVE for Nintendo (3DS, Switch and Wii U) Homebrew.
UI
- cimgui-love - LÖVE module for Dear ImGui obtained by wrapping cimgui (programmatically generated C-api) using LuaJIT FFI, easy to update to the latest Dear Imgui version.
Sep 25, 2023
AI
- Luafinding (⭐33) - Class-based A* implementation written purely in Lua.
Camera
- parallax (⭐14) - Parallax scrolling with any camera system; seamlessly tile background images.
Input
- GamepadGuesser (⭐7) - Get the right button icons for gamepads; load updated gamepad db.
Shaders
- ShaderScan (⭐7) - Adds hot reload, includes, and better error messages for faster shader iteration.
UI
- Layouter (⭐13) - A simple UI grid layout library for LÖVE 2D game engine.
May 03, 2023
Development
- LoveDebug (⭐35) - Inline console-like debugger utility.
Mar 19, 2023
3D
- Menori (⭐150) - Library for 3D rendering with LÖVE.
Helpers
- Manami (⭐42) - An improved "reflowprint" with UTF-8, multicolor, and justify support.
UI
- Inky (⭐49) - Any-purpose GUI framework.
Mar 09, 2023
Development
- vudu (⭐36) - Broad in-game debugging gui with a console, variable browser/editor, speed controls, and more.
Jan 28, 2023
AI
- beehive.lua (⭐15) - A functional behavior tree implementation.
Dec 27, 2022
Helpers
- YAS (⭐2) - Yet Another Screen manager.
Dec 11, 2022
Development
- loveprofiler (⭐7) - LoveProfiler is an extremely simple logger and profiler.
Drawing
- Resolution Solution (⭐25) - Scale library, that help you add resolution support to your games!
Entity
- ecs-lua (⭐151) - ECS Lua is a fast and easy to use ECS (Entity Component System) engine for game development.
Helpers
- lua-state-machine (⭐345) - Lua Finite State Machine.
- Scenery (⭐20) - A dead simple scene/state management system.
Input
- Kazari (⭐10) - Multitouch gesture and input library.
Tweening
- NAniTe (⭐42) - Timeline-based animation system that supports forward and backward update.
UI
- YUI - Declarative UI library for LÖVE.
Nov 17, 2022
Distribution
- LÖVE Actions - Build & deploy cross-platform game packages on ALL popular platforms. Supports Android, iOS, Linux, maxOS, Windows.
Jun 13, 2022
Camera
- cam11 - Camera library that leverages the Transform object introduced in love2d 11.0+.
May 30, 2022
UI
- Slicy (⭐9) - A newer 9patch/9slice library fixing some issues with Patchy.
May 19, 2022
Utilities
- nativefs (⭐36) - Read and write files outside of LÖVE's allowed paths.
Apr 27, 2022
Distribution
- love-fuser (⭐16) - Packages LÖVE Games using GitHub Actions. Supports Windows, Linux, and Android.
Mar 26, 2022
Performance
- AppleCake (⭐23) - Profiling library for LÖVE, with detailed profiling and thread support.
Mar 23, 2022
Drawing
- grove.draworder (⭐12) - Similar to deep, but you can set a custom sorting method and create multiple, nestable instances.
Helpers
- grove.color (⭐12) - Blend, convert and interpolate colors using 'color objects'.
Mar 06, 2022
Distribution
- love-packager (⭐13) - Simple CLI to package your LÖVE Game in seconds.
Mar 03, 2022
Animation
- Aseprite loader (⭐37) - Complete ase/aseprite file loader (no json).
Feb 08, 2022
Input
- Swipe (⭐5) - A simple radial keyboard library.
UI
- Helium (⭐97) - A modern, customizable, high performance retained UI framework.
- ListBox (⭐14) - A dynamic ListBox for LÖVE that supports touch, mouse, and keyboard inputs.
- Lynx - Very-lightweight list-based UI library.
- Plan (⭐22) - A super simple Rule-based layout library.
Jan 19, 2022
3D
- anim9 (⭐29) - 3D skeletal animation library (design to be used with IQM and IQE).
- Brinevector3D (⭐10) - FFI-enabled vector library for 3D (x,y,z).
- IQE (⭐8) - Inter-Quake Export loader (text).
- IQM (⭐37) - Inter-Quake Model loader (binary).
- love-gltf - Gltf asset loader and test renderer; Supports skeletal animations and morph targets.
- Lovox (⭐48) - Pseudo-3D library for working with voxels.
AI
- Jumper (⭐609) - Grid-based pathfinding library.
- Lua-star (⭐61) - Easy and pure Lua A* path finding.
Animation
- andross (⭐32) - A Lua library for 2D skeletal/bone animations with a Löve backend.
- anim8 (⭐718) - Animation library.
- animx (⭐24) - A featureful Animation library for loading animations from XML files!.
- chiro (⭐27) - Convenience wrapper around Spine.
- Peachy (⭐101) - A parser/renderer for Aseprite animations in LÖVE.
- skeletor (⭐24) - 2D skeletal animation system.
- Walt (⭐57) - Animation library.
- Lump (⭐21) - Adobe Flash animation runtime.
- lovanim (⭐31) - A minimal stateful animation library.
- SYSL-Text (⭐85) - Text animation and automatic wrapping library based on tags.
Camera
- Brady (⭐59) - Camera library with parallax scrolling.
- Editgrid (⭐46) - Gamera and HUMP compatible scaling grid.
- gamera (⭐253) - Camera system.
- hump.camera - Camera library with window locking and smooth camera movement interpolation.
Development
- FPSGraph (⭐17) - Small FPS graphing utility.
- debugGraph (⭐34) - Small OO FPS graphing utillity based on FPSGraph.
- Lovebird (⭐287) - Browser-based debug console.
- lurker (⭐280) - Auto-swaps changed Lua files in a running game.
- LÖVE API (⭐299) - The complete API documentation of LÖVE in a Lua table.
- LÖVE Build (⭐52) - GitHub Action for automated cross-platform builds.
- LÖVE TypeScript Definitions (⭐116) - Write LÖVE games with TypeScript.
- lovelier (⭐22) - A LÖVE live reloader with Moonscript support.
Drawing
- Artal (⭐42) - A .PSD parsing library for LÖVE.
- Autobatch (⭐105) - Small LÖVE module to automate the use of SpriteBatches.
- center (⭐13) - A simple module to dynamically align and fit content to screens of any size.
- deep (⭐73) - Adds Z axis; allows you to queue actions and draw calls.
- draft (⭐47) - A module for drawing complex shapes.
- HSLUV (⭐45) - Lua implementation of HSLuv (a human-friendly alternative to HSL).
- Maid64 (⭐53) - Low resolution scaler for LÖVE.
- Push (⭐483) - A simple resolution-handling library for LÖVE.
- renderplanet (⭐20) - Realistic orthographic planet rendering.
- svglover (⭐51) - Library to import and display simple SVGs in LÖVE.
- SYSL-Pixel (⭐27) - Pixel art focused scaler for graphics, position, screen-captures and shaders.
- Sölar (⭐8) - A fairly simple solar system simulator.
- Tove2d (⭐171) - Animated vector graphics for LÖVE.
- turtle.lua (⭐94) - Turtle graphics library for LÖVE.
- Runtime-TextureAtlas (⭐18) - Texture atlas packer and renderer at runtime; no external tools.
- Export-TextureAtlas (⭐6) - Extends Runtime-TextureAtlas as a commandline tool to export an atlas.
Entity
- adorbs (⭐31) - Minimal, Functional Entity Component System.
- Concord (⭐222) - A feature-complete ECS library.
- knife.system (⭐439) - Minimalist functional ECS.
- nata (⭐43) - Hybrid OOP/ECS entity management.
- tiny-ecs (⭐670) - Entity Component System for Lua that's simple, flexible, and useful.
Helpers
- astray (⭐141) - Astray is a lua based maze, room and dungeon generation library for dungeon crawlers and roguelike video games.
- batteries (⭐340) - Fills out lua's sparse standard library and provides implementations of common algorithms and data structures useful for games.
- clove (⭐25) - A helper library which allows you to quickly loads huge amount of assets.
- iffy (⭐24) - A SpriteSheet and Tileset helper library for LÖVE.
- knife (⭐439) - Collection of useful micro-modules for Lua (Class, State Machines, Bind, Chain, Coroutines, Event, Memoize, Entity, Tests, Timer).
- shard (⭐17) - Collection of useful mini modules.
- love-state-switcher (⭐10) - State switcher class for Lua LÖVE Engine.
- lue (⭐44) - Lue is a LÖVE library that allows you to display hue color effects in your game.
- lume (⭐997) - Collection of functions for Lua, geared towards game development.
- narrator (⭐129) - An Ink narrative scripting language parser and runtime implementation.
- reflowprint (⭐46) - A library designed for alignment of text that is shown one character at a time.
- roomy (⭐44) - Screen management library for LÖVE.
- rotLove (⭐258) - Roguelike Toolkit in LÖVE. A LÖVE/lua port of rot.js.
- ScreenManager (⭐32) - Screen/State Management for the LÖVE framework.
- shack (⭐62) - Shack is a LÖVE library that lets you easily add screen effects such as shake and rotation.
- Simple Tiled Implementation (⭐836) - Tiled map loader and renderer.
- Vivid (⭐56) - Color math, manipulation and conversion library.
- Yonder (⭐14) - A ridiculously easy to use game state management library for LOVE2D.
Input
- baton (⭐206) - Input library for LÖVE that bridges the gap between keyboard and gamepad controls.
- love-microphone (⭐60) - Simple microphone support for LÖVE.
- LoveKeys (⭐9) - A simple input handeling library that keeps track of things for you.
- tactile (⭐52) - A straightforward and flexible input library.
Lighting
- lighter (⭐35) - A performant dynamic light implementation with a simple API.
- Shädows (⭐168) - A Shadows & Lights engine for LÖVE.
- Light World (⭐222) - A lighting model.
- Simple Love Lights (⭐26) - A very simple raycasting light implementation.
- Light (⭐12) - A simple dynamic light implementation.
Math
- Bresenham (⭐15) - Bresenham's line algorithm written in Lua.
- brinevector (⭐51) - Standalone lightweight luajit ffi-accelerated 2D vector library for great performance.
- Cirno's Perfect Math Library (⭐302) - Math/intersection library designed for games.
- delaunay (⭐107) - Delaunay triangulation for convex polygons.
- hump.vector - Powerful 2D vector class.
- MLib (⭐82) - Math and shape-intersection detection library written in Lua. It's aim is to be robust and easy to use.
- nvec (⭐42) - Hump.vector-compatible LuaJIT FFI-accelerated 2D vector library.
- shash (⭐69) - A simple, lightweight spatial hash for Lua.
- vector.lua (⭐45) - A simple vector library based on the PVector class from processing.
Music
- denver (⭐82) - A Löve custom waveform generation library.
- lovebpm (⭐77) - A LÖVE library for syncing events to the BPM of an audio track.
- ripple (⭐38) - An audio manager with tagging support.
- wave (⭐90) - A sound manager with audio parsing and rhythm functionalities.
Networking
- Grease (⭐109) - Networking library intended to make networking easy for lovers (TCP, UDP, Enet). (IPv6)
- LoverNet (⭐55) - A networking library that leverages bitser and enet. (IPv4)
- NoobHub (⭐315) - OpenSource multiplayer and network messaging. (IPv6)
- Sock.lua (⭐173) - A Lua networking library for LÖVE games. (IPv4)
- löve-ws (⭐24) - A websocket client and server library.
- love2d-lua-websocket (⭐37) - A simple event-driven websocket client library. (IPv4)
OO
- 30log (⭐445) - Minified framework for object-orientation in Lua. It features named (and unnamed) classes, single inheritance and a basic support for mixins.
- classic (⭐848) - Tiny class module for Lua. Attempts to stay simple and provide decent performance by avoiding unnecessary over-abstraction.
- hump.class - Small, fast class/prototype implementation with multiple inheritance (class-commons).
- middleclass (⭐1.7k) - Simple OOP library for Lua; has inheritance, metamethods (operators), class variables and weak mixin support (class-commons).
- muun (⭐7) - Moonscript compatible class implementation.
- selene (⭐22) - Project template for writing games in Moonscript instead of Lua without precompiling.
Performance
- jprof (⭐89) - Profiling library/tool for LÖVE.
- Piefiller (⭐23) - Graphical profiler for LÖVE.
- ProFi - A simple lua profiler that works with LuaJIT and prints a pretty report file in columns.
Physics
- breezefield (⭐76) - A lightweight and easy love.physics wrapper (windfield alternative).
- Bump (⭐922) - Collision detection library for Lua.
- HC - Collision detection with arbitrary polygons; allows rotation of objects.
- Strike (⭐27) - 2D collision detection library. Extendable, based on Separating-Axis-Theorem.
Platforms
- LoveDos (⭐670) - A Lua framework for 2D DOS games, implementing a subset of the LÖVE API.
- LoveFTW - Work-in-progress port to Windows phone 8.1.
- LOVE-WrapLua (⭐36) - A small and simple wrapper for OneLua, lpp-vita, and Lua Player PS3.
- Love.js (⭐604) - LÖVE ported to the web using Emscripten.
- LÖVR (⭐1.9k) - LÖVE for virtual reality devices.
Publishing
- Love-Snap-Template (⭐23) - A template for packaging LÖVE games for distribution in the Snappy Store.
- AppImageKit (⭐8.7k) - Using AppImageKit you can package LÖVE games as AppImages that run on common Linux-based operating systems, such as RHEL, CentOS, Ubuntu, Fedora, debian and derivatives; one game = one file.
Serialization
- arson (⭐10) - Companion library for registering custom data types that can be encoded and decoded by json.lua.
- binser (⭐197) - Customizable Lua Serializer.
- bitser (⭐156) - Serializes and deserializes Lua values with LuaJIT.
- cdata (⭐30) - Serialize between Lua data and C data using LuaJIT's FFI.
- knife.serialize (⭐439) - Serialize data as a Lua script.
- Lady (⭐37) - Saving and loading savegames; based on Ser.
- moonblob (⭐30) - Binary serialization and data parsing library.
- Ser (⭐75) - Fast, robust, richly-featured table serialization library for Lua.
- Smallfolk (⭐21) - A fast, robust, secure, richly-featured table serialization library for Lua.
- trickle (⭐31) - A bitstream library focused on high compression for use in networking.
Shaders
- LoveShaderConverter (⭐73) - Convert Shadertoy Shader files to LÖVE GLSL Files with handy utilities for infinite purposes.
- Shadertoy viewer - Run code copied from shadertoy directly or output the converted code to a LÖVE shader.
Testing
- busted (⭐1.4k) - Simple unit-testing framework with customizable assertions.
- knife.test (⭐439) - Fixture-free test framework.
- Luassert (⭐202) - Extends
assert()
with additional, customizable tests.
- Lunatest (⭐84) - xUnit-style randomized unit testing framework.
- lust (⭐105) - Minimal test framework.
- Specl - Behavior Driven Development (BDD) tool.
- Telescope - Highly-customizable BDD-style testing library.
Tweening
- Flux (⭐382) - A fast, lightweight tweening library for Lua.
- hump.timer - Timer and tweening library with flexible tweening methods.
- tick (⭐132) - Lua module for delaying function calls.
- tween.lua (⭐576) - Tweening/Easing/Interpolating functions for Lua inspired on jQuery's animate method.
UI
- CatUI (⭐102) - A very light-weight GUI library for LÖVE.
- GOOi (⭐216) - Android-oriented GUI library.
- Gspöt - A stateful GUI lib for LÖVE.
- Hanker - Maximalist immediate mode-ish UI elements; gamepad-friendly.
- LoveFrames Fork (⭐118) - 11.2 Fork of a GUI library.
- Love Imgui (⭐318) - Imgui module for the LÖVE game engine.
- Löve-Nuklear (⭐345) - Lightweight immediate mode GUI for LÖVE games.
- Patchy (⭐35) - 9patch library.
- SafeWord (⭐4) - An overscan detection library for LÖVE.
- SUIT (⭐454) - Small immediate mode GUI library.
Utilities
- ArrayRotation - Rotation of two dimensional arrays (square and non-square).
- cargo (⭐163) - Asset manager.
- chance.lua - Library for generating random data.
- colorchanger (⭐3) - Change the colors in your LÖVE game.
- Flirt (⭐13) - LÖVE version manager; allows to switch between multiple versions of engine on same machine.
- GifCat (⭐47) - A simple module for saving gifs from LÖVE.
- hex2color (⭐5) - A single function to use HEX color values.
- i18n (⭐23) - Internationalization library designed to help localize your game.
- Ini Parser (⭐15) - General purpose ini configuration parser.
- log.lua (⭐311) - Library for configurable log output.
- love-loader (⭐130) - Threaded resource loading.
- love2d-assets-loader (⭐37) - Assets Loader.
- love-pe (⭐16) - A tool made in LÖVE for changing LÖVE icon itself.
- lovely-engine (⭐9) - A tool that makes setting up and using LÖVE easier and with Moonscript support.
- Lily (⭐106) - Async Asset Loader.
- luasteam (⭐124) - Lua bindings for the Steamworks API.
- Luvent (⭐76) - Simple event-driven programming.
- nativefiledialog (⭐14) - Open a file picker on Windows/Mac/Linux.
- Optikon - WYSIWYG visual level designer.
- ParticleEditor (⭐3) - An editor of particle for LÖVE.
- particle-system-playground (⭐13) - A basic LÖVE particle system editor.
- require.lua (⭐9) - Require all files in a folder.
- splashy (⭐40) - Splash Screen Library.
- ShakeDetectorLua (⭐5) - Uses accelerometer data for shake device detection written in Lua.
- tick (⭐76) - Useful timing tweaks for LÖVE's run loop.
Tutorials
- learn2love - Book for learning programming with Lua and LÖVE (Version 11.0+).
- Using Tiled Maps in LÖVE - An article about using maps created with Tiled in your LÖVE game.
- Tutorial on making an Arkanoid-type game (⭐202) - A complete tutorial on how to make a breakout clone by nooowaay.
- Simple Game Tutorials - Tutorials for making simple games with LÖVE (Snake, Sokoban, Tetris, etc.).
- How to LÖVE - A book by Sheepolution teaching LÖVE from the ground up.
- CS50 Introduction to Game Development - Harvard Colleges CS50 OpenCourseWare.
- Building love2d games for the web with love.js and Docker - A tutorial on packaging LÖVE games for the web.
IDEs
- Brackets - A modern, open source text editor by Adobe (obsolete).
- Lua Syntax Highlighter (⭐4) - Add Lua syntax highlighting in Brackets.
- LÖVE Hints for Brackets.io - Provides LÖVE code hints.
- Run LÖVE (⭐4) - Run LÖVE projects with a hotkey.
- IntelliJ IDEA - Capable and Ergonomic Java IDE.
- EmmyLua (⭐633) - Lua IDE/Debugger Plugin for VSCode.
- LÖVE IDEA (⭐59) - Snippets and code completion for IntelliJ-IDEA.
- Vim - Vim is a highly configurable text editor built to make creating and changing any kind of text very efficient.
- Vim LOVE Docs (⭐52) - Syntax highlighting for Vim.
- Notepad++ - Notepad++ is a free source code editor and Notepad replacement that supports several languages.
- LÖVE API for Notepad++ (⭐12) - Code completion and documentation for Notepad++.
Distribution
- love-export (⭐50) - Fast and simple command-line tool that builds binaries for you. Supports Windows, macOS, and Linux.
- love-deploy (⭐11) - Build and deploy games on itch.io (supports windows and web exports).
Related
- awesome-lua (⭐3.9k) - A list like this one, but more general and encompassing all of Lua's uses.
- awesome-love-shaders (⭐77) - A collection of shaders designed to work in LÖVE.
- awesome-pico8 (⭐2.6k) - A curated list of PICO-8 resources, tutorials, tools and more.
Jan 04, 2022
Helpers
- hump (⭐72) - Collection of tools for developing games with LÖVE (Gamestates, Timers/Tweens, Vectors, Classes, Signals, Cameras).
Aug 21, 2021
UI
- Slab (⭐292) - Slab is an immediate mode GUI toolkit for the LÖVE framework.
Jul 31, 2021
Shaders
- ngrading (⭐42) - Simple color grading library.
UI
- NLay (⭐42) - Flexible layouting library.
Feb 23, 2021
Distribution
- boon (⭐139) - Multi-platform, easy to use tool supporting Windows, macOS, Linux.
- love-release (⭐448) - A Lua script that automates game distribution. Supports Windows, macOS, Debian, Linux.
- makelove (⭐140) - Advanced multi-platform tool to fuse your game written in Python 3. Supports Windows and Linux with AppImage.
Feb 02, 2021
3D
- g3d (⭐552) - Simple and easy 3D engine for LÖVE.
Input
- input (⭐4) - Simple and powerful input library. support check operation time, sequence.
Oct 07, 2020
UI
- YALG (⭐10) - A very simple, cross-platform, reactive UI for last minute UIs.
Jun 09, 2020
IDEs
- Visual Studio Code - VS Code is a new type of tool that combines the simplicity of a code editor with what developers need for their core edit-build-debug cycle.
- Visual Studio Code LÖVE Launcher - A Löve Launcher Extension for Visual Studio Code.
- Lua for Visual Studio Code - Provides Intellisense and Linting for Lua in VSCode.
- Local Lua Debugger - Simple Lua debugger with no dependencies. Löve specific launch.json example provided.
Mar 23, 2020
AI
- astar (⭐11) - An other A* library. Any map (grid, point, mesh or infinite map) and support path cost.
Dec 23, 2019
3D
- 3DreamEngine (⭐373) - An awesome 3D engine for LÖVE.
Oct 04, 2018
3D
- bump-3dpd (⭐74) - A 3D collision detection library for Lua.
Helpers
- cartographer (⭐72) - Small Tiled map loader and drawer.
- lovely-windows (⭐15) - A Window/Screen Manager Module for virtual windows.
OO
- knife.base (⭐439) - Extremely minimal base class providing single inheritance and constructors.
Physics
- loveblobs - A softbody library with support for both dynamic and static arbitrary softbodies.
Shaders
- Moonshine (⭐539) - Repository of common post-processing effects like blur, vignette, color-grading, etc.
Tweening
- knife.timer (⭐439) - Create timers and tweens with ease.
UI
- Polywell - A highly-configurable text editor / coding tool written in Lua that runs on the LÖVE game engine.
IDEs
- ZeroBrane Studio - ZeroBrane Studio is a lightweight Lua IDE with code completion, syntax highlighting, live coding, code analyzer, and debugging support.
- API Syntax Hightlight (⭐10) - Script to add LOVE API syntax highlighting to ZBS.
- Sublime Text - Sublime Text is a sophisticated text editor for code, markup and prose. You'll love the slick user interface, extraordinary features and amazing performance.
- Package Manager - The Sublime Text package manager that makes it exceedingly simple to find, install and keep packages up-to-date.
- SublimeLove - Supports syntax highlighting, auto-completion, and build system.
- SublimeLinter-luacheck - Provides linting and static analysis of your Lua code.